Compare commits
45 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9c347d580f | |||
| 7d2a3064ad | |||
| e753a68147 | |||
| 554eb5076f | |||
| b8543906be | |||
| d2d63c0184 | |||
| c3f9262a73 | |||
| eb3aa0949d | |||
| c316309fc6 | |||
| 825d68c653 | |||
| 12a8177793 | |||
| e5ca07e2a4 | |||
| eda259e5b8 | |||
| 0a450bfd91 | |||
| c99a669194 | |||
| 42a72fe516 | |||
| 0238260908 | |||
| c653189397 | |||
| 92ed046602 | |||
| d58a23e5a6 | |||
| 5290785e2a | |||
| aeeed66f49 | |||
| 5403021e4a | |||
| 86b52ab8af | |||
| 9a13b01a41 | |||
| 79bb86c6a2 | |||
| 00969e2e44 | |||
| 57597be8af | |||
| 70834ae0ad | |||
| e69448922c | |||
| d8bb9661d4 | |||
| 77746e43c6 | |||
| c5952c6cfd | |||
| 850f67abea | |||
| 3510236a2a | |||
| 05c1f524da | |||
| 40dfbfd3db | |||
| 618b69182c | |||
| 859f868d3b | |||
| 80cde37b98 | |||
| c1745f0021 | |||
| cdf36c9b57 | |||
| aadfccf32d | |||
| a260b68d2b | |||
| 98fb86840c |
@@ -4,3 +4,6 @@ __pycache__/
|
||||
.venv/
|
||||
media/
|
||||
.superpowers/
|
||||
*.egg-info/
|
||||
# Simulator sample media (look-tuning only; populate via setup_sample_media.py)
|
||||
simulator/sample_media/forest/*.mp4
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
.PHONY: sim sim-local
|
||||
|
||||
sim:
|
||||
docker compose -f simulator/docker-compose.yml up --build
|
||||
|
||||
sim-local:
|
||||
python -m uvicorn simulator.app:app --reload --port 8000
|
||||
+71
-19
@@ -15,7 +15,7 @@ Design reference: [`specs/2026-06-04-human-experience-filter-design.md`](./super
|
||||
|---|---------------------------------|---------------|----------|
|
||||
| 1 | Catalog & Selection Core | ✅ Done | everything |
|
||||
| 2 | Ingest & Tagging / Review tools | ✅ Done | a real library |
|
||||
| 3 | Player Runtime (Pi) | ⏳ Next | the room runs |
|
||||
| 3 | Player Runtime (Pi) | ⏳ In progress | the room runs |
|
||||
| 4 | Arduino Firmware (control panel)| ◻ Not started | real knobs |
|
||||
| 5 | ~~Procedural Side Walls~~ | ❌ Dropped | — (superseded) |
|
||||
|
||||
@@ -95,29 +95,81 @@ was `validate_catalog` + `index_by_id`.
|
||||
|
||||
---
|
||||
|
||||
## 3. Player Runtime (Pi) ⏳ (next)
|
||||
## 3. Player Runtime (Pi) ⏳ (in progress)
|
||||
|
||||
**Goal:** the thing that makes the room run — read the controls, pick media, play
|
||||
it across the single panoramic projector.
|
||||
**Goal:** the thing that makes the room run — read the controls, **alter** the
|
||||
neutral base footage toward the knob state, and play it across the single
|
||||
panoramic projector. Per the machine-altered-perception revision the knobs no
|
||||
longer *select* a pre-tagged clip; they drive an **alteration engine** (design
|
||||
§4/§5) over a small neutral base library.
|
||||
|
||||
**Delivers (`player/`):**
|
||||
**Slice 1 — alteration engine + player core (pure logic) ✅ Done.** Merged to
|
||||
`main` (session 0006); 56 tests. The new `player/` package, with all I/O
|
||||
(video/audio/serial) behind injected interfaces:
|
||||
|
||||
- Read the five control values from the Arduino over USB serial.
|
||||
- Call `hef.selection.select()` on each change; loop the chosen 5–15 min segment
|
||||
until the knobs move; **crossfade** on change.
|
||||
- `None` mode → fade to black + silence.
|
||||
- Drive the **single panoramic projector** spanning the three walls with the real
|
||||
selected video (no primary/side split; no side-wall feed — sub-project 5 dropped).
|
||||
- `player/controls.py` — `Controls`, the full panel state (7-way content dial +
|
||||
4 experience knobs + volume + brightness); the serial-contract data shape
|
||||
shared with sub-project 4.
|
||||
- `player/content.py` — `resolve_content`, the §6 7-way dial → (audio source,
|
||||
video on/off) table.
|
||||
- `player/alteration.py` — `plan_alteration`, knob vector → `RenderPlan`
|
||||
(mood `ColorGrade` with center=identity §5; Left `AnalyticalOverlay`; Right
|
||||
`Restyle`), encoding the §4.2 layering rule (substrate vs overlay; Left & Right
|
||||
stack).
|
||||
- `player/state.py` — `Player`, the state machine that diffs successive controls
|
||||
into transitions (`FADE_TO_BLACK`/`FADE_FROM_BLACK` on video on/off,
|
||||
`CROSSFADE` on clip/restyle-variant swap, `LIVE_UPDATE` for the continuous
|
||||
grade/overlay/level ops per §4.3, `NONE` when unchanged).
|
||||
|
||||
**Depends on:** sub-project 1 (`select`); a populated catalog from sub-project 2
|
||||
to be meaningful, but can be developed against a hand-authored catalog and a
|
||||
**keyboard/serial stand-in** before firmware exists.
|
||||
**Done when:** given a catalog and a stream of control values, it plays the
|
||||
correct segment, loops, crossfades, and goes dark on `None` — testable with the
|
||||
serial input mocked.
|
||||
**Hardware:** Raspberry Pi 5 (holds the drive + catalog).
|
||||
Plan: [`2026-06-05-player-alteration-core.md`](./superpowers/plans/2026-06-05-player-alteration-core.md).
|
||||
|
||||
**Slice 2 — simulator-first alteration preview ✅ Done.** Merged to `main`
|
||||
(session 0009). Wires the alteration engine into the web simulator so the look is
|
||||
tunable by eye before any hardware, and **reconciles** the unmerged session-0007
|
||||
design with the merged session-0008 design (the Left-HUD conflict): Left is a
|
||||
**runtime overlay** (authored annotation track + per-language string tables),
|
||||
Right is a **discrete pre-baked** flow-stabilized variant, Dark/Light a **live**
|
||||
grade — superseding 0007's baked-HUD 5×5 grid. Engine: a parameterized
|
||||
`Calibration` (tuned by eye, baked into `DEFAULT_CALIBRATION`), `Restyle.variant`
|
||||
(discrete) replacing the continuous blend, and `AnalyticalOverlay.level`. Sim:
|
||||
`/api/alteration` + `/api/clips` over `simulator/clips.py`, an alteration-preview
|
||||
UI, and one neutral clip with a real flow-stabilized Right variant from the POC.
|
||||
Design:
|
||||
[`2026-06-07-reconciled-simulator-alteration-slice-design.md`](./superpowers/specs/2026-06-07-reconciled-simulator-alteration-slice-design.md);
|
||||
plan:
|
||||
[`2026-06-07-reconciled-simulator-alteration-slice.md`](./superpowers/plans/2026-06-07-reconciled-simulator-alteration-slice.md).
|
||||
|
||||
**Remaining slices (not started):**
|
||||
|
||||
- **Runtime renderer** — drive the single panoramic projector via mpv/ffmpeg;
|
||||
GPU shaders for the luma-keyed mood grade + analytical-overlay compositing;
|
||||
realize crossfade/fade timing and the 5–15 min loop. (Open decision: player
|
||||
stack — mpv via IPC vs. ffmpeg vs. custom.)
|
||||
- **Serial input** — real USB-serial reader on the Pi + the **3⇄4 framing
|
||||
contract** with the firmware (the keyboard/serial stand-in already works via a
|
||||
`Controls` stream).
|
||||
- **White-noise generation** — runtime white/pink noise for that content position.
|
||||
- **Offline v2v variant pipeline** — author the pre-baked Right restyle variants
|
||||
via the local flow-stabilized SD pipeline (now ~free, not a paid API — see the
|
||||
scales-library/right-axis design §1/§4); a real multi-strength flow-stabilized
|
||||
re-bake per base clip + the multilingual label/string tables + TTS.
|
||||
- **Scale-ring navigation** — the endless rotary encoder + short pre-baked AI
|
||||
zoom/warp transitions between neutral "scales of nature" clips on a closed ring
|
||||
(scales-library design §3); a new control + offline pipeline element.
|
||||
- **Catalog model changes** — audio *source* + "neutral base" vs "altered
|
||||
variant" flag (sub-project 2 territory, design §13).
|
||||
|
||||
**Depends on:** sub-project 1 (`Coordinate`); a neutral base library from
|
||||
sub-project 2 to be meaningful, but developable against a hand-authored library
|
||||
and a **keyboard/serial stand-in** before firmware exists.
|
||||
**Done when:** given a base library and a stream of control values, it plays the
|
||||
correct altered segment, loops, crossfades, and goes dark on `Off` — the
|
||||
decision logic is covered (slice 1, serial mocked); the renderer realizes it.
|
||||
**Hardware:** Raspberry Pi 5 (holds the drive + base library + variants).
|
||||
**Open decisions:** player stack (mpv via IPC vs. ffmpeg vs. custom); whether the
|
||||
player hard-restricts to `approved` records.
|
||||
player hard-restricts to `approved` records (the `approved_only` flag is plumbed
|
||||
but inert until backed by a real catalog); knob→strength calibration (the §3 vs
|
||||
§4.2/§5 reconciliation — see the slice-1 plan / session 0006 transcript).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -286,3 +286,52 @@ Records point at files via `file_path`. Those files live on the player's drive,
|
||||
**not** in this git repo (the repo holds only the catalog metadata). Keep your
|
||||
`file_path` values consistent with wherever you mount that drive on the machine
|
||||
that will eventually run the room.
|
||||
|
||||
## Playing with the simulator (alteration preview)
|
||||
|
||||
The simulator is a web stand-in for the installation's control panel. It runs the
|
||||
real `player.alteration` engine and **alters** a neutral base clip toward the knob
|
||||
state in the browser, so you can tune the *look* of the filter before any hardware
|
||||
exists. (The earlier selection-era "curator's X-ray" view was retired when the
|
||||
piece moved from *selecting* clips to *altering* them.)
|
||||
|
||||
**One-time setup — populate the sample footage** (look-tuning only; not shipped
|
||||
content):
|
||||
|
||||
python simulator/setup_sample_media.py
|
||||
|
||||
This copies the session-0008 POC artifacts (`~/hef-poc/out/`) into
|
||||
`simulator/sample_media/forest/` — the neutral base clip and the real
|
||||
flow-stabilized Right restyle — and generates placeholder intermediate Right
|
||||
strengths. The `.mp4` binaries are gitignored.
|
||||
|
||||
**Run it (Docker):**
|
||||
|
||||
make sim
|
||||
|
||||
then open http://localhost:8000.
|
||||
|
||||
**Run it (no Docker):**
|
||||
|
||||
pip install -e ".[sim]"
|
||||
make sim-local
|
||||
|
||||
**What you see and can do:**
|
||||
|
||||
- **Content dial** — picks audio/video channel; "off" and audio-only positions go
|
||||
to black walls.
|
||||
- **Four experience knobs (0–4):**
|
||||
- **Dark / Light** — a live runtime color grade (cool/dark ↔ warm/bright; equal
|
||||
or zero = the raw footage).
|
||||
- **Right (dreamlike)** — selects a discrete pre-baked, flow-stabilized restyle
|
||||
variant and crossfades to it (strength 0 = raw base).
|
||||
- **Left (analytical)** — a live overlay: labelled boxes from the clip's authored
|
||||
annotation track, with more annotations appearing at higher levels. Text is
|
||||
shaped live (the simulator analogue of the Pi's Pango/HarfBuzz path).
|
||||
- **Calibration sliders** — adjust the grade/overlay gain curves live; once a look
|
||||
is liked, bake the values into `DEFAULT_CALIBRATION` in `player/alteration.py`.
|
||||
- **RenderPlan readout** — always shows the exact numbers the engine produced (the
|
||||
project's honesty "X-ray," now over the alteration model).
|
||||
|
||||
The base clips, Right variants, Left annotation track, and string tables come from
|
||||
`simulator/sample_media/manifest.json`.
|
||||
|
||||
@@ -0,0 +1,867 @@
|
||||
# Player Alteration Core Implementation Plan
|
||||
|
||||
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
|
||||
|
||||
**Goal:** Build the pure-logic core of sub-project 3 (the Player Runtime + alteration engine) — a new `player/` package that turns control-panel state into a render plan and playback transitions, fully unit-tested with all I/O (video/audio/serial) behind injected interfaces.
|
||||
|
||||
**Architecture:** Four small, pure modules mirroring `hef/` conventions (frozen dataclasses, `from __future__ import annotations`, string-constant frozensets, thorough unit tests, no heavy deps). `controls` models the panel state (the serial-contract data shape shared with sub-project 4); `content` resolves the 7-way content dial; `alteration` is the heart — knob vector → `RenderPlan` per design §4/§5; `state` is the player state machine that diffs successive controls into playback transitions (crossfade / fade-to-black / live-update). No mpv, no GPU, no real serial, no white-noise DSP, no v2v pipeline — those are later integration slices.
|
||||
|
||||
**Tech Stack:** Python 3.11+, stdlib only (`dataclasses`, `math`), pytest. Reuses `hef.selection.Coordinate` for the knob vector.
|
||||
|
||||
**Design reference:** `docs/superpowers/specs/2026-06-05-machine-altered-perception-design.md` (§4 alteration engine, §5 mood grade, §6 7-way content dial, §7 intensity) and `docs/ROADMAP.md` §3 (Player Runtime "done when").
|
||||
|
||||
**Calibration decision (flagged for operator):** brain knobs use `strength = value/4` (0=off, 4=max); mood uses `tone = (light−dark)/4` (equal dark/light = identity per §5). This reads §3's "(2,2,2,2) neutral" as a vestige of the old coordinate-grid center. The calibration lives in three one-line helpers so the convention can be flipped trivially. See the session 0006 transcript's Deferred decisions.
|
||||
|
||||
---
|
||||
|
||||
## File Structure
|
||||
|
||||
- `player/__init__.py` — package marker (empty).
|
||||
- `player/controls.py` — `Controls` frozen dataclass (content position + 4 experience knobs + volume + brightness), `CONTENT_POSITIONS`, `validate_controls`, `parse_controls` (from a decoded mapping; wire framing is the separate 3⇄4 serial contract).
|
||||
- `player/content.py` — `ContentResolution` (audio source + video flag), `AUDIO_SOURCES`, `resolve_content` (the §6 7-row table, single source of truth).
|
||||
- `player/alteration.py` — `ColorGrade`, `AnalyticalOverlay`, `Restyle`, `RenderPlan`, `plan_alteration(coord)`, and the calibration helpers `_overlay_intensity`, `_restyle_blend`, `_mood_tone`.
|
||||
- `player/state.py` — `Playback`, `TransitionKind`, `Transition`, `Player` (consumes a stream of `Controls`, emits a `Transition` per update; output sink is injected/duck-typed; base-clip choice is an injected callable).
|
||||
- `pyproject.toml` — add `"player"` to `[tool.setuptools] packages`.
|
||||
|
||||
Tests (one per module): `tests/test_player_controls.py`, `tests/test_player_content.py`, `tests/test_player_alteration.py`, `tests/test_player_state.py`.
|
||||
|
||||
---
|
||||
|
||||
## Task 1: Controls model (the serial-contract data shape)
|
||||
|
||||
**Files:**
|
||||
- Create: `player/__init__.py`
|
||||
- Create: `player/controls.py`
|
||||
- Test: `tests/test_player_controls.py`
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
```python
|
||||
# tests/test_player_controls.py
|
||||
import pytest
|
||||
|
||||
from player.controls import (
|
||||
Controls,
|
||||
CONTENT_POSITIONS,
|
||||
ControlsError,
|
||||
validate_controls,
|
||||
parse_controls,
|
||||
)
|
||||
|
||||
|
||||
def test_content_positions_are_the_seven_from_the_spec():
|
||||
assert CONTENT_POSITIONS == frozenset(
|
||||
{"off", "white_noise", "music", "audio_track", "video", "music_video", "audio_video"}
|
||||
)
|
||||
|
||||
|
||||
def test_valid_controls_pass_validation():
|
||||
c = Controls(content="video", left=0, right=4, dark=2, light=2, volume=3, brightness=4)
|
||||
validate_controls(c) # does not raise
|
||||
|
||||
|
||||
def test_invalid_content_position_rejected():
|
||||
c = Controls(content="bogus", left=0, right=0, dark=0, light=0, volume=0, brightness=0)
|
||||
with pytest.raises(ControlsError):
|
||||
validate_controls(c)
|
||||
|
||||
|
||||
@pytest.mark.parametrize("field", ["left", "right", "dark", "light", "volume", "brightness"])
|
||||
@pytest.mark.parametrize("bad", [-1, 5, True])
|
||||
def test_out_of_range_or_non_int_knob_rejected(field, bad):
|
||||
kwargs = dict(content="off", left=0, right=0, dark=0, light=0, volume=0, brightness=0)
|
||||
kwargs[field] = bad
|
||||
with pytest.raises(ControlsError):
|
||||
validate_controls(Controls(**kwargs))
|
||||
|
||||
|
||||
def test_parse_controls_from_mapping():
|
||||
c = parse_controls(
|
||||
{"content": "music_video", "left": 1, "right": 2, "dark": 3, "light": 0, "volume": 2, "brightness": 1}
|
||||
)
|
||||
assert c == Controls("music_video", 1, 2, 3, 0, 2, 1)
|
||||
|
||||
|
||||
def test_parse_controls_rejects_unknown_keys():
|
||||
with pytest.raises(ControlsError):
|
||||
parse_controls({"content": "off", "left": 0, "right": 0, "dark": 0,
|
||||
"light": 0, "volume": 0, "brightness": 0, "bogus": 1})
|
||||
|
||||
|
||||
def test_parse_controls_rejects_missing_keys():
|
||||
with pytest.raises(ControlsError):
|
||||
parse_controls({"content": "off", "left": 0})
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run tests to verify they fail**
|
||||
|
||||
Run: `pytest tests/test_player_controls.py -v`
|
||||
Expected: FAIL with `ModuleNotFoundError: No module named 'player'`.
|
||||
|
||||
- [ ] **Step 3: Write minimal implementation**
|
||||
|
||||
```python
|
||||
# player/__init__.py
|
||||
```
|
||||
(empty file)
|
||||
|
||||
```python
|
||||
# player/controls.py
|
||||
"""Control-panel state: the data shape read from the Arduino over serial.
|
||||
|
||||
This is the serial-contract payload shared with sub-project 4 (firmware). It
|
||||
models the full panel from design §6/§7: the 7-way content dial, the four
|
||||
experience knobs (0..4), and the two intensity levels (volume, brightness).
|
||||
The wire framing itself is the separate 3<->4 serial contract; this module is
|
||||
the *decoded* form.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass, fields
|
||||
|
||||
# The seven positions of the content dial (design §6).
|
||||
CONTENT_POSITIONS = frozenset(
|
||||
{"off", "white_noise", "music", "audio_track", "video", "music_video", "audio_video"}
|
||||
)
|
||||
|
||||
KNOB_FIELDS = ("left", "right", "dark", "light", "volume", "brightness")
|
||||
KNOB_MIN = 0
|
||||
KNOB_MAX = 4
|
||||
|
||||
|
||||
class ControlsError(ValueError):
|
||||
"""Raised when a Controls payload is structurally invalid."""
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Controls:
|
||||
content: str
|
||||
left: int
|
||||
right: int
|
||||
dark: int
|
||||
light: int
|
||||
volume: int
|
||||
brightness: int
|
||||
|
||||
|
||||
def validate_controls(c: Controls) -> None:
|
||||
"""Raise ControlsError if the payload is structurally invalid."""
|
||||
if c.content not in CONTENT_POSITIONS:
|
||||
raise ControlsError(
|
||||
f"invalid content position {c.content!r}; "
|
||||
f"expected one of {sorted(CONTENT_POSITIONS)}"
|
||||
)
|
||||
for name in KNOB_FIELDS:
|
||||
value = getattr(c, name)
|
||||
if isinstance(value, bool) or not isinstance(value, int):
|
||||
raise ControlsError(f"knob {name} must be an int, got {value!r}")
|
||||
if not (KNOB_MIN <= value <= KNOB_MAX):
|
||||
raise ControlsError(
|
||||
f"knob {name}={value} out of range {KNOB_MIN}..{KNOB_MAX}"
|
||||
)
|
||||
|
||||
|
||||
def parse_controls(data: dict) -> Controls:
|
||||
"""Build a validated Controls from a decoded mapping, rejecting unknown or
|
||||
missing keys."""
|
||||
known = {f.name for f in fields(Controls)}
|
||||
unknown = set(data) - known
|
||||
if unknown:
|
||||
raise ControlsError(f"unknown keys: {sorted(unknown)}")
|
||||
missing = known - set(data)
|
||||
if missing:
|
||||
raise ControlsError(f"missing keys: {sorted(missing)}")
|
||||
c = Controls(**data)
|
||||
validate_controls(c)
|
||||
return c
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_player_controls.py -v`
|
||||
Expected: PASS (all cases).
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add player/__init__.py player/controls.py tests/test_player_controls.py
|
||||
git commit -m "feat(player): Controls panel model (serial-contract data shape)
|
||||
|
||||
Sub-project 3 slice 1, per ROADMAP.md §3 and design §6/§7."
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Task 2: Content-dial resolution (§6)
|
||||
|
||||
**Files:**
|
||||
- Create: `player/content.py`
|
||||
- Test: `tests/test_player_content.py`
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
```python
|
||||
# tests/test_player_content.py
|
||||
import pytest
|
||||
|
||||
from player.content import AUDIO_SOURCES, ContentResolution, resolve_content
|
||||
|
||||
|
||||
def test_audio_sources_are_the_four_distinct_sources():
|
||||
assert AUDIO_SOURCES == frozenset({"none", "white_noise", "music", "audio_track"})
|
||||
|
||||
|
||||
# The §6 table, row by row: position -> (audio_source, video).
|
||||
@pytest.mark.parametrize(
|
||||
"position,audio_source,video",
|
||||
[
|
||||
("off", "none", False),
|
||||
("white_noise", "white_noise", False),
|
||||
("music", "music", False),
|
||||
("audio_track", "audio_track", False),
|
||||
("video", "none", True),
|
||||
("music_video", "music", True),
|
||||
("audio_video", "audio_track", True),
|
||||
],
|
||||
)
|
||||
def test_resolve_content_matches_spec_table(position, audio_source, video):
|
||||
assert resolve_content(position) == ContentResolution(audio_source=audio_source, video=video)
|
||||
|
||||
|
||||
def test_off_is_void_state_black_and_silent():
|
||||
r = resolve_content("off")
|
||||
assert r.video is False and r.audio_source == "none"
|
||||
|
||||
|
||||
def test_resolve_content_rejects_unknown_position():
|
||||
with pytest.raises(ValueError):
|
||||
resolve_content("bogus")
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run tests to verify they fail**
|
||||
|
||||
Run: `pytest tests/test_player_content.py -v`
|
||||
Expected: FAIL with `ModuleNotFoundError: No module named 'player.content'`.
|
||||
|
||||
- [ ] **Step 3: Write minimal implementation**
|
||||
|
||||
```python
|
||||
# player/content.py
|
||||
"""Resolve the 7-way content dial into an audio source + video on/off (§6).
|
||||
|
||||
The single source of truth for design §6's table: which audio source plays and
|
||||
whether the projector shows video, for each dial position.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
# The four distinct audio sources. "white_noise" is generated at runtime;
|
||||
# "music" is the public-domain classical pool; "audio_track" is the clip's own
|
||||
# field audio; "none" is silence.
|
||||
AUDIO_SOURCES = frozenset({"none", "white_noise", "music", "audio_track"})
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ContentResolution:
|
||||
audio_source: str
|
||||
video: bool
|
||||
|
||||
|
||||
# Design §6, one row per dial position.
|
||||
_TABLE = {
|
||||
"off": ContentResolution("none", False),
|
||||
"white_noise": ContentResolution("white_noise", False),
|
||||
"music": ContentResolution("music", False),
|
||||
"audio_track": ContentResolution("audio_track", False),
|
||||
"video": ContentResolution("none", True),
|
||||
"music_video": ContentResolution("music", True),
|
||||
"audio_video": ContentResolution("audio_track", True),
|
||||
}
|
||||
|
||||
|
||||
def resolve_content(position: str) -> ContentResolution:
|
||||
"""Map a content-dial position to its audio source and video flag (§6)."""
|
||||
try:
|
||||
return _TABLE[position]
|
||||
except KeyError:
|
||||
raise ValueError(
|
||||
f"unknown content position {position!r}; expected one of {sorted(_TABLE)}"
|
||||
) from None
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_player_content.py -v`
|
||||
Expected: PASS.
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add player/content.py tests/test_player_content.py
|
||||
git commit -m "feat(player): 7-way content-dial resolution (design §6)"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Task 3: Alteration engine — knob vector to RenderPlan (§4, §5)
|
||||
|
||||
**Files:**
|
||||
- Create: `player/alteration.py`
|
||||
- Test: `tests/test_player_alteration.py`
|
||||
|
||||
The engine maps a knob vector `(left, right, dark, light)` to a layered `RenderPlan` per design §4.2:
|
||||
- **Substrate** transforms (alter pixels): `Restyle` (Right, v2v) blended with `ColorGrade` (mood, Dark/Light).
|
||||
- **Overlay** on top: `AnalyticalOverlay` (Left, HUD/labels).
|
||||
|
||||
`ColorGrade.tone` is signed: `>0` warm yellow→white (light pole), `<0` cool blue→black (dark pole), `0` identity/raw (§5). Calibration (flagged decision): `overlay = left/4`, `restyle = right/4`, `tone = (light − dark)/4`.
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
```python
|
||||
# tests/test_player_alteration.py
|
||||
import pytest
|
||||
|
||||
from hef.selection import Coordinate
|
||||
from player.alteration import (
|
||||
AnalyticalOverlay,
|
||||
ColorGrade,
|
||||
RenderPlan,
|
||||
Restyle,
|
||||
plan_alteration,
|
||||
)
|
||||
|
||||
|
||||
def _coord(left=0, right=0, dark=0, light=0):
|
||||
return Coordinate(left=left, right=right, dark=dark, light=light)
|
||||
|
||||
|
||||
def test_all_zero_knobs_is_the_unaltered_base():
|
||||
plan = plan_alteration(_coord())
|
||||
assert plan.is_identity
|
||||
assert plan.overlay.intensity == 0.0
|
||||
assert plan.restyle.blend == 0.0
|
||||
assert plan.grade.tone == 0.0
|
||||
assert plan.grade.is_identity
|
||||
|
||||
|
||||
def test_left_drives_the_analytical_overlay_only():
|
||||
plan = plan_alteration(_coord(left=4))
|
||||
assert plan.overlay.intensity == 1.0
|
||||
assert plan.restyle.blend == 0.0 # Left does not touch the substrate
|
||||
assert plan.grade.tone == 0.0
|
||||
|
||||
|
||||
def test_right_drives_the_restyle_substrate_only():
|
||||
plan = plan_alteration(_coord(right=2))
|
||||
assert plan.restyle.blend == 0.5
|
||||
assert plan.overlay.intensity == 0.0 # Right does not add overlay
|
||||
|
||||
|
||||
def test_left_and_right_stack_not_cancel():
|
||||
# design §4.2: whole-brain corner = dreamlike substrate WITH labels on top
|
||||
plan = plan_alteration(_coord(left=4, right=4))
|
||||
assert plan.overlay.intensity == 1.0
|
||||
assert plan.restyle.blend == 1.0
|
||||
|
||||
|
||||
def test_light_pole_grades_warm_positive_tone():
|
||||
plan = plan_alteration(_coord(light=4))
|
||||
assert plan.grade.tone == 1.0
|
||||
assert not plan.grade.is_identity
|
||||
|
||||
|
||||
def test_dark_pole_grades_cool_negative_tone():
|
||||
plan = plan_alteration(_coord(dark=4))
|
||||
assert plan.grade.tone == -1.0
|
||||
|
||||
|
||||
def test_equal_dark_and_light_is_identity_grade():
|
||||
# design §5: the mood center is the raw, ungraded footage
|
||||
assert plan_alteration(_coord(dark=3, light=3)).grade.is_identity
|
||||
assert plan_alteration(_coord(dark=2, light=2)).grade.is_identity
|
||||
|
||||
|
||||
def test_dark_minus_light_sets_intermediate_tone():
|
||||
assert plan_alteration(_coord(dark=4, light=2)).grade.tone == pytest.approx(-0.5)
|
||||
assert plan_alteration(_coord(dark=1, light=3)).grade.tone == pytest.approx(0.5)
|
||||
|
||||
|
||||
def test_whole_brain_dark_corner_stacks_grade_substrate_and_overlay():
|
||||
# design §4.2 "Dark + analytical": cold measurement over a melancholy scene
|
||||
plan = plan_alteration(_coord(left=4, right=2, dark=4, light=0))
|
||||
assert plan.overlay.intensity == 1.0
|
||||
assert plan.restyle.blend == 0.5
|
||||
assert plan.grade.tone == -1.0
|
||||
assert not plan.is_identity
|
||||
|
||||
|
||||
def test_render_plan_is_frozen():
|
||||
plan = plan_alteration(_coord())
|
||||
with pytest.raises(Exception):
|
||||
plan.grade.tone = 0.5 # type: ignore[misc]
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run tests to verify they fail**
|
||||
|
||||
Run: `pytest tests/test_player_alteration.py -v`
|
||||
Expected: FAIL with `ModuleNotFoundError: No module named 'player.alteration'`.
|
||||
|
||||
- [ ] **Step 3: Write minimal implementation**
|
||||
|
||||
```python
|
||||
# player/alteration.py
|
||||
"""The alteration engine: a knob vector -> a layered RenderPlan (design §4, §5).
|
||||
|
||||
Replaces the 2026-06-04 nearest-match *selection* with a *transformation* of a
|
||||
neutral base clip. Given the four experience knobs, it produces three layers
|
||||
that compose per §4.2:
|
||||
|
||||
- Substrate transforms (alter pixels, blend with each other):
|
||||
* Restyle -- the Right axis: a pre-baked generative v2v dreamlike restyle.
|
||||
* ColorGrade -- the mood axis (Dark/Light): a deterministic color grade.
|
||||
- Overlay (composited on top of the substrate):
|
||||
* AnalyticalOverlay -- the Left axis: HUD/labels/measurement.
|
||||
|
||||
Left and Right are NOT opposites; they live on different layers and stack
|
||||
(§4.2). Dark and Light are the two poles of one mood grade whose center is the
|
||||
identity (§5).
|
||||
|
||||
Calibration note: the knob->strength curves below are the single source of
|
||||
truth for how a 0..4 position maps to a transform strength. See the session
|
||||
0006 transcript Deferred decisions for the §3-vs-§4.2/§5 reconciliation.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
from hef.selection import Coordinate
|
||||
|
||||
KNOB_MAX = 4 # knob full-scale (0..4)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ColorGrade:
|
||||
"""Mood-axis grade (§5). `tone` is signed: >0 warm yellow->white (light),
|
||||
<0 cool blue->black (dark), 0 = identity (raw, ungraded)."""
|
||||
|
||||
tone: float
|
||||
|
||||
@property
|
||||
def is_identity(self) -> bool:
|
||||
return self.tone == 0.0
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class AnalyticalOverlay:
|
||||
"""Left axis (§4.1): analytical HUD/annotation/labels, composited on top.
|
||||
`intensity` 0..1 (0 = no overlay)."""
|
||||
|
||||
intensity: float
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Restyle:
|
||||
"""Right axis (§4.1): pre-baked generative v2v dreamlike substrate.
|
||||
`blend` 0..1 (0 = raw substrate, no restyle)."""
|
||||
|
||||
blend: float
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RenderPlan:
|
||||
"""The full layered alteration for one knob vector (§4.2)."""
|
||||
|
||||
grade: ColorGrade
|
||||
overlay: AnalyticalOverlay
|
||||
restyle: Restyle
|
||||
|
||||
@property
|
||||
def is_identity(self) -> bool:
|
||||
"""True when the plan leaves the neutral base un-altered."""
|
||||
return (
|
||||
self.grade.is_identity
|
||||
and self.overlay.intensity == 0.0
|
||||
and self.restyle.blend == 0.0
|
||||
)
|
||||
|
||||
|
||||
def _overlay_intensity(left: int) -> float:
|
||||
"""Left knob -> analytical-overlay intensity (0..1)."""
|
||||
return left / KNOB_MAX
|
||||
|
||||
|
||||
def _restyle_blend(right: int) -> float:
|
||||
"""Right knob -> v2v restyle blend (0..1)."""
|
||||
return right / KNOB_MAX
|
||||
|
||||
|
||||
def _mood_tone(dark: int, light: int) -> float:
|
||||
"""(dark, light) -> signed mood grade in [-1, 1]; equal -> 0 identity (§5)."""
|
||||
return (light - dark) / KNOB_MAX
|
||||
|
||||
|
||||
def plan_alteration(coord: Coordinate) -> RenderPlan:
|
||||
"""Map a knob vector to its layered RenderPlan (design §4)."""
|
||||
return RenderPlan(
|
||||
grade=ColorGrade(tone=_mood_tone(coord.dark, coord.light)),
|
||||
overlay=AnalyticalOverlay(intensity=_overlay_intensity(coord.left)),
|
||||
restyle=Restyle(blend=_restyle_blend(coord.right)),
|
||||
)
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_player_alteration.py -v`
|
||||
Expected: PASS.
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add player/alteration.py tests/test_player_alteration.py
|
||||
git commit -m "feat(player): alteration engine — knob vector to RenderPlan (design §4/§5)"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Task 4: Player state machine — controls stream to transitions
|
||||
|
||||
**Files:**
|
||||
- Create: `player/state.py`
|
||||
- Test: `tests/test_player_state.py`
|
||||
|
||||
The `Player` holds a base-clip library and the current `Playback`. Each `update(controls)` resolves the desired `Playback` (chosen base clip + RenderPlan + content resolution + volume/brightness) and returns the `Transition` from the previous playback:
|
||||
|
||||
- target video off, was on → `FADE_TO_BLACK`
|
||||
- target video on, was off → `FADE_FROM_BLACK`
|
||||
- both video on, clip or restyle variant changed → `CROSSFADE`
|
||||
- both video on, only grade/overlay/level changed → `LIVE_UPDATE` (§4.3: grade + overlay are continuous runtime ops)
|
||||
- both video off, audio/level changed → `LIVE_UPDATE`
|
||||
- nothing changed → `NONE`
|
||||
|
||||
Base-clip choice is an injected callable (default: first clip); knobs no longer *select* (the base is neutral) — they *transform*. The library is duck-typed objects with an `.id`.
|
||||
|
||||
- [ ] **Step 1: Write the failing tests**
|
||||
|
||||
```python
|
||||
# tests/test_player_state.py
|
||||
from dataclasses import dataclass
|
||||
|
||||
import pytest
|
||||
|
||||
from player.controls import Controls
|
||||
from player.state import Player, Playback, Transition, TransitionKind
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class FakeClip:
|
||||
id: str
|
||||
|
||||
|
||||
LIB = [FakeClip("base-a"), FakeClip("base-b")]
|
||||
|
||||
|
||||
def _controls(content="video", left=0, right=0, dark=0, light=0, volume=2, brightness=2):
|
||||
return Controls(content, left, right, dark, light, volume, brightness)
|
||||
|
||||
|
||||
def test_first_update_to_video_fades_in_from_black():
|
||||
p = Player(LIB)
|
||||
t = p.update(_controls(content="video"))
|
||||
assert t.kind == TransitionKind.FADE_FROM_BLACK
|
||||
assert t.playback.clip_id == "base-a"
|
||||
assert t.playback.content.video is True
|
||||
|
||||
|
||||
def test_off_from_video_fades_to_black_and_silences():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video"))
|
||||
t = p.update(_controls(content="off"))
|
||||
assert t.kind == TransitionKind.FADE_TO_BLACK
|
||||
assert t.playback.clip_id is None
|
||||
assert t.playback.content.audio_source == "none"
|
||||
|
||||
|
||||
def test_no_change_yields_none_transition():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", left=1))
|
||||
t = p.update(_controls(content="video", left=1))
|
||||
assert t.kind == TransitionKind.NONE
|
||||
|
||||
|
||||
def test_grade_change_is_a_live_update_not_a_crossfade():
|
||||
# design §4.3: the Dark/Light grade is a continuous runtime op
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", dark=0, light=0))
|
||||
t = p.update(_controls(content="video", dark=4, light=0))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.plan.grade.tone == -1.0
|
||||
|
||||
|
||||
def test_overlay_change_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", left=0))
|
||||
t = p.update(_controls(content="video", left=4))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.plan.overlay.intensity == 1.0
|
||||
|
||||
|
||||
def test_restyle_change_crossfades_the_substrate():
|
||||
# design §4.3: the Right v2v substrate is a pre-baked variant swap
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", right=0))
|
||||
t = p.update(_controls(content="video", right=4))
|
||||
assert t.kind == TransitionKind.CROSSFADE
|
||||
assert t.playback.plan.restyle.blend == 1.0
|
||||
|
||||
|
||||
def test_volume_only_change_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", volume=1))
|
||||
t = p.update(_controls(content="video", volume=4))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.volume == 4
|
||||
|
||||
|
||||
def test_audio_source_change_while_black_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="white_noise"))
|
||||
t = p.update(_controls(content="music"))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.content.audio_source == "music"
|
||||
|
||||
|
||||
def test_injected_base_chooser_is_used():
|
||||
p = Player(LIB, choose_base=lambda lib: lib[1])
|
||||
t = p.update(_controls(content="video"))
|
||||
assert t.playback.clip_id == "base-b"
|
||||
|
||||
|
||||
def test_empty_library_with_video_raises():
|
||||
p = Player([])
|
||||
with pytest.raises(ValueError):
|
||||
p.update(_controls(content="video"))
|
||||
|
||||
|
||||
def test_off_with_empty_library_is_fine():
|
||||
p = Player([])
|
||||
t = p.update(_controls(content="off"))
|
||||
assert t.kind == TransitionKind.NONE # already black at init
|
||||
assert t.playback.clip_id is None
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run tests to verify they fail**
|
||||
|
||||
Run: `pytest tests/test_player_state.py -v`
|
||||
Expected: FAIL with `ModuleNotFoundError: No module named 'player.state'`.
|
||||
|
||||
- [ ] **Step 3: Write minimal implementation**
|
||||
|
||||
```python
|
||||
# player/state.py
|
||||
"""The player state machine: a stream of Controls -> playback transitions.
|
||||
|
||||
Pure decision logic — no mpv, no audio, no serial. Each update() resolves the
|
||||
desired Playback (which neutral base clip, how it is altered, what audio plays,
|
||||
at what levels) and returns the Transition from the previous Playback. The
|
||||
transition KIND encodes design §4.3: the Dark/Light grade and the Left overlay
|
||||
are continuous runtime ops (LIVE_UPDATE), whereas swapping the clip or the
|
||||
pre-baked Right v2v variant needs a CROSSFADE, and toggling video on/off
|
||||
fades to/from black.
|
||||
|
||||
Knobs no longer *select* a clip (the base library is neutral by construction);
|
||||
they *transform* it. Which neutral base to show is an injected policy
|
||||
(`choose_base`), defaulting to the first clip; richer rotation is a later slice.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
from typing import Callable, Optional
|
||||
|
||||
from hef.selection import Coordinate
|
||||
from player.alteration import RenderPlan, plan_alteration
|
||||
from player.content import ContentResolution, resolve_content
|
||||
from player.controls import Controls
|
||||
|
||||
|
||||
class TransitionKind:
|
||||
NONE = "none"
|
||||
LIVE_UPDATE = "live_update"
|
||||
CROSSFADE = "crossfade"
|
||||
FADE_TO_BLACK = "fade_to_black"
|
||||
FADE_FROM_BLACK = "fade_from_black"
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Playback:
|
||||
"""What should currently be playing."""
|
||||
|
||||
clip_id: Optional[str] # None = black walls
|
||||
plan: Optional[RenderPlan] # None when black
|
||||
content: ContentResolution
|
||||
volume: int
|
||||
brightness: int
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Transition:
|
||||
kind: str
|
||||
playback: Playback
|
||||
|
||||
|
||||
def _first(library):
|
||||
if not library:
|
||||
raise ValueError("no base clips available to play video")
|
||||
return library[0]
|
||||
|
||||
|
||||
_BLACK = Playback(
|
||||
clip_id=None,
|
||||
plan=None,
|
||||
content=ContentResolution("none", False),
|
||||
volume=0,
|
||||
brightness=0,
|
||||
)
|
||||
|
||||
|
||||
class Player:
|
||||
def __init__(
|
||||
self,
|
||||
base_library,
|
||||
*,
|
||||
choose_base: Callable = _first,
|
||||
approved_only: bool = False,
|
||||
):
|
||||
self._library = list(base_library)
|
||||
self._choose_base = choose_base
|
||||
self._approved_only = approved_only # reserved for catalog-backed libs
|
||||
self._current = _BLACK
|
||||
|
||||
def _resolve(self, controls: Controls) -> Playback:
|
||||
content = resolve_content(controls.content)
|
||||
if not content.video:
|
||||
return Playback(
|
||||
clip_id=None,
|
||||
plan=None,
|
||||
content=content,
|
||||
volume=controls.volume,
|
||||
brightness=controls.brightness,
|
||||
)
|
||||
clip = self._choose_base(self._library)
|
||||
coord = Coordinate(controls.left, controls.right, controls.dark, controls.light)
|
||||
return Playback(
|
||||
clip_id=clip.id,
|
||||
plan=plan_alteration(coord),
|
||||
content=content,
|
||||
volume=controls.volume,
|
||||
brightness=controls.brightness,
|
||||
)
|
||||
|
||||
def _classify(self, prev: Playback, nxt: Playback) -> str:
|
||||
prev_video = prev.clip_id is not None
|
||||
next_video = nxt.clip_id is not None
|
||||
if prev == nxt:
|
||||
return TransitionKind.NONE
|
||||
if prev_video and not next_video:
|
||||
return TransitionKind.FADE_TO_BLACK
|
||||
if next_video and not prev_video:
|
||||
return TransitionKind.FADE_FROM_BLACK
|
||||
if next_video and prev_video:
|
||||
if nxt.clip_id != prev.clip_id or nxt.plan.restyle != prev.plan.restyle:
|
||||
return TransitionKind.CROSSFADE
|
||||
return TransitionKind.LIVE_UPDATE
|
||||
# both black: only audio/levels could have changed
|
||||
return TransitionKind.LIVE_UPDATE
|
||||
|
||||
def update(self, controls: Controls) -> Transition:
|
||||
nxt = self._resolve(controls)
|
||||
kind = self._classify(self._current, nxt)
|
||||
self._current = nxt
|
||||
return Transition(kind=kind, playback=nxt)
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_player_state.py -v`
|
||||
Expected: PASS.
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add player/state.py tests/test_player_state.py
|
||||
git commit -m "feat(player): player state machine — controls stream to transitions"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Task 5: Register the package and run the full suite
|
||||
|
||||
**Files:**
|
||||
- Modify: `pyproject.toml` (`[tool.setuptools] packages`)
|
||||
|
||||
- [ ] **Step 1: Add `"player"` to the packages list**
|
||||
|
||||
In `pyproject.toml`, change:
|
||||
|
||||
```toml
|
||||
[tool.setuptools]
|
||||
packages = ["hef", "tools", "simulator"]
|
||||
```
|
||||
to:
|
||||
```toml
|
||||
[tool.setuptools]
|
||||
packages = ["hef", "tools", "simulator", "player"]
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run the entire test suite**
|
||||
|
||||
Run: `pytest -q`
|
||||
Expected: all prior tests still pass plus the new `test_player_*` files; no failures.
|
||||
|
||||
- [ ] **Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add pyproject.toml
|
||||
git commit -m "build(player): register the player package"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Task 6: Update the roadmap to reflect slice 1 shipped
|
||||
|
||||
**Files:**
|
||||
- Modify: `docs/ROADMAP.md` (§3 Player Runtime)
|
||||
|
||||
- [ ] **Step 1: Update §3 status and deliverables**
|
||||
|
||||
Under "## 3. Player Runtime (Pi)", note that the **alteration-engine + player-core slice** (pure logic) is done and tested, link this plan, and list the remaining slices (mpv/ffmpeg runtime integration + GPU grade/overlay shaders; real USB-serial reader + the 3⇄4 framing contract; white-noise DSP; offline v2v variant build pipeline; catalog model changes for audio-source + neutral-base flag). Keep the table's status marker for sub-project 3 as in-progress (⏳), not done.
|
||||
|
||||
- [ ] **Step 2: Commit**
|
||||
|
||||
```bash
|
||||
git add docs/ROADMAP.md
|
||||
git commit -m "docs(roadmap): sub-project 3 alteration-engine + player-core slice shipped"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Self-Review
|
||||
|
||||
**Spec coverage:**
|
||||
- §4.1 per-axis alteration → Task 3 (overlay=Left, restyle=Right, grade=mood). ✓
|
||||
- §4.2 composition rule (substrate vs overlay; Left+Right stack) → Task 3 tests `test_left_and_right_stack_not_cancel`, `test_whole_brain_dark_corner_*`. ✓
|
||||
- §4.3 runtime vs pre-baked (grade/overlay continuous; restyle variant swap) → Task 4 transition kinds (`LIVE_UPDATE` vs `CROSSFADE`). ✓
|
||||
- §5 mood grade, center = identity → Task 3 `test_equal_dark_and_light_is_identity_grade`, signed tone. ✓
|
||||
- §6 7-way content dial → Task 2 full table. ✓
|
||||
- §7 volume + brightness intensity → Task 1 (modeled) + Task 4 (`test_volume_only_change_is_a_live_update`). ✓
|
||||
- Roadmap §3 "done when: plays correct segment, loops, crossfades, goes dark on None, testable with serial mocked" → Task 4 (transitions incl. fade-to-black; serial mocked as a `Controls` stream). Looping is implicit (a clip plays until the desired playback changes); explicit loop timing belongs to the mpv integration slice (deferred, noted in Task 6). ✓ (with the runtime-loop portion deferred and documented).
|
||||
|
||||
**Deferred (documented, not gaps):** mpv/ffmpeg + GPU; real serial + framing; white-noise DSP; v2v offline pipeline; catalog audio-source/neutral-base fields; base-clip rotation policy; `approved_only` enforcement against a real catalog (the flag is plumbed but inert here).
|
||||
|
||||
**Placeholder scan:** none — every step has concrete code/commands.
|
||||
|
||||
**Type consistency:** `Controls(content,left,right,dark,light,volume,brightness)` used identically in Tasks 1 & 4; `RenderPlan.{grade,overlay,restyle}` and `.is_identity` consistent across Tasks 3 & 4; `ContentResolution(audio_source,video)` consistent across Tasks 2 & 4; `TransitionKind` constants consistent. `Coordinate(left,right,dark,light)` matches `hef/selection.py`.
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,374 @@
|
||||
# Human Experience Filter — Machine-Altered Perception (Design Revision)
|
||||
|
||||
**Date:** 2026-06-05
|
||||
**Status:** Approved design (pre-implementation)
|
||||
**Repo:** `human-experience-filter-art`
|
||||
**Supersedes:** the thesis (§1), selection model (§3), tagging division (§5), and
|
||||
sourcing strategy (§8) of
|
||||
[`2026-06-04-human-experience-filter-design.md`](./2026-06-04-human-experience-filter-design.md),
|
||||
and substantially expands its control panel (§2 selector) and hardware (§6). The
|
||||
coordinate model (§2 axes) and the single-panoramic-projector display are
|
||||
**preserved**.
|
||||
|
||||
> **Why this revision exists.** The 2026-06-04 design framed the piece as an
|
||||
> *experience filter over found human artifacts* ("curation is the artwork; not
|
||||
> algorithmically generated filler"). This revision **changes the artistic
|
||||
> thesis** to one about **how humans interact with machines and how that interaction
|
||||
> reshapes their nervous systems** — and in doing so makes machine alteration of
|
||||
> the imagery the *subject* of the piece rather than a betrayal of it.
|
||||
|
||||
---
|
||||
|
||||
## 1. What this is (the new thesis)
|
||||
|
||||
A single-viewer immersive installation about **a machine reshaping your
|
||||
perception — for better and for worse.**
|
||||
|
||||
One person sits in a chair in a small room. A single panoramic projector wraps the
|
||||
walls they face. The source is **neutral**: real, calm, public-domain nature
|
||||
footage that sits at the *center* of the experience-space — neither analytical nor
|
||||
emotional, neither bright nor dark. The viewer turns knobs on a wooden control
|
||||
panel, and **the machine alters that neutral reality toward whatever they dial
|
||||
in.** The piece is the felt, bodily experience of a machine bending your inner
|
||||
state — and crucially it bends **both ways**: it can soothe you or disturb you,
|
||||
clarify the world or manipulate it, name your feelings or colonize them.
|
||||
|
||||
You don't read that thesis on a wall label. You feel it in your nervous system as
|
||||
your own hand moves the knobs.
|
||||
|
||||
Design constraints (carried from the original, one relaxed):
|
||||
|
||||
- **One viewer, one room, all-local at runtime.** No networking, no streaming, no
|
||||
multi-user, no session recording. (All AI alteration happens **offline at
|
||||
authoring time**; the room plays pre-built media + cheap runtime grading.)
|
||||
- **Real footage as the substrate.** The base library is real public-domain
|
||||
nature footage. The machine *alters* it — it does not invent from nothing. This
|
||||
preserves real-world motion/composition (and some lineage to the original
|
||||
found-media thesis) while making the alteration the point. *(This relaxes the
|
||||
original "no generated content" rule: generation/alteration is now the
|
||||
subject.)*
|
||||
- **Built to grow.** A small, deliberate base library; the data model and tooling
|
||||
designed to expand.
|
||||
|
||||
---
|
||||
|
||||
## 2. What changes vs. 2026-06-04
|
||||
|
||||
| Area | 2026-06-04 | This revision |
|
||||
|---|---|---|
|
||||
| Thesis (§1) | filter over found human artifacts | **machine reshapes perception, good & bad** |
|
||||
| Content | large found library pre-matched to coordinates | **small NEUTRAL base library, machine-altered to the knob state** |
|
||||
| Engine (§3) | nearest-match **lookup** in a tagged catalog | **transform from neutral** (knobs = a transformation, not a lookup) |
|
||||
| Sourcing (§8) | find media that already matches each cell | source **neutral** clips; the machine produces the variants |
|
||||
| Control panel (§2) | 4-way mode + 4 knobs | **7-way content dial + 4 experience knobs + volume + brightness**, on a tactile wooden panel |
|
||||
| Display | single pano projector | **unchanged** |
|
||||
| Coordinate axes (§2) | Left/Right/Dark/Light, two planes | **unchanged** (reinterpreted as transform targets) |
|
||||
|
||||
---
|
||||
|
||||
## 3. Coordinate model (preserved, reinterpreted)
|
||||
|
||||
The four experience knobs and two planes from the 2026-06-04 §2 are unchanged:
|
||||
|
||||
- **Brain plane** = Left × Right. Left = analytical / verbal / structured. Right =
|
||||
artistic / emotional / abstract. Both high → "whole brain."
|
||||
- **Mood plane** = Dark × Light. Dark = somber / heavy. Light = uplifting / serene.
|
||||
|
||||
Each knob is `0–4`. What changes is the *meaning of a knob position*: it is no
|
||||
longer "find the catalog piece nearest this coordinate" but **"how hard the machine
|
||||
pushes the neutral base toward this pole."** `(2,2,2,2)` is the neutral origin —
|
||||
the un-altered base clip.
|
||||
|
||||
---
|
||||
|
||||
## 4. The alteration engine (replaces the §3 selection algorithm)
|
||||
|
||||
The engine's job changes from **choosing** a clip to **altering** one. Given a
|
||||
neutral base clip and a knob vector `(left, right, dark, light)`, it applies a
|
||||
**transformation toward each active pole** and composites the result.
|
||||
|
||||
### 4.1 Per-axis alteration
|
||||
|
||||
| Pole | What the machine does | How |
|
||||
|---|---|---|
|
||||
| **Left** (analytical/verbal) | **imposes analytical structure** on the scene — annotation, measurement, labels, grids, tracking boxes, data HUD; the machine *dissecting* the world into data | **overlay** layer composited on top |
|
||||
| **Right** (artistic/emotional) | **dissolves realism** toward painterly / dreamlike / abstract | **generative video-to-video (v2v)** restyle of the pixels |
|
||||
| **Dark** (somber/heavy) | drains toward the cool/melancholy/night grade (see §5) | **color grade** (deterministic) |
|
||||
| **Light** (uplifting/serene) | warms toward the bright/serene grade (see §5) | **color grade** (deterministic) |
|
||||
|
||||
### 4.2 The composition rule
|
||||
|
||||
The four axes are **two kinds of operation** that **layer** rather than blend-and-
|
||||
cancel:
|
||||
|
||||
- **Substrate transforms** — Right (v2v restyle) + Dark + Light (color grades).
|
||||
They alter the **pixels** and blend with each other.
|
||||
- **Overlay** — Left (annotation / labels / HUD). It composites **on top** of
|
||||
whatever the substrate is.
|
||||
|
||||
So Left and Right are **not** mutually-exclusive opposites; they stack on different
|
||||
layers. This single rule covers the whole `5×5×5×5` space:
|
||||
|
||||
- **Max Left + Max Right** = maximally dissolved dreamlike substrate **with the
|
||||
machine's labels on the feelings themselves** — *"awe," "grief," "detected:
|
||||
longing 0.82,"* tracking boxes around emotional content. This is the "whole
|
||||
brain" corner (§3): the machine that both **induces** emotion and
|
||||
**names/quantifies** it — affective computing made visceral. (Good/bad duality:
|
||||
is being told your own feeling clarifying, or invasive?)
|
||||
- **Dark + analytical** = a drained, melancholy scene with cold measurement
|
||||
overlaid.
|
||||
- **Light + emotional** = a warm, dreamlike wash, unlabeled.
|
||||
|
||||
### 4.3 Where each transform runs
|
||||
|
||||
> **Reconciled (2026-06-07, session 0009):** the Left HUD is a **runtime overlay**
|
||||
> driven by an authored annotation track + per-language string tables (text shaped
|
||||
> live); the Right axis selects a **discrete pre-baked** flow-stabilized variant
|
||||
> (not a continuous blend). See
|
||||
> [`2026-06-07-reconciled-simulator-alteration-slice-design.md`](./2026-06-07-reconciled-simulator-alteration-slice-design.md)
|
||||
> §1, which supersedes the session-0007 baked-HUD / 5×5-grid proposal.
|
||||
|
||||
- **Runtime, on the Pi (free, continuous, full-res):** the Dark/Light color grade
|
||||
and the Left analytical overlay. These are cheap (LUT/curves + luma key, and
|
||||
text/graphics compositing) and can move continuously with the knob.
|
||||
- **Pre-baked offline (the only AI cost):** the Right generative v2v restyle.
|
||||
Generative v2v cannot run real-time on a Pi, so a small set of restyled variants
|
||||
is rendered offline and selected/blended at runtime.
|
||||
|
||||
> **Crucial consequence — the Left labels are a RUNTIME OVERLAY, never baked into
|
||||
> the v2v pixels.** This is what makes multilingual support nearly free (§10).
|
||||
|
||||
---
|
||||
|
||||
## 5. Mood-axis color grade
|
||||
|
||||
The Dark↔Light knob is a three-stop color ramp whose **center is the identity** —
|
||||
the raw, ungraded footage, no color transform applied. Turning toward a pole grades
|
||||
*away* from the raw clip. Hue carries emotional valence; the **negative-space
|
||||
value** (a luma-keyed grade — the brightest/darkest regions pushed toward
|
||||
white/black) carries the literal light/dark reading, so the image *is* lighter or
|
||||
darker even before the hue registers.
|
||||
|
||||
| Mood knob | Hue | Negative space | Feeling |
|
||||
|---|---|---|---|
|
||||
| **Light** | warm **yellow** | → **white** | uplifting, serene, airy |
|
||||
| **Center** | **none — raw, ungraded video** | unchanged | the un-altered base |
|
||||
| **Dark** | cool **blue** | → **black** | melancholy, somber, night, cold |
|
||||
|
||||
*(Red/alarm was considered for Dark and set aside: red reads as threat/alarm, not
|
||||
the intended melancholy. Dark is the cool, mournful blue. The center applies no
|
||||
grade at all — it is simply the raw clip.)*
|
||||
|
||||
---
|
||||
|
||||
## 6. Content model — the 7-way content dial
|
||||
|
||||
The 2026-06-04 4-way selector (None/Audio/Video/A+V) expands to **seven positions**,
|
||||
letting the viewer choose channel **and audio source**:
|
||||
|
||||
| Position | Audio source | Video |
|
||||
|---|---|---|
|
||||
| **Off** | — | black |
|
||||
| **White Noise** | generated white/pink noise (not from catalog) | black |
|
||||
| **Music** | public-domain classical (Musopen pool) | black |
|
||||
| **Audio Track** | the nature clip's **own** audio | black |
|
||||
| **Video** | — | the (altered) nature video |
|
||||
| **Music + Video** | public-domain classical (Musopen pool) | the (altered) nature video |
|
||||
| **Audio Track + Video** | the nature clip's own audio | the (altered) nature video |
|
||||
|
||||
Notes:
|
||||
|
||||
- "Music" (classical) and "Audio Track" (the clip's own field audio) are now
|
||||
**distinct sources**; "White Noise" is **generated** at runtime, not a catalog
|
||||
record. This touches the catalog/`mode` model (the 2026-06-04 §4 schema), which
|
||||
must represent audio *source* in addition to channel.
|
||||
- **Off** is the void/rest state: black walls, silence.
|
||||
- Audio alteration (steering the *sound* by knob, parallel to the video) is **out
|
||||
of scope for this revision** — the experience knobs alter video; audio is chosen
|
||||
by source only. (Future work.)
|
||||
|
||||
---
|
||||
|
||||
## 7. Intensity controls
|
||||
|
||||
Two knobs, orthogonal to the four experience axes, exist so a viewer can take the
|
||||
experience at **whatever intensity they want**:
|
||||
|
||||
- **Volume** — audio output level.
|
||||
- **Brightness** — projector output luminance.
|
||||
|
||||
These are pure output levels, distinct from the Dark/Light *mood grade* (which
|
||||
changes hue and tone, not raw output). Brightness is "how much light hits the
|
||||
wall"; Light is "how the world is colored."
|
||||
|
||||
---
|
||||
|
||||
## 8. Content sourcing — neutral base library
|
||||
|
||||
The library is now **small and neutral**. Instead of hunting for footage that
|
||||
matches 625 coordinate cells, source a deliberate set of **neutral, calm,
|
||||
real public-domain nature clips** (centered on all four axes) and let the machine
|
||||
produce every variant.
|
||||
|
||||
- **Reuse sub-project 2** (the built ingest/tagging/review tooling) to pull
|
||||
neutral public-domain nature footage and populate mechanical fields.
|
||||
- **License stance** unchanged: prefer Public Domain / CC0; record license +
|
||||
source per clip. Altered/generated variants record the model and that they are
|
||||
machine-derived.
|
||||
- **Size:** dozens of neutral base clips (not hundreds), each yielding many
|
||||
altered variants. Short, seamless loops (≈20–60 s) suit a looping installation
|
||||
and are the v2v models' native sweet spot.
|
||||
|
||||
---
|
||||
|
||||
## 9. Economics (why this is feasible)
|
||||
|
||||
At the original scale (120–800 pieces × ~10-min segments) AI involvement was
|
||||
~$15k–45k+ and not viable. Under this design it drops to **a few hundred to a few
|
||||
thousand dollars**, because:
|
||||
|
||||
- The library is small (generate-to-order, not find-to-cover).
|
||||
- Pieces are short seamless loops (cheaper **and** higher-quality for the models).
|
||||
- Only the **Right** transform uses paid generative v2v; Dark/Light/Left are free
|
||||
deterministic runtime operations.
|
||||
|
||||
Indicative offline v2v build (2026 rates — Kling 3.0 / Sora 2 Standard ≈ $0.10/s,
|
||||
Veo 3.1 Lite / Runway Turbo ≈ $0.05/s; ×~4 retry yield): **~$300–3k** for a small
|
||||
base library × a handful of restyle variants. A flat authoring subscription
|
||||
(Runway $28–76/mo, Kling from ~$6/mo) may be cheaper than per-second API for a
|
||||
one-time build.
|
||||
|
||||
---
|
||||
|
||||
## 10. Accessibility, i18n, and the translation-cost finding
|
||||
|
||||
> **Reconciled (2026-06-07, session 0009):** the near-free-i18n path is kept — the
|
||||
> Left HUD is a runtime overlay (authored annotation track + per-language string
|
||||
> tables, shaped live via Pango/HarfBuzz on the Pi). The session-0007 baked-HUD
|
||||
> reversal is **not** adopted. See
|
||||
> [`2026-06-07-reconciled-simulator-alteration-slice-design.md`](./2026-06-07-reconciled-simulator-alteration-slice-design.md)
|
||||
> §1.
|
||||
|
||||
The piece is operable **blind, in the dark, in your language**, via four redundant
|
||||
channels on the control panel: **touch** (engraved symbol shape), **low-light
|
||||
color** (LEDs), **braille**, and **audio** (a read-aloud button on a small *local*
|
||||
speaker, separate from the main audio system).
|
||||
|
||||
Because "the human experience from a communication perspective is not universal" is
|
||||
itself on-thesis, the piece supports **many languages**. The cost of that hinges on
|
||||
one architectural decision:
|
||||
|
||||
- **❌ Labels baked into the v2v render** → re-render every label-bearing variant
|
||||
per language → video cost **× number of languages** (≈ $9k raw / $27–45k with
|
||||
retries for ~50 languages). A budget landmine.
|
||||
- **✅ Labels as a runtime overlay** (which §4.2 already requires) → the v2v
|
||||
substrate is rendered **once**, language-agnostic; a new language is a translated
|
||||
string table + font + TTS voice. **Marginal video cost per language ≈ $0.**
|
||||
|
||||
So multilingual support costs only cheap text work: machine-translating a small
|
||||
label/script vocabulary into ~100 languages is a few dollars; optional human review
|
||||
of a curated tier is ~$0.10/word (~$50–200/language); TTS for the read-aloud button
|
||||
is pennies per language. **Net: supporting *every* language is essentially free on
|
||||
the expensive part, provided labels stay a runtime overlay.**
|
||||
|
||||
---
|
||||
|
||||
## 11. The physical control panel
|
||||
|
||||
A **wood** panel. Each control has a **tactile engraved symbol** below it —
|
||||
distinguishable by fingertip in the dark, and shaped to evoke the control's
|
||||
meaning — with **braille** beneath, a **dim color-coded LED** backlighting the
|
||||
engraving, and a **read-aloud button** that speaks the control's function on a
|
||||
small local speaker.
|
||||
|
||||
Layout principle: the **four experience knobs are two opposing pairs**, with the
|
||||
opposition encoded *in the touch* (angular vs flowing, heavy-down vs radiant-up).
|
||||
The **utility controls** use a more conventional AV shape-language so they are
|
||||
never confused with the experience four.
|
||||
|
||||
| Control | Engraved symbol | Touch | LED |
|
||||
|---|---|---|---|
|
||||
| **Left** (analytical) | parallel straight ridges / grid `≡` `▦` | flat, hard, orthogonal edges | — |
|
||||
| **Right** (emotional) | spiral / flowing wave `∿` | one continuous curve, no corners | — |
|
||||
| **Dark** (somber) | crescent / downward wedge `☾` `▼` | smooth solid mass, sinking | **blue** |
|
||||
| **Light** (serene) | radial sunburst `☀` | center with radial spikes | **yellow / white** |
|
||||
| **Content dial** (7) | per-position micro-icons: Off `○` · White-Noise `∴` · Music `♪` · Audio-Track `)))` · Video `▷` · Music+Video `♪▷` · A+V `▷)))` | detented clicks | neutral |
|
||||
| **Volume** | growing wedge `◁` | a slope that thickens | neutral |
|
||||
| **Brightness** | half-disc contrast `◐` | a circle, half raised | neutral |
|
||||
|
||||
Design notes:
|
||||
|
||||
- **Light vs Brightness** is the one collision trap (both are "bright"). Light =
|
||||
radial sunburst (a *mood*, glows the hue it imparts); Brightness = half-disc
|
||||
contrast (an *output level*) — distinct to finger and eye.
|
||||
- **LEDs equal the hue the knob imparts:** Dark glows blue, Light glows
|
||||
yellow/white, the mood center is neutral — tying the panel to the projection.
|
||||
- **Negative-space symbols:** symbols differ by gross **edge profile** (curve vs
|
||||
corner vs radial vs slope), not fine detail, so they read under a fingertip.
|
||||
|
||||
This substantially fleshes out **sub-project 4 (Arduino firmware / control panel)**,
|
||||
previously only sketched: 7 controls + a read-aloud button + LEDs + braille, with
|
||||
the Arduino reading positions and the read-aloud/LED behavior coordinated with the
|
||||
Pi.
|
||||
|
||||
---
|
||||
|
||||
## 12. Hardware (revises §6)
|
||||
|
||||
Unchanged from the 2026-06-04 single-pano revision except for the richer panel:
|
||||
|
||||
- **Arduino** — reads the 7-way content dial, 4 experience knobs, volume,
|
||||
brightness, and the read-aloud button; drives the panel LEDs; sends values to the
|
||||
Pi over USB serial. (Bigger than the original 5-value panel.)
|
||||
- **Raspberry Pi 5 (or mini-PC)** — holds the base library + altered variants,
|
||||
runs the alteration engine (runtime grading + overlay compositing + variant
|
||||
selection), drives the single panoramic projector, plays audio, and serves the
|
||||
read-aloud clips to the local panel speaker.
|
||||
- **Single panoramic projector** spanning the three walls — **unchanged**.
|
||||
- **Small local speaker** on/near the panel for the read-aloud button (separate
|
||||
from the main audio).
|
||||
|
||||
---
|
||||
|
||||
## 13. Roadmap impact
|
||||
|
||||
- **Sub-project 2 (ingest/tagging)** — reused to source the **neutral** base
|
||||
clips; coordinate *drafting* matters less (the base is neutral by selection), but
|
||||
mechanical tagging + license capture still apply; add a flag for "neutral base"
|
||||
vs "altered variant," and model audio *source*.
|
||||
- **Sub-project 3 (player)** — grows an **alteration engine**: runtime color grade
|
||||
(luma-keyed), runtime analytical-overlay compositor (multilingual, from string
|
||||
tables), generated white noise, and selection/blending of pre-baked v2v variants.
|
||||
- **Sub-project 4 (firmware/panel)** — grows from a 5-value panel to the full
|
||||
tactile/accessible panel in §11.
|
||||
- **New offline pipeline** — author neutral→restyled v2v variants (the only paid
|
||||
AI step) and the label/string tables + TTS per language.
|
||||
|
||||
---
|
||||
|
||||
## 14. Open questions (for the plan, not blockers)
|
||||
|
||||
- **Pano resolution strategy** — v2v models output ~16:9 720p–1080p; the three-wall
|
||||
pano wants ultra-wide/high-res. Generate-at-max + upscale, native-ultrawide
|
||||
tooling, or accept the look?
|
||||
- **Negative-space luma key** — exact curve/mask for "brights→white, darks→black"
|
||||
on arbitrary nature footage.
|
||||
- **Transform composition order** — order of grade vs v2v substrate when several
|
||||
poles are active; how variant blending interpolates between pre-baked restyle
|
||||
levels.
|
||||
- **Neutral base count** — how many base clips for a satisfying launch.
|
||||
- **Language tier** — which languages get human-reviewed translation vs
|
||||
machine-only; default UI language and switching.
|
||||
- **Runtime grading performance** — confirm the Pi can do luma-keyed grade +
|
||||
overlay compositing at projector resolution/framerate (GPU shaders via mpv/ffmpeg).
|
||||
- **`approved`-only enforcement** in the player (carried from the original).
|
||||
|
||||
---
|
||||
|
||||
## 15. Out of scope (YAGNI)
|
||||
|
||||
- Networking / streaming at runtime — all alteration is offline; the room is local.
|
||||
- Runtime/on-demand generation (breaks all-local; slow; unbounded cost).
|
||||
- Audio alteration by knob (video-only this revision).
|
||||
- Multi-user / multi-viewer; session recording or analytics.
|
||||
- Automatic ML coordinate tagging — base clips are chosen neutral by hand.
|
||||
@@ -0,0 +1,242 @@
|
||||
# Human Experience Filter — Simulator Alteration Preview (Design)
|
||||
|
||||
**Date:** 2026-06-06
|
||||
**Status:** Approved design (pre-implementation)
|
||||
**Repo:** `human-experience-filter-art`
|
||||
**Builds on:** the alteration engine of
|
||||
[`2026-06-05-machine-altered-perception-design.md`](./2026-06-05-machine-altered-perception-design.md)
|
||||
(the "design" below) and the simulator scaffold of
|
||||
[`2026-06-04-experience-simulator-design.md`](./2026-06-04-experience-simulator-design.md).
|
||||
**Revises the design:** §4.3 and §10 — the Left analytical HUD is **no longer a
|
||||
runtime overlay**; it is **baked into authored variant videos** (see §8 below).
|
||||
This is a deliberate trade of near-free multilingual support for authorial
|
||||
precision over the HUD.
|
||||
**Retires:** the simulator's selection-era "curator's X-ray" view and its
|
||||
`/api/select` + `/api/catalog/meta` endpoints (the selection model they
|
||||
visualize was superseded by the alteration model).
|
||||
|
||||
> **Why this exists.** Operator directive (session 0007): *build and design only
|
||||
> things that run in the simulator, and get the whole experience working the way
|
||||
> we like in the simulator before moving to hardware.* The slice-1 alteration
|
||||
> engine (PR #5) is pure logic with **no simulator surface** — you cannot yet turn
|
||||
> the experience knobs and *see* the result. This design brings the alteration
|
||||
> into the simulator so the look can be tuned and liked before any Pi/serial work.
|
||||
|
||||
---
|
||||
|
||||
## 1. Scope
|
||||
|
||||
A browser **alteration preview**: turn the four experience knobs and the content
|
||||
dial, and see the neutral base footage altered toward the knob state, in real
|
||||
time, on a looping clip. The purpose is to **tune the look** of the filter and to
|
||||
**settle the knob→strength calibration by eye** (the open §3-vs-§4.2/§5 question
|
||||
from session 0006).
|
||||
|
||||
**In scope**
|
||||
- Live preview of the four experience knobs (Left/Right/Dark/Light) on a looping
|
||||
base clip.
|
||||
- **Dark/Light** rendered as a live, deterministic runtime color grade.
|
||||
- **Left/Right** rendered by selecting a **pre-baked authored variant clip** from
|
||||
a 5×5 grid and crossfading on change.
|
||||
- A **calibration panel** that adjusts the grade curve live; the chosen values are
|
||||
baked back into `player/alteration.py` defaults.
|
||||
- A **RenderPlan readout** (the project's "X-ray" honesty): always show the exact
|
||||
numbers the engine produced.
|
||||
- The content dial's **video on/off** behavior (so "Off" goes to black), driven by
|
||||
the existing `resolve_content`.
|
||||
- Placeholder variant generation so the mechanism is testable before the operator
|
||||
authors real videos.
|
||||
|
||||
**Out of scope (this slice)** — real generative v2v; serial input / the 3⇄4
|
||||
framing contract; audio playback (music / white-noise / audio-track); the Pi/mpv
|
||||
runtime renderer; the full transition/crossfade timing engine; multilingual label
|
||||
tables; catalog-model changes. These remain later roadmap slices.
|
||||
|
||||
---
|
||||
|
||||
## 2. Architecture — Python-canonical, thin browser renderer
|
||||
|
||||
`player/alteration.py` stays the **single source of truth** for the alteration
|
||||
math (handbook §4.2 — deterministic core, thin I/O). The browser owns only
|
||||
*rendering*. Data flow:
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
subgraph Browser
|
||||
K[4 experience knobs +<br/>content dial +<br/>calibration sliders]
|
||||
V["<video> variant + canvas grade"]
|
||||
RO[RenderPlan readout]
|
||||
end
|
||||
subgraph FastAPI [simulator/app.py]
|
||||
EP["POST /api/alteration"]
|
||||
CL["GET /api/clips"]
|
||||
end
|
||||
ENG["player.alteration.plan_alteration(coord, calibration)"]
|
||||
K -- "debounced POST {controls, calibration}" --> EP
|
||||
EP --> ENG --> EP -- "RenderPlan {variant, grade}" --> V
|
||||
EP --> RO
|
||||
CL -- "base clip + variant manifest" --> V
|
||||
```
|
||||
|
||||
- The browser sends control/calibration changes (debounced) and receives a
|
||||
`RenderPlan`. Video filtering itself runs continuously in the browser; only a
|
||||
*plan recompute* makes a round-trip. On localhost these JSON round-trips are
|
||||
imperceptible.
|
||||
- "Bake the calibration winner in" = change the `Calibration` defaults in Python.
|
||||
Nothing in the browser is canonical.
|
||||
|
||||
---
|
||||
|
||||
## 3. The four axes — how each is rendered
|
||||
|
||||
| Axis | Engine output | Browser rendering |
|
||||
|---|---|---|
|
||||
| **Dark / Light** | `ColorGrade.tone` ∈ [−1, 1], center = identity | live color grade on the `<video>`: Light → warm/yellow + negative space toward white; Dark → cool/blue + negative space toward black; 0 = raw. (Confirmed direction in brainstorm.) |
|
||||
| **Left / Right** | `VariantRef(left, right)` | select the authored variant clip for `(left, right)`; **crossfade** when it changes; `(0,0)` → raw base. The analytical HUD (Left) and dreamlike restyle (Right) are **baked into the clip** (§8). |
|
||||
|
||||
Dark/Light is the only continuously-tunable axis in this slice; Left/Right is a
|
||||
discrete selection by coordinate.
|
||||
|
||||
---
|
||||
|
||||
## 4. The variant grid (per base clip)
|
||||
|
||||
Each base clip carries a 5×5 grid keyed by the two baked axes:
|
||||
|
||||
- Rows = **Left** (analytical / HUD), 0–4. Columns = **Right** (artistic /
|
||||
dreamlike restyle), 0–4.
|
||||
- `(0,0)` = the raw base clip — no authored file needed.
|
||||
- The other **24 cells are authored videos** (4 analytical-edge + 4 dreamlike-edge
|
||||
+ 16 combined core). This is **per base clip**; authoring load multiplies by the
|
||||
number of base clips (and by language, since the HUD is baked — §8).
|
||||
|
||||
The grid is **data**, not code: a manifest the simulator reads (see §6).
|
||||
|
||||
---
|
||||
|
||||
## 5. Engine reconciliation (`player/alteration.py`)
|
||||
|
||||
The slice-1 engine modeled Left/Right as continuous runtime layers
|
||||
(`AnalyticalOverlay.intensity`, `Restyle.blend`). Baked variants make that
|
||||
obsolete. Changes:
|
||||
|
||||
- **`RenderPlan`** becomes `{ grade: ColorGrade, variant: VariantRef }`.
|
||||
- `ColorGrade` — unchanged.
|
||||
- `VariantRef(left, right)` — new; identity selection by coordinate.
|
||||
- **Remove** `AnalyticalOverlay` and `Restyle` (their content is now baked into the
|
||||
variant clip) rather than leaving dead fields.
|
||||
- **`Calibration`** — a new frozen dataclass parameterizing the grade curve (e.g.
|
||||
`mood_center`, per-axis curve), defaulting to **today's exact behavior**
|
||||
(behavior-preserving). `plan_alteration(coord, calibration=DEFAULT_CALIBRATION)`.
|
||||
- **`player/state.py`** — the `CROSSFADE` trigger switches from "restyle changed"
|
||||
to "variant changed"; `LIVE_UPDATE` still covers a grade-only change. Video
|
||||
on/off fades unchanged.
|
||||
|
||||
These are framework-code changes that keep the engine pure and unit-tested; they
|
||||
do **not** bake any deployment-shape decision into the engine.
|
||||
|
||||
---
|
||||
|
||||
## 6. Data & endpoints
|
||||
|
||||
- **`simulator/clips.py`** (replaces `simulator/fixtures.py`): reads a base-clip +
|
||||
variant manifest. Each base clip: `{ id, title, base_file, license, source,
|
||||
variants: { "L,R": { file, model?, hud_lang? } } }`. Missing cells fall back to
|
||||
the raw base (and are flagged in the readout as "raw / unauthored").
|
||||
- **`POST /api/alteration`**: body `{ controls, calibration }` → `RenderPlan`
|
||||
(plus the `ContentResolution` from `resolve_content`, so the dial's video-on/off
|
||||
is honored). The endpoint calls the real `plan_alteration`.
|
||||
- **`GET /api/clips`**: the base-clip list + variant manifest for the active base.
|
||||
- Video files served as static assets from a sample-media directory.
|
||||
- **Removed**: `POST /api/select`, `GET /api/catalog/meta`.
|
||||
- `hef.selection` (the library, incl. `Coordinate`) is **untouched**; only the
|
||||
simulator's selection view/endpoints retire. (`ranked_candidates`, added for the
|
||||
old X-ray, may become unused by the simulator — noted, not removed here.)
|
||||
|
||||
---
|
||||
|
||||
## 7. Calibration tuning
|
||||
|
||||
The calibration panel exposes the grade-curve parameters (the two conventions in
|
||||
tension: `(2,2,2,2)`-centered vs the `value/4` reading currently implemented, plus
|
||||
curve shape). Changing them re-requests the plan and the footage responds live.
|
||||
When the operator is happy, the chosen values are written into
|
||||
`DEFAULT_CALIBRATION` in `player/alteration.py` and locked in by a unit test.
|
||||
|
||||
---
|
||||
|
||||
## 8. Baked HUD — the §4.3/§10 revision (accepted trade)
|
||||
|
||||
The design's §4.3/§10 kept the Left HUD a **runtime overlay** specifically so the
|
||||
v2v substrate is language-agnostic and multilingual support is near-free. This
|
||||
design **reverses that for the Left/Right plane**: the operator authors the HUD
|
||||
**into** the variant videos to get pixel-precise control over the HUD and the
|
||||
analytical↔feeling balance.
|
||||
|
||||
**Consequences (accepted):**
|
||||
- Multilingual support is **no longer near-free**: baked HUD text means a new
|
||||
language re-renders every label-bearing variant (the §10 "budget landmine").
|
||||
The piece is English-first; broad i18n is deferred/expensive.
|
||||
- The live Dark/Light grade is applied **on top** of the baked cell, so it **tints
|
||||
the baked HUD** too (a "Dark" mood cools/darkens the HUD). With baked overlays
|
||||
the grade cannot skip the HUD. Escape hatch: author HUD colors that survive
|
||||
grading, or (future) reinstate a runtime HUD layer.
|
||||
|
||||
The parent design's §4.3/§10 must be updated to point at this revision (a task for
|
||||
the implementation plan).
|
||||
|
||||
---
|
||||
|
||||
## 9. Bootstrapping before authored videos exist
|
||||
|
||||
The operator will author the 24 variants per base clip; none exist yet. So the
|
||||
mechanism is testable immediately, the build includes a **placeholder generator**:
|
||||
for at least one base clip, produce the 24 cells by burning the cell's `L,R` (and
|
||||
a stub HUD caption) into the base loop via ffmpeg. Real authored clips drop into
|
||||
the manifest with **no code change**.
|
||||
|
||||
---
|
||||
|
||||
## 10. Testing
|
||||
|
||||
- **`player/` unit tests:** `DEFAULT_CALIBRATION` is behavior-preserving vs the
|
||||
current helpers; the two calibration conventions produce the expected plans;
|
||||
`VariantRef` selection (incl. `(0,0)` → raw) and the `state.py` crossfade
|
||||
trigger on variant change.
|
||||
- **Simulator API tests** (rewrite `tests/test_simulator_api.py`):
|
||||
`POST /api/alteration` returns the engine's plan for given controls/calibration;
|
||||
`GET /api/clips` returns the manifest; the removed endpoints are gone.
|
||||
- **No browser/E2E automation** this slice (manual visual tuning is the point);
|
||||
the rendering JS is kept thin and the engine logic stays in tested Python.
|
||||
|
||||
---
|
||||
|
||||
## 11. What ships
|
||||
|
||||
- `player/alteration.py` (parameterized `Calibration`, `VariantRef`, slimmed
|
||||
`RenderPlan`) + `player/state.py` crossfade-trigger update.
|
||||
- `simulator/clips.py` (variant manifest) replacing `fixtures.py`.
|
||||
- `simulator/app.py` new endpoints; selection endpoints removed.
|
||||
- `simulator/static/` rewritten as the Player preview (variant `<video>` +
|
||||
crossfade, live grade, calibration panel, RenderPlan readout, content dial).
|
||||
- Placeholder-variant generator + a sample base clip.
|
||||
- Tests above; `docs/USER_GUIDE.md` "Playing with the simulator" rewritten;
|
||||
parent design §4.3/§10 pointer updated; `docs/ROADMAP.md` §3 updated.
|
||||
|
||||
---
|
||||
|
||||
## 12. Open questions (for the plan, not blockers)
|
||||
|
||||
- **Grade vs baked HUD interaction** — accepted that the grade tints the HUD;
|
||||
revisit only if it reads badly once real authored clips exist.
|
||||
- **Sample base clip** — pick one CC0 nature loop for the placeholder grid.
|
||||
- **Crossfade timing in the browser** — a simple opacity crossfade is enough for
|
||||
tuning; the real timing engine is a later slice.
|
||||
|
||||
---
|
||||
|
||||
## 13. Out of scope (YAGNI)
|
||||
|
||||
Real generative v2v; serial / firmware; audio playback; the Pi renderer; the full
|
||||
transition engine; multilingual tables; catalog-model changes; retiring
|
||||
`hef.selection.ranked_candidates`. All remain later roadmap work.
|
||||
@@ -0,0 +1,299 @@
|
||||
# HEF — Reconciled Simulator-First Alteration Slice (Design)
|
||||
|
||||
**Date:** 2026-06-07
|
||||
**Status:** Approved design (pre-implementation) — reconciliation approved this session (0009)
|
||||
**Repo:** `human-experience-filter-art`
|
||||
**Reconciles:**
|
||||
[`2026-06-06-simulator-alteration-preview-design.md`](./2026-06-06-simulator-alteration-preview-design.md)
|
||||
(session 0007, the *unmerged* `feature/simulator-alteration-preview` branch) **with**
|
||||
[`2026-06-07-scales-library-and-right-axis-pipeline-design.md`](./2026-06-07-scales-library-and-right-axis-pipeline-design.md)
|
||||
(session 0008, merged to `main`).
|
||||
**Parents:**
|
||||
[`2026-06-05-machine-altered-perception-design.md`](./2026-06-05-machine-altered-perception-design.md)
|
||||
(the alteration engine) and
|
||||
[`2026-06-04-experience-simulator-design.md`](./2026-06-04-experience-simulator-design.md)
|
||||
(the simulator scaffold).
|
||||
**Supersedes:** the **baked-HUD / 5×5-grid** position of the 0007 design (§4, §5, §8 there).
|
||||
|
||||
> **Why this exists.** Sessions 0007 and 0008 left two unmerged design threads that
|
||||
> disagree on one load-bearing point — how the **Left** analytical HUD is rendered —
|
||||
> and, downstream of that, on the **shape of the pre-baked variant set**. 0007 baked
|
||||
> the Left HUD into a 5×5 grid of authored Left×Right variant clips (pixel-precise,
|
||||
> but i18n becomes expensive). 0008 (the later, merged design) kept the Left HUD a
|
||||
> **runtime overlay** driven by an authored annotation track + per-language string
|
||||
> tables (near-free i18n). This document picks the runtime-overlay position, follows
|
||||
> its consequences through the engine and the simulator, and scopes the first
|
||||
> **simulator-runnable** slice that realizes it. It then hands off to an
|
||||
> implementation plan.
|
||||
|
||||
---
|
||||
|
||||
## 1. The decision (operator-approved this session)
|
||||
|
||||
**Left is a runtime overlay, not baked pixels.** Concretely:
|
||||
|
||||
- **Left axis** → a **runtime `AnalyticalOverlay`** driven by an **offline-authored
|
||||
annotation track** (box positions, anchor points, and which label *keys* appear at
|
||||
each Left level 0–4) plus a per-language **string table** (key → translated text).
|
||||
Text is **shaped live** — natively by the browser in the simulator; by
|
||||
**Pango + HarfBuzz + Noto** on the Pi at runtime (the 0008 §1.2 requirement). This
|
||||
is the "authored box positions + runtime-shaped text" hybrid: authorial control
|
||||
over *layout*, near-free *i18n*.
|
||||
- **Right axis** → the **only pre-baked axis**: a small set of **flow-stabilized
|
||||
restyle-strength variants** (0008 §1), selected **discretely** by the Right knob
|
||||
(0–4), with a **crossfade** on change.
|
||||
- **Dark/Light** → a **live runtime `ColorGrade`** (mood center = identity, §5 of the
|
||||
parent).
|
||||
|
||||
**What this supersedes.** The 0007 design's 5×5 Left×Right **grid of 24 authored
|
||||
clips** and its **removal of `AnalyticalOverlay`/`Restyle` from `RenderPlan`** are
|
||||
dropped. The Left HUD is *not* baked; the variant set is **1-D over Right strength**,
|
||||
not a 2-D grid. (Accepted loss vs. fully-baked HUD: no pixel-painted HUD *artwork* —
|
||||
the HUD is shaped text + drawn boxes. Accepted gain: near-free i18n + far less
|
||||
authoring — N Right variants per clip, not 24.)
|
||||
|
||||
**What it preserves from 0007.** The valuable, non-conflicting parts: Python-canonical
|
||||
engine with a thin browser renderer; a parameterized **`Calibration`** tuned by eye in
|
||||
the sim; retiring the simulator's selection-era surface; placeholder-variant generation
|
||||
so the mechanism is testable before real authored media exists.
|
||||
|
||||
### 1.1 The merged engine is already most of the way there
|
||||
|
||||
The slice-1 engine on `main` (`player/alteration.py`) **already** models
|
||||
`RenderPlan = { grade, overlay, restyle }` with a runtime `AnalyticalOverlay` — only
|
||||
0007's *unmerged doc* proposed removing it. So this reconciliation is **surgical**, not
|
||||
a rewrite: keep `grade` and `overlay`; change only how the **Right** axis and the
|
||||
**calibration** are modeled.
|
||||
|
||||
---
|
||||
|
||||
## 2. Engine reconciliation (`player/alteration.py`, `player/state.py`)
|
||||
|
||||
### 2.1 `RenderPlan` layers
|
||||
|
||||
| Layer | Axis | Type | Change from `main` |
|
||||
|---|---|---|---|
|
||||
| `grade: ColorGrade` | Dark/Light | `tone ∈ [−1,1]`, 0 = identity | unchanged shape; curve now from `Calibration` |
|
||||
| `overlay: AnalyticalOverlay` | Left | gains discrete `level: int` (0–4) + keeps `intensity` | `level` added so the renderer selects which annotations show |
|
||||
| `restyle: Restyle` | Right | **discrete** `variant: int` (0–4); 0 = raw | replaces continuous `blend: float` |
|
||||
|
||||
- **`Restyle.variant`** is a discrete index selecting a **pre-baked** Right-strength
|
||||
clip. `variant == 0` means the raw base (no restyle). This matches "select a
|
||||
pre-baked variant and crossfade," and replaces the continuous `blend` that no longer
|
||||
has a runtime meaning (restyle is pre-baked, not blended live).
|
||||
- **`AnalyticalOverlay.level`** (0–4) is the Left knob value; the renderer uses it to
|
||||
choose which annotations from the authored track are active. `intensity` (0..1)
|
||||
stays for overlay opacity/strength and is derived from `level` via `Calibration`.
|
||||
- **`RenderPlan.is_identity`** holds when `grade.is_identity and overlay.level == 0
|
||||
and restyle.variant == 0`.
|
||||
|
||||
### 2.2 `Calibration` (new frozen dataclass)
|
||||
|
||||
A frozen `Calibration` parameterizes the knob→strength maps so they can be tuned **by
|
||||
eye in the sim** and then baked into a `DEFAULT_CALIBRATION` constant:
|
||||
|
||||
- `mood_center` and a per-axis curve for `_mood_tone` (Dark/Light).
|
||||
- the Left `level → intensity` curve.
|
||||
- the Right `knob → variant` map (which knob positions select which pre-baked
|
||||
strength; identity-preserving so knob 0 → variant 0).
|
||||
|
||||
`plan_alteration(coord, calibration: Calibration = DEFAULT_CALIBRATION) -> RenderPlan`.
|
||||
**`DEFAULT_CALIBRATION` reproduces today's exact behavior** (the three current helpers:
|
||||
`value/4` for Left intensity, `(light−dark)/4` for mood, `right` → `variant=right`), so
|
||||
the change is behavior-preserving until the operator tunes it. The session-0006
|
||||
knob→strength open decision is then settled **by eye** in the sim's calibration panel
|
||||
and locked into `DEFAULT_CALIBRATION` by a unit test.
|
||||
|
||||
### 2.3 `player/state.py`
|
||||
|
||||
`state.py` already classifies a change to `plan.restyle` as a `CROSSFADE` and a grade-/
|
||||
overlay-only change as `LIVE_UPDATE`. With `Restyle.variant` discrete, the same
|
||||
classifier works unchanged: a new Right variant → `CROSSFADE`; a grade or Left-overlay
|
||||
change → `LIVE_UPDATE`; clip swap or video on/off → crossfade / fade-to-black as today.
|
||||
The only edit is to the `_classify` comparison if the field name changes
|
||||
(`restyle.blend` → `restyle.variant`).
|
||||
|
||||
These are pure framework-code changes; no deployment-shape decision enters the engine.
|
||||
|
||||
---
|
||||
|
||||
## 3. Simulator (`simulator/`)
|
||||
|
||||
### 3.1 Retire the selection era
|
||||
|
||||
The simulator currently visualizes the **old selection model** (the "curator's X-ray").
|
||||
Remove:
|
||||
|
||||
- `POST /api/select`, `GET /api/catalog/meta`;
|
||||
- the X-ray static UI (`simulator/static/*` rewritten, see §3.4);
|
||||
- `simulator/fixtures.py` (the 625-record synthetic *catalog*) — replaced by
|
||||
`simulator/clips.py`.
|
||||
|
||||
`hef.selection` (the library, incl. `Coordinate`, `ranked_candidates`) is **untouched**;
|
||||
only the simulator's selection *surface* retires. `Coordinate` is still used by the
|
||||
alteration engine.
|
||||
|
||||
### 3.2 `simulator/clips.py` (replaces `fixtures.py`)
|
||||
|
||||
Reads a base-clip + variant manifest. Per base clip:
|
||||
|
||||
```
|
||||
{
|
||||
"id": "forest",
|
||||
"title": "...",
|
||||
"base_file": "forest/base.mp4",
|
||||
"license": "...", "source": "...",
|
||||
"right_variants": { "1": {"file": "forest/right1.mp4", "model": "..."},
|
||||
"...": {...}, "4": {"file": "forest/right4.mp4"} },
|
||||
"annotations": [ {"key": "detected.conifer", "box": [x,y,w,h], "min_level": 1}, ... ],
|
||||
"strings": { "en": { "detected.conifer": "conifer", ... } }
|
||||
}
|
||||
```
|
||||
|
||||
- `right_variants` is keyed by Right strength `1..4` (strength `0` = raw `base_file`).
|
||||
Missing strengths fall back to the raw base and are flagged "raw / unauthored" in the
|
||||
readout.
|
||||
- `annotations` is the **authored annotation track** (box + label key + the minimum
|
||||
Left level at which it appears). `strings` is the per-language table (English only
|
||||
this slice).
|
||||
|
||||
### 3.3 Endpoints
|
||||
|
||||
- **`POST /api/alteration`** — body `{ controls, calibration? }` → `RenderPlan`
|
||||
(serialized) **plus** the `ContentResolution` from `resolve_content` (so the content
|
||||
dial's video-on/off is honored — "Off" → black). Calls the real
|
||||
`plan_alteration(coord, calibration)`.
|
||||
- **`GET /api/clips`** — the base-clip list + the active clip's manifest (variants +
|
||||
annotation track + string table).
|
||||
- Video served as static assets from a sample-media directory.
|
||||
- **Removed:** `POST /api/select`, `GET /api/catalog/meta`.
|
||||
|
||||
### 3.4 Browser preview (`simulator/static/`)
|
||||
|
||||
Thin renderer; all alteration math stays in Python.
|
||||
|
||||
- **Right** — `<video>` showing the selected Right-variant file; **opacity crossfade**
|
||||
to the new file when `restyle.variant` changes; variant 0 → the raw base.
|
||||
- **Dark/Light** — **live color grade** over the video via CSS/canvas filters: Light →
|
||||
warm + lifted toward white; Dark → cool + crushed toward black; tone 0 → raw.
|
||||
- **Left** — overlay drawn **live** from the annotation track: for each annotation with
|
||||
`min_level ≤ overlay.level`, draw its box and the **shaped** string (browser-native
|
||||
shaping) for the active language; opacity from `overlay.intensity`. No baked HUD.
|
||||
- **Content dial** — drives `<video>` visibility; "Off"/audio-only → black walls.
|
||||
- **Calibration panel** — sliders for the `Calibration` params; changing them
|
||||
re-requests the plan and the footage responds live.
|
||||
- **RenderPlan readout** — always shows the exact engine numbers (grade tone, overlay
|
||||
level/intensity, restyle variant) — the project's honesty "X-ray," now over the
|
||||
alteration model.
|
||||
|
||||
The Left overlay being browser-drawn is the **simulator analogue** of the Pi's
|
||||
Pango/HarfBuzz path: both take the *same* annotation track + string table; the browser
|
||||
shapes natively, the Pi shapes with HarfBuzz. The manifest is the shared contract.
|
||||
|
||||
---
|
||||
|
||||
## 4. The sample clip + a real Right variant (this slice)
|
||||
|
||||
To make the look **evaluable now**, wire one real clip end-to-end using the session-0008
|
||||
POC artifacts (`~/hef-poc/out/`, outside the repo):
|
||||
|
||||
- **Base clip** = the POC's `neutral.mp4` (an 8 s nature loop) → copied to the
|
||||
sample-media dir as the one base clip.
|
||||
- **Right variant (top strength)** = the POC's **`right_flow.mp4`** — the real,
|
||||
operator-approved **flow-stabilized** restyle — wired as Right strength 4.
|
||||
- **Intermediate Right strengths (1–3)** = generated by a small **ffmpeg placeholder
|
||||
generator** (e.g. graded/blended stand-ins) so the crossfade mechanism is exercised
|
||||
across the full knob range; the real high-end look is present for tuning.
|
||||
- **Left annotation track** = a minimal authored track (a few boxes + English label
|
||||
keys) for that clip, so Left renders as real shaped text over drawn boxes.
|
||||
|
||||
> **Licensing note.** The simulator sample footage exists **only to tune the look**; it
|
||||
> is not shipped installation content. Strict-PD scale-library sourcing (NASA/NOAA/NPS
|
||||
> per 0008 §2.1) remains a later slice and is unaffected by this choice.
|
||||
|
||||
A real multi-strength SD re-bake (4 genuine flow-stabilized strengths) is **out of scope
|
||||
this slice** — one real strength + placeholders is enough to settle the mechanism and the
|
||||
calibration. The re-bake is a later offline-pipeline task.
|
||||
|
||||
---
|
||||
|
||||
## 5. Testing
|
||||
|
||||
- **`player/` unit tests** (`tests/test_player_alteration.py`, `test_player_state.py`):
|
||||
- `DEFAULT_CALIBRATION` reproduces the current helpers exactly (behavior-preserving).
|
||||
- `Restyle.variant` is discrete; knob 0 → variant 0 (identity); a non-default
|
||||
`Calibration` changes the plan as specified.
|
||||
- `AnalyticalOverlay.level` maps from the Left knob; `intensity` derives from it.
|
||||
- `state.py`: a Right-variant change → `CROSSFADE`; a grade-/overlay-only change →
|
||||
`LIVE_UPDATE`; video on/off unchanged.
|
||||
- **Simulator API tests** (rewrite `tests/test_simulator_api.py`):
|
||||
- `POST /api/alteration` returns the engine's plan (+ `ContentResolution`) for given
|
||||
controls/calibration.
|
||||
- `GET /api/clips` returns the manifest.
|
||||
- the removed endpoints (`/api/select`, `/api/catalog/meta`) are gone (404).
|
||||
- `test_fixtures.py` retired/rewritten for `clips.py`.
|
||||
- **No browser/E2E automation** this slice — manual visual tuning is the point; the JS
|
||||
stays thin and the tested logic stays in Python.
|
||||
|
||||
---
|
||||
|
||||
## 6. What ships
|
||||
|
||||
- `player/alteration.py` — `Calibration` + `DEFAULT_CALIBRATION`, discrete
|
||||
`Restyle.variant`, `AnalyticalOverlay.level`; `plan_alteration(coord, calibration)`.
|
||||
- `player/state.py` — crossfade-trigger field rename only.
|
||||
- `simulator/clips.py` (variant + annotation manifest) replacing `fixtures.py`.
|
||||
- `simulator/app.py` — `/api/alteration` + `/api/clips`; selection endpoints removed.
|
||||
- `simulator/static/` — rewritten as the alteration preview (variant `<video>` +
|
||||
crossfade, live grade, live Left overlay, content dial, calibration panel,
|
||||
RenderPlan readout).
|
||||
- Sample base clip + one real Right variant + placeholder generator + minimal Left
|
||||
annotation track / English strings.
|
||||
- Tests above; `docs/USER_GUIDE.md` "Playing with the simulator" rewritten; the parent
|
||||
design §4.3/§10 pointer updated to cite this reconciliation; `docs/ROADMAP.md` §3
|
||||
updated.
|
||||
|
||||
---
|
||||
|
||||
## 7. Out of scope (YAGNI) — later slices
|
||||
|
||||
- Serial input / the 3⇄4 framing contract; the Pi/mpv/GPU runtime renderer (deferred by
|
||||
`simulator-first-before-hardware`).
|
||||
- Audio playback (music / white-noise / audio-track).
|
||||
- The **endless rotary encoder** + **AI zoom/warp transitions** between scales
|
||||
(0008 §3) — a separate control + offline pipeline element.
|
||||
- A real multi-strength SD flow-stabilized re-bake; strict-PD scale-library sourcing
|
||||
(0008 §2.1).
|
||||
- Catalog-model changes (audio source / neutral-vs-variant flag); retiring
|
||||
`hef.selection.ranked_candidates`.
|
||||
- Broad multilingual string tables (English-first; the runtime path keeps i18n cheap,
|
||||
but authoring other languages is later).
|
||||
|
||||
---
|
||||
|
||||
## 8. Open questions (for the plan, not blockers)
|
||||
|
||||
- **Calibration curve shape** — **RESOLVED (session 0010, by eye).**
|
||||
`DEFAULT_CALIBRATION` is **locked** to unity gains + a linear variant map
|
||||
(`mood_gain=1.0`, `overlay_gain=1.0`, `right_variant_map=(0,1,2,3,4)`), as a
|
||||
deliberate choice: with the dark-grade fix below, full knob is peaceful on
|
||||
every axis (POC + sim), so full tilt = full look and the 5 notches map 1:1 to
|
||||
the 5 discrete Right bakes. This also closes the **session-0006** convention
|
||||
question — knobs run 0=off..4=max, equal Dark/Light = identity; no
|
||||
"centered at 2 = no push." Guarded by `test_default_calibration_is_locked`.
|
||||
- **Grade vs. Left overlay interaction** — **RESOLVED: overlay above the grade.**
|
||||
The simulator composites the Left HUD (SVG) above the mood grade and the cool
|
||||
tint, so the HUD stays legible regardless of mood. The Pi renderer should do
|
||||
the same.
|
||||
- **Dark-pole grade look** — **FIXED (session 0010).** The first by-eye pass found
|
||||
the sim's dark grade used a full-frame `hue-rotate(-200deg)`, which turned the
|
||||
rock orange and trees purple — the disorienting look rejected in 0008, not the
|
||||
peaceful POC `dark_frame`. Replaced with darken + slight desaturate on the video
|
||||
filter plus a `multiply`-blended deep-blue wash (`#tint`) that lifts shadows
|
||||
toward blue while preserving natural greens. The Pi renderer (later slice) will
|
||||
do proper grading; this matches the approved POC dark look closely enough to tune
|
||||
by eye in the sim.
|
||||
- **Crossfade timing in the browser** — a simple opacity crossfade is enough for tuning;
|
||||
the real timing engine is a later slice.
|
||||
- **Placeholder fidelity** — how close the strength-1–3 placeholders should look to real
|
||||
restyle; cheap stand-ins are fine for mechanism + calibration.
|
||||
@@ -0,0 +1,236 @@
|
||||
# HEF — Scales-of-Nature Library + Stabilized Right-Axis Pipeline (Design Revision)
|
||||
|
||||
**Date:** 2026-06-07
|
||||
**Status:** Approved design (pre-implementation) — operator-approved this session (0008)
|
||||
**Repo:** `human-experience-filter-art`
|
||||
**Refines:** [`2026-06-05-machine-altered-perception-design.md`](./2026-06-05-machine-altered-perception-design.md)
|
||||
— specifically its Right-axis pipeline (§4.1/§4.3), content sourcing/model (§6/§8),
|
||||
and economics (§9), and it **adds a scale-navigation control + zoom transitions**
|
||||
to the §2 selector / §11 control panel. The thesis (§1), coordinate model (§3),
|
||||
Dark/Light/Left treatment, and accessibility (§10) are **preserved**.
|
||||
**Grounded in:** a local proof-of-concept run this session on the operator's Mac
|
||||
mini (M4 Pro, 64 GB, MPS) — all numbers below are measured, not estimated.
|
||||
|
||||
> **Why this revision exists.** The 2026-06-05 design specified the Right axis as
|
||||
> "generative video-to-video restyle, pre-baked offline" and assumed that meant a
|
||||
> **paid cloud API** (§9 priced Kling/Sora/Veo/Runway at $0.05–0.10/s). A POC this
|
||||
> session established two things that change the design: (1) the Right restyle runs
|
||||
> **entirely locally and offline** on the operator's existing hardware, for the
|
||||
> cost of electricity; and (2) naïve per-frame restyle **boils/flickers** in a way
|
||||
> the operator found disorienting — disqualifying for a piece meant to be peaceful
|
||||
> — and the fix is **optical-flow keyframe propagation**. Separately, the operator
|
||||
> chose how the "scales of nature" idea enters the piece: as the curatorial theme
|
||||
> of a **small neutral base library**, not a single fixed journey.
|
||||
|
||||
---
|
||||
|
||||
## 1. The Right axis is a local, flow-stabilized restyle (refines §4.1, §4.3)
|
||||
|
||||
The §4.1 mapping is unchanged in spirit — **Right = dissolve realism toward
|
||||
painterly/dreamlike via generative video-to-video** — but the *implementation* is
|
||||
now pinned:
|
||||
|
||||
- **Engine:** Stable Diffusion **img2img** (POC used `stabilityai/sd-turbo`) run on
|
||||
**Apple MPS**, locally, offline, at authoring time. No cloud API.
|
||||
- **Temporal coherence is a hard requirement, not a nicety.** Per-frame img2img
|
||||
independently re-imagines each frame, producing a shimmering "boil" that reads as
|
||||
disorienting — the **opposite** of the piece's peaceful intent. This was caught
|
||||
in the POC and is now a named design constraint: *the Right substrate must be
|
||||
temporally coherent.*
|
||||
- **Stabilization: optical-flow keyframe propagation.** Fully stylize **keyframes**
|
||||
at a fixed interval; for in-between frames, **warp the previous stylized frame
|
||||
forward by optical flow** (so motion is continuous) and apply only a *light*
|
||||
diffusion refine. The flow warp removes the boil; periodic keyframes bound drift.
|
||||
(This is the EbSynth principle. Genuine `ebsynth`/`ezsynth` are NVIDIA/Windows-
|
||||
leaning and don't install cleanly on Apple Silicon, so the POC implemented the
|
||||
same idea directly with OpenCV Farneback flow + the existing diffusers pipeline.)
|
||||
|
||||
This stays consistent with §4.3's crucial invariant: **the Left analytical labels
|
||||
remain a runtime overlay, never baked into the restyled pixels** — the POC's Left
|
||||
HUD is composited deterministically on top, preserving the near-free i18n of §10.
|
||||
|
||||
### 1.1 Where each transform runs (updated §4.3 table)
|
||||
|
||||
| Pole | Operation | Where it runs | Measured cost (8 s, 1080p clip) |
|
||||
|---|---|---|---|
|
||||
| **Dark** | color grade | runtime, live on the Pi | ~2.4 s offline; live at runtime |
|
||||
| **Light** | color grade | runtime, live on the Pi | ~2.5 s offline; live at runtime |
|
||||
| **Left** | analytical overlay (HUD) | runtime, live on the Pi | ~2.2 s offline; live at runtime |
|
||||
| **Right** | local generative restyle + flow propagation | **pre-baked offline, locally** | ~2.7 min/restyle-strength |
|
||||
|
||||
The three deterministic axes are confirmed cheap enough to run **live**; only the
|
||||
Right restyle is pre-baked. A peaceful **deterministic** alternative for Right (soft
|
||||
edge-preserving smoothing + bloom, zero flicker by construction, ~5 s/clip) was
|
||||
prototyped and set aside — the operator preferred the true generative repaint once
|
||||
the flow stabilization made it calm. It remains a documented fallback.
|
||||
|
||||
### 1.2 Runtime label rendering & i18n (sharpens §10)
|
||||
|
||||
The Left analytical labels are drawn **live by the Pi as a 2D graphics overlay** —
|
||||
**not** baked into video, and specifically **not** a pre-rendered overlay *video*. A
|
||||
baked overlay would have to exist per language × per Left level × per scale, which
|
||||
re-introduces the "× number of languages" cost §10 exists to avoid. So the runtime
|
||||
path is:
|
||||
|
||||
- **Architecture.** Per base clip, an offline-authored **annotation track** (box
|
||||
positions, anchor points, which annotations appear at each Left level) referencing
|
||||
language-agnostic label **keys** (e.g. `detected.conifer`). Per language, a cheap
|
||||
**string table** (key → translated text) + font + TTS voice. At runtime the Pi
|
||||
reads the Left knob, selects the active annotations, **shapes** the current
|
||||
language's strings, and composites over the altered video — updating only on change
|
||||
(knob move, language switch, timeline cue), not every frame.
|
||||
- **Correctness needs a real shaping stack.** Rendering *every* language correctly
|
||||
(Arabic joining, Indic conjuncts, CJK, RTL) requires **Pango + HarfBuzz + Noto
|
||||
fonts**, not naïve text drawing. (The POC's HUD used ffmpeg `drawtext`/Menlo —
|
||||
Latin-only; it would mis-render complex scripts and is **not** the runtime path.)
|
||||
This shaping stack is the load-bearing requirement behind §10's "label things
|
||||
correctly."
|
||||
- **Feasibility.** This is OSD/subtitle-class compositing; a Pi 5 (VideoCore VII,
|
||||
GLES/Vulkan, hardware decode) handles it. Headroom at the *panoramic* resolution is
|
||||
the one unmeasured variable — see §6.
|
||||
|
||||
---
|
||||
|
||||
## 2. Content = a small NEUTRAL "scales of nature" library (refines §6, §8)
|
||||
|
||||
The operator's "cosmic zoom" concept (space → continents → birds → ocean → abyss →
|
||||
microscopic → galaxy) enters the piece **as a curatorial theme, not a fixed film.**
|
||||
|
||||
- **Structure:** a **small library (~4–6 to start) of calm, neutral base clips**,
|
||||
each drawn from a *different scale of nature* — e.g. an orbital Earth, a forest, a
|
||||
coral reef, the deep-sea abyss, the microscopic, the cosmos. The machine alters
|
||||
whichever clip is playing, exactly as for any neutral base.
|
||||
- **Why this and not a single stitched journey.** A literal galaxy→cell "how small
|
||||
we are" journey carries its **own** emotion (awe, cosmic insignificance) *before
|
||||
the machine acts*, which contradicts the §1 neutral-base thesis, and as a fixed
|
||||
film it becomes "a journey you watch" rather than "a reality you bend." Keeping the
|
||||
scales as the *theme of a neutral library* preserves the awe-of-scale richness and
|
||||
the piece's coherence **while keeping the base neutral and the experience
|
||||
interactive.** (Rejected alternatives: single stitched base; cosmic-zoom as
|
||||
intro/reset; rethinking the thesis.)
|
||||
- **Cost is not the constraint.** Per §4 below, ~5 base clips is ~1 hour of overnight
|
||||
local pre-bake — so this is an *artistic* choice, made on artistic grounds.
|
||||
- **Mechanism unchanged:** this slots into the existing §6 content model and the
|
||||
sub-project-2 ingest/tagging/review tooling; "scales of nature" is simply the
|
||||
selection principle for which neutral clips to source.
|
||||
|
||||
### 2.1 Strict-PD sourcing map (refines §8)
|
||||
|
||||
License stance is unchanged (prefer Public Domain / CC0; record license + source per
|
||||
clip). The "scales" theme maps onto genuinely public-domain pools cleanly at the
|
||||
*ends* and is softer in the terrestrial *middle*:
|
||||
|
||||
| Scale | Best strict-PD source | Status |
|
||||
|---|---|---|
|
||||
| Cosmos / galaxy / deep space | NASA, Hubble, JWST | 🟢 abundant, true PD |
|
||||
| Earth from orbit / continents | NASA / ISS | 🟢 true PD |
|
||||
| Ocean & **deep sea / abyss** (global) | **NOAA Ocean Exploration** | 🟢 true PD, worldwide |
|
||||
| Microscopic / single-celled | NIH / NSF | 🟢 thinner but PD |
|
||||
| US land / wildlife | NPS, USGS, USFWS | 🟢 true PD (US locations only) |
|
||||
| **Non-US terrestrial, high-flying birds** | — | 🟡 mostly CC-BY; the PD soft spot |
|
||||
|
||||
US-government works are public domain by statute (17 U.S.C. §105); the installation
|
||||
is US-based, so this is the cleanest possible legal footing. **Caveat the design
|
||||
must respect:** "free stock" sites (Pexels, Pixabay, Mitch Martinez's free 4K, etc.)
|
||||
are *royalty-free but NOT public domain* — they restrict redistribution and retain
|
||||
copyright. The ingest tool's "no explicit license → assume PD, verify before use"
|
||||
flag exists precisely for this trap and must not be trusted blindly.
|
||||
|
||||
---
|
||||
|
||||
## 3. Scale navigation & zoom transitions (new element; refines §2 selector, §11)
|
||||
|
||||
The scales-of-nature library is navigated as a **closed loop (a ring), not a line.**
|
||||
A dedicated **scale ("zoom") control** lets the viewer journey through scales;
|
||||
advancing it triggers a short **AI zoom/warp transition** to the next scale,
|
||||
pre-baked offline. Diving past the smallest (single-celled) **wraps around** to the
|
||||
largest (cosmos) — the infinite-zoom payoff that unifies micro and macro and makes
|
||||
the ring continuous.
|
||||
|
||||
- **The control is an *endless* rotary encoder — infinitely turnable, no end stops.**
|
||||
The form embodies the concept: a ring of scales has no beginning or end, so neither
|
||||
does the knob. Keep turning one way and you zoom inward forever (…reef →
|
||||
microscopic → **cosmos** → continents → …); turn back to zoom out. This sets it
|
||||
apart from the four **experience knobs**, which are *absolute* 0–4 pots: the zoom
|
||||
control reports **relative** rotation (encoder detents), and the player/firmware
|
||||
advances or retreats one ring-step per increment. It is distinct too from the §6
|
||||
content dial (audio/video channel) — it chooses *where in the ring* you are, while
|
||||
the knobs still bend whichever scale is present.
|
||||
- **Transitions:** between each adjacent pair of scale clips, a short (~few-second)
|
||||
generative morph — **first-last-frame-conditioned image-to-video** (Wan/LTX-class)
|
||||
or SD "infinite-zoom" outpainting for the literal zoom-through. Pre-baked offline,
|
||||
local; one clip per ring edge (N scales → N transitions, including the micro→cosmos
|
||||
closer). A fast spin may cross several scales — transitions chain, or past a speed
|
||||
threshold a faster blended pass is used.
|
||||
- **Thesis-safe:** dwells on a scale are the neutral, knob-altered interactive cores;
|
||||
transitions are fixed connective moments (un-altered, or at most carrying the
|
||||
current mood grade). The awe lives in the *movement between* scales, not the base.
|
||||
- **Heavier than the restyle, still bounded:** generative video synthesis costs more
|
||||
per second than img2img, but transitions are few and short — a handful of ~3–5 s
|
||||
morphs is an overnight local batch.
|
||||
|
||||
---
|
||||
|
||||
## 4. Economics update — local authoring ≈ free (refines §9)
|
||||
|
||||
§9 priced the Right axis at **~$300–3k** of cloud generative-v2v API. The POC
|
||||
collapses that: the restyle runs on **hardware the operator already owns**, offline,
|
||||
so the marginal cost is electricity.
|
||||
|
||||
- **Per base clip:** ~4 Right restyle strengths × ~2.7 min ≈ **~11 min of local AI
|
||||
pre-bake**, plus seconds for the deterministic Dark/Light/Left grid.
|
||||
- **Whole small library (~5 clips):** **~1 hour** of overnight batch rendering.
|
||||
- **Scale transitions:** ~N short generative-video morphs (one per ring edge), a few
|
||||
seconds each — a separate, heavier offline batch (video synthesis > img2img), but
|
||||
still overnight-local.
|
||||
- **Cloud API: no longer required** for the build. (It remains an option if a
|
||||
higher-quality video model than a local one is wanted for a final pass.)
|
||||
|
||||
This also tightens the piece's "all-local" ethos: not just *runtime* is local
|
||||
(§1 of the prior design) — now *authoring* is too.
|
||||
|
||||
---
|
||||
|
||||
## 5. POC evidence (this session)
|
||||
|
||||
A throwaway spike (outside the repo, `~/hef-poc/`) validated the full engine on one
|
||||
real nature clip (a 4K Yosemite waterfall, trimmed to 8 s @ 1080p):
|
||||
|
||||
- **All four axes rendered** and read as distinct: Dark (cold/somber), Light
|
||||
(warm/serene), Left (analytical HUD overlay), Right (painterly).
|
||||
- **Right per-frame:** ~3.4 min/8 s clip, **flickers badly** (disqualifying).
|
||||
- **Right flow-propagated:** ~2.7 min/8 s clip, **calm** (operator-approved).
|
||||
- **Deterministic axes:** ~2.4 s each, ~3× faster than real-time → confirmed
|
||||
runtime-capable.
|
||||
- **Stack:** `imageio-ffmpeg`, `diffusers` + `sd-turbo` on MPS, OpenCV Farneback
|
||||
flow; Python 3.13; 64 GB unified memory comfortably ran models that OOM consumer
|
||||
GPUs.
|
||||
|
||||
---
|
||||
|
||||
## 6. Open questions (for the plan, not blockers)
|
||||
|
||||
- **Flow quality at scale:** the OpenCV flow propagation was validated on one short
|
||||
clip; longer clips / faster motion may need shorter keyframe intervals, bidirectional
|
||||
blending, or a stronger flow model (RAFT).
|
||||
- **Painterly strength:** the POC kept the restyle gentle; the dreamlike *range* and
|
||||
the per-axis restyle-strength count (the §4.3 "small set of variants") are
|
||||
unfixed.
|
||||
- **Base-clip sourcing:** select and ingest the actual ~4–6 strictly-PD neutral
|
||||
scale clips (NASA/NOAA/NPS) via sub-project 2.
|
||||
- **Model choice:** `sd-turbo` was the POC's speed pick; a higher-quality local
|
||||
model (or a final cloud pass) may be worth a comparison for the shipped variants.
|
||||
- **Scale transitions:** generation method (first-last-frame i2v vs. infinite-zoom
|
||||
outpainting) and local model; per-transition length; whether transitions carry the
|
||||
current mood grade; the ring ordering of the scales; and behavior on fast or
|
||||
continuous spins of the endless encoder (chain transitions vs. blended skip).
|
||||
- **Pi compositing headroom:** confirm the Pi 5 can decode the altered video **and**
|
||||
render the live Pango/HarfBuzz label overlay at the *actual* panoramic projector
|
||||
resolution (ultra-wide / high-res) — low risk but unmeasured (see §1.2).
|
||||
|
||||
## 7. Out of scope (YAGNI)
|
||||
|
||||
- A single continuous **one-take** zoom through *all* scales (we use discrete neutral
|
||||
clips joined by short AI transitions on a navigable ring — not one unbroken shot).
|
||||
- Audio-axis alteration (already deferred by the prior §6).
|
||||
- Cloud rendering pipeline (local supersedes it for the base build).
|
||||
+42
-10
@@ -58,6 +58,38 @@ def candidates_for_mode(records, mode: str, pool_size: int) -> list[Record]:
|
||||
from typing import Optional
|
||||
|
||||
|
||||
def ranked_candidates(
|
||||
records,
|
||||
coord: Coordinate,
|
||||
mode: str,
|
||||
*,
|
||||
pool_size: int = 4,
|
||||
weights: Weights = Weights(),
|
||||
approved_only: bool = False,
|
||||
) -> list[tuple[Record, float]]:
|
||||
"""Mode-eligible records sorted nearest-first, each paired with its distance.
|
||||
|
||||
Applies the same approved_only filter and 'av' pool fallback as select(),
|
||||
then returns up to pool_size nearest (record, distance) pairs. This is the
|
||||
single source of truth for "the pool"; select() picks from it.
|
||||
"""
|
||||
if mode not in CONTENT_MODES:
|
||||
raise ValueError(
|
||||
f"ranked_candidates expects a content mode {sorted(CONTENT_MODES)}, "
|
||||
f"got {mode!r}"
|
||||
)
|
||||
pool = records
|
||||
if approved_only:
|
||||
pool = [r for r in pool if r.review_status == "approved"]
|
||||
candidates = candidates_for_mode(pool, mode, pool_size)
|
||||
ranked = sorted(
|
||||
candidates,
|
||||
key=lambda r: (distance(coord, record_coordinate(r), weights), r.id),
|
||||
)
|
||||
nearest = ranked[:pool_size]
|
||||
return [(r, distance(coord, record_coordinate(r), weights)) for r in nearest]
|
||||
|
||||
|
||||
def select(
|
||||
records,
|
||||
coord: Coordinate,
|
||||
@@ -82,17 +114,17 @@ def select(
|
||||
)
|
||||
if mode == "none":
|
||||
return None
|
||||
pool = records
|
||||
if approved_only:
|
||||
pool = [r for r in pool if r.review_status == "approved"]
|
||||
candidates = candidates_for_mode(pool, mode, pool_size)
|
||||
if not candidates:
|
||||
return None
|
||||
ranked = sorted(
|
||||
candidates,
|
||||
key=lambda r: (distance(coord, record_coordinate(r), weights), r.id),
|
||||
ranked = ranked_candidates(
|
||||
records,
|
||||
coord,
|
||||
mode,
|
||||
pool_size=pool_size,
|
||||
weights=weights,
|
||||
approved_only=approved_only,
|
||||
)
|
||||
nearest = ranked[:pool_size]
|
||||
if not ranked:
|
||||
return None
|
||||
nearest = [r for r, _ in ranked]
|
||||
if rng is None:
|
||||
return nearest[0]
|
||||
return rng.choice(nearest)
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
"""The alteration engine: a knob vector -> a layered RenderPlan (design §4, §5).
|
||||
|
||||
Reconciled slice (2026-06-07): the Right axis is a DISCRETE selection of a
|
||||
pre-baked, flow-stabilized restyle variant (not a continuous blend), the Left
|
||||
axis carries its knob LEVEL so a runtime annotation track can pick which labels
|
||||
show, and a frozen `Calibration` parameterizes the knob->strength curves so they
|
||||
can be tuned by eye in the simulator and baked into DEFAULT_CALIBRATION.
|
||||
|
||||
Layers compose per §4.2:
|
||||
- Substrate: ColorGrade (Dark/Light mood, center = identity §5) + a pre-baked
|
||||
Right restyle variant.
|
||||
- Overlay: AnalyticalOverlay (Left), composited on top at runtime.
|
||||
Left and Right stack (different layers); Dark/Light are the two poles of one
|
||||
mood grade. See docs/superpowers/specs/2026-06-07-reconciled-simulator-
|
||||
alteration-slice-design.md.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
from hef.selection import Coordinate
|
||||
|
||||
KNOB_MAX = 4 # knob full-scale (0..4)
|
||||
|
||||
|
||||
def _clamp(x: float, lo: float, hi: float) -> float:
|
||||
return max(lo, min(hi, x))
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Calibration:
|
||||
"""Tunable knob->strength curves (settled by eye in the sim, then baked).
|
||||
|
||||
- mood_gain: scales the signed Dark/Light tone (result clamped to [-1, 1]).
|
||||
- overlay_gain: scales the Left overlay intensity (clamped to [0, 1]).
|
||||
- right_variant_map: knob value (0..4) -> pre-baked Right variant index.
|
||||
"""
|
||||
|
||||
mood_gain: float = 1.0
|
||||
overlay_gain: float = 1.0
|
||||
right_variant_map: tuple = (0, 1, 2, 3, 4)
|
||||
|
||||
|
||||
# The LOCKED calibration (session 0010, 2026-06-07) — settled by eye in the
|
||||
# simulator, closing the open session-0006 knob->strength decision. Convention:
|
||||
# every experience knob runs 0 = off .. 4 = max, and equal Dark/Light = identity
|
||||
# (raw footage); there is no "centered at 2 = no push" coordinate.
|
||||
# - mood_gain = 1.0: full Dark/Light knob reaches the full mood grade. By-eye
|
||||
# evidence (POC renders + sim, after the dark-grade fix this session) shows
|
||||
# full tilt is peaceful on every axis, so no softening is warranted.
|
||||
# - overlay_gain = 1.0: full Left = opacity 1.0; the HUD is legible, not
|
||||
# overwhelming, sitting above the grade.
|
||||
# - right_variant_map linear: the 5 knob notches map 1:1 onto the 5 discrete
|
||||
# pre-baked Right strengths (0 = raw base).
|
||||
# These are unity/linear by deliberate choice, not as placeholders. The curve
|
||||
# stays parameterized so a future re-bake or a different feel is one edit away;
|
||||
# test_default_calibration_is_locked guards the values from drifting silently.
|
||||
DEFAULT_CALIBRATION = Calibration(
|
||||
mood_gain=1.0,
|
||||
overlay_gain=1.0,
|
||||
right_variant_map=(0, 1, 2, 3, 4),
|
||||
)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ColorGrade:
|
||||
"""Mood-axis grade (§5). `tone` is signed: >0 warm yellow->white (light),
|
||||
<0 cool blue->black (dark), 0 = identity (raw, ungraded)."""
|
||||
|
||||
tone: float
|
||||
|
||||
@property
|
||||
def is_identity(self) -> bool:
|
||||
return self.tone == 0.0
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class AnalyticalOverlay:
|
||||
"""Left axis (§4.1): analytical HUD/annotation, composited on top at runtime.
|
||||
`level` is the Left knob (0..4); a runtime annotation track uses it to pick
|
||||
which labels appear. `intensity` 0..1 is the overlay opacity/strength."""
|
||||
|
||||
level: int
|
||||
intensity: float
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Restyle:
|
||||
"""Right axis (§4.1): selects a pre-baked, flow-stabilized restyle variant.
|
||||
`variant` is a discrete index (0 = raw base, no restyle)."""
|
||||
|
||||
variant: int
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RenderPlan:
|
||||
"""The full layered alteration for one knob vector (§4.2)."""
|
||||
|
||||
grade: ColorGrade
|
||||
overlay: AnalyticalOverlay
|
||||
restyle: Restyle
|
||||
|
||||
@property
|
||||
def is_identity(self) -> bool:
|
||||
"""True when the plan leaves the neutral base un-altered."""
|
||||
return (
|
||||
self.grade.is_identity
|
||||
and self.overlay.level == 0
|
||||
and self.restyle.variant == 0
|
||||
)
|
||||
|
||||
|
||||
def _overlay_intensity(left: int, cal: Calibration) -> float:
|
||||
return _clamp(cal.overlay_gain * left / KNOB_MAX, 0.0, 1.0)
|
||||
|
||||
|
||||
def _right_variant(right: int, cal: Calibration) -> int:
|
||||
return cal.right_variant_map[right]
|
||||
|
||||
|
||||
def _mood_tone(dark: int, light: int, cal: Calibration) -> float:
|
||||
return _clamp(cal.mood_gain * (light - dark) / KNOB_MAX, -1.0, 1.0)
|
||||
|
||||
|
||||
def plan_alteration(
|
||||
coord: Coordinate, calibration: Calibration = DEFAULT_CALIBRATION
|
||||
) -> RenderPlan:
|
||||
"""Map a knob vector to its layered RenderPlan (design §4)."""
|
||||
return RenderPlan(
|
||||
grade=ColorGrade(tone=_mood_tone(coord.dark, coord.light, calibration)),
|
||||
overlay=AnalyticalOverlay(
|
||||
level=coord.left,
|
||||
intensity=_overlay_intensity(coord.left, calibration),
|
||||
),
|
||||
restyle=Restyle(variant=_right_variant(coord.right, calibration)),
|
||||
)
|
||||
|
||||
|
||||
def render_plan_to_dict(plan: RenderPlan) -> dict:
|
||||
"""JSON-serializable form for the simulator API."""
|
||||
return {
|
||||
"grade": {"tone": plan.grade.tone},
|
||||
"overlay": {"level": plan.overlay.level, "intensity": plan.overlay.intensity},
|
||||
"restyle": {"variant": plan.restyle.variant},
|
||||
"is_identity": plan.is_identity,
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
"""Resolve the 7-way content dial into an audio source + video on/off (§6).
|
||||
|
||||
The single source of truth for design §6's table: which audio source plays and
|
||||
whether the projector shows video, for each dial position.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
# The four distinct audio sources. "white_noise" is generated at runtime;
|
||||
# "music" is the public-domain classical pool; "audio_track" is the clip's own
|
||||
# field audio; "none" is silence.
|
||||
AUDIO_SOURCES = frozenset({"none", "white_noise", "music", "audio_track"})
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ContentResolution:
|
||||
audio_source: str
|
||||
video: bool
|
||||
|
||||
|
||||
# Design §6, one row per dial position.
|
||||
_TABLE = {
|
||||
"off": ContentResolution("none", False),
|
||||
"white_noise": ContentResolution("white_noise", False),
|
||||
"music": ContentResolution("music", False),
|
||||
"audio_track": ContentResolution("audio_track", False),
|
||||
"video": ContentResolution("none", True),
|
||||
"music_video": ContentResolution("music", True),
|
||||
"audio_video": ContentResolution("audio_track", True),
|
||||
}
|
||||
|
||||
|
||||
def resolve_content(position: str) -> ContentResolution:
|
||||
"""Map a content-dial position to its audio source and video flag (§6)."""
|
||||
try:
|
||||
return _TABLE[position]
|
||||
except KeyError:
|
||||
raise ValueError(
|
||||
f"unknown content position {position!r}; expected one of {sorted(_TABLE)}"
|
||||
) from None
|
||||
@@ -0,0 +1,68 @@
|
||||
"""Control-panel state: the data shape read from the Arduino over serial.
|
||||
|
||||
This is the serial-contract payload shared with sub-project 4 (firmware). It
|
||||
models the full panel from design §6/§7: the 7-way content dial, the four
|
||||
experience knobs (0..4), and the two intensity levels (volume, brightness).
|
||||
The wire framing itself is the separate 3<->4 serial contract; this module is
|
||||
the *decoded* form.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass, fields
|
||||
|
||||
# The seven positions of the content dial (design §6).
|
||||
CONTENT_POSITIONS = frozenset(
|
||||
{"off", "white_noise", "music", "audio_track", "video", "music_video", "audio_video"}
|
||||
)
|
||||
|
||||
KNOB_FIELDS = ("left", "right", "dark", "light", "volume", "brightness")
|
||||
KNOB_MIN = 0
|
||||
KNOB_MAX = 4
|
||||
|
||||
|
||||
class ControlsError(ValueError):
|
||||
"""Raised when a Controls payload is structurally invalid."""
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Controls:
|
||||
content: str
|
||||
left: int
|
||||
right: int
|
||||
dark: int
|
||||
light: int
|
||||
volume: int
|
||||
brightness: int
|
||||
|
||||
|
||||
def validate_controls(c: Controls) -> None:
|
||||
"""Raise ControlsError if the payload is structurally invalid."""
|
||||
if c.content not in CONTENT_POSITIONS:
|
||||
raise ControlsError(
|
||||
f"invalid content position {c.content!r}; "
|
||||
f"expected one of {sorted(CONTENT_POSITIONS)}"
|
||||
)
|
||||
for name in KNOB_FIELDS:
|
||||
value = getattr(c, name)
|
||||
if isinstance(value, bool) or not isinstance(value, int):
|
||||
raise ControlsError(f"knob {name} must be an int, got {value!r}")
|
||||
if not (KNOB_MIN <= value <= KNOB_MAX):
|
||||
raise ControlsError(
|
||||
f"knob {name}={value} out of range {KNOB_MIN}..{KNOB_MAX}"
|
||||
)
|
||||
|
||||
|
||||
def parse_controls(data: dict) -> Controls:
|
||||
"""Build a validated Controls from a decoded mapping, rejecting unknown or
|
||||
missing keys."""
|
||||
known = {f.name for f in fields(Controls)}
|
||||
unknown = set(data) - known
|
||||
if unknown:
|
||||
raise ControlsError(f"unknown keys: {sorted(unknown)}")
|
||||
missing = known - set(data)
|
||||
if missing:
|
||||
raise ControlsError(f"missing keys: {sorted(missing)}")
|
||||
c = Controls(**data)
|
||||
validate_controls(c)
|
||||
return c
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
"""The player state machine: a stream of Controls -> playback transitions.
|
||||
|
||||
Pure decision logic — no mpv, no audio, no serial. Each update() resolves the
|
||||
desired Playback (which neutral base clip, how it is altered, what audio plays,
|
||||
at what levels) and returns the Transition from the previous Playback. The
|
||||
transition KIND encodes design §4.3: the Dark/Light grade and the Left overlay
|
||||
are continuous runtime ops (LIVE_UPDATE), whereas swapping the clip or the
|
||||
pre-baked Right restyle variant (a discrete index) needs a CROSSFADE, and
|
||||
toggling video on/off fades to/from black.
|
||||
|
||||
Knobs no longer *select* a clip (the base library is neutral by construction);
|
||||
they *transform* it. Which neutral base to show is an injected policy
|
||||
(`choose_base`), defaulting to the first clip; richer rotation is a later slice.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
from typing import Callable, Optional
|
||||
|
||||
from hef.selection import Coordinate
|
||||
from player.alteration import RenderPlan, plan_alteration
|
||||
from player.content import ContentResolution, resolve_content
|
||||
from player.controls import Controls
|
||||
|
||||
|
||||
class TransitionKind:
|
||||
NONE = "none"
|
||||
LIVE_UPDATE = "live_update"
|
||||
CROSSFADE = "crossfade"
|
||||
FADE_TO_BLACK = "fade_to_black"
|
||||
FADE_FROM_BLACK = "fade_from_black"
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Playback:
|
||||
"""What should currently be playing."""
|
||||
|
||||
clip_id: Optional[str] # None = black walls
|
||||
plan: Optional[RenderPlan] # None when black
|
||||
content: ContentResolution
|
||||
volume: int
|
||||
brightness: int
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Transition:
|
||||
kind: str
|
||||
playback: Playback
|
||||
|
||||
|
||||
def _first(library):
|
||||
if not library:
|
||||
raise ValueError("no base clips available to play video")
|
||||
return library[0]
|
||||
|
||||
|
||||
_BLACK = Playback(
|
||||
clip_id=None,
|
||||
plan=None,
|
||||
content=ContentResolution("none", False),
|
||||
volume=0,
|
||||
brightness=0,
|
||||
)
|
||||
|
||||
|
||||
class Player:
|
||||
def __init__(
|
||||
self,
|
||||
base_library,
|
||||
*,
|
||||
choose_base: Callable = _first,
|
||||
approved_only: bool = False,
|
||||
):
|
||||
self._library = list(base_library)
|
||||
self._choose_base = choose_base
|
||||
self._approved_only = approved_only # reserved for catalog-backed libs
|
||||
self._current = _BLACK
|
||||
|
||||
def _resolve(self, controls: Controls) -> Playback:
|
||||
content = resolve_content(controls.content)
|
||||
if not content.video:
|
||||
return Playback(
|
||||
clip_id=None,
|
||||
plan=None,
|
||||
content=content,
|
||||
volume=controls.volume,
|
||||
brightness=controls.brightness,
|
||||
)
|
||||
clip = self._choose_base(self._library)
|
||||
coord = Coordinate(controls.left, controls.right, controls.dark, controls.light)
|
||||
return Playback(
|
||||
clip_id=clip.id,
|
||||
plan=plan_alteration(coord),
|
||||
content=content,
|
||||
volume=controls.volume,
|
||||
brightness=controls.brightness,
|
||||
)
|
||||
|
||||
def _classify(self, prev: Playback, nxt: Playback) -> str:
|
||||
prev_video = prev.clip_id is not None
|
||||
next_video = nxt.clip_id is not None
|
||||
if prev == nxt:
|
||||
return TransitionKind.NONE
|
||||
if prev_video and not next_video:
|
||||
return TransitionKind.FADE_TO_BLACK
|
||||
if next_video and not prev_video:
|
||||
return TransitionKind.FADE_FROM_BLACK
|
||||
if next_video and prev_video:
|
||||
if nxt.clip_id != prev.clip_id or nxt.plan.restyle != prev.plan.restyle:
|
||||
return TransitionKind.CROSSFADE
|
||||
return TransitionKind.LIVE_UPDATE
|
||||
# both black: only audio/levels could have changed
|
||||
return TransitionKind.LIVE_UPDATE
|
||||
|
||||
def update(self, controls: Controls) -> Transition:
|
||||
nxt = self._resolve(controls)
|
||||
kind = self._classify(self._current, nxt)
|
||||
self._current = nxt
|
||||
return Transition(kind=kind, playback=nxt)
|
||||
+8
-1
@@ -12,8 +12,15 @@ requires = ["setuptools>=68"]
|
||||
build-backend = "setuptools.build_meta"
|
||||
|
||||
[tool.setuptools]
|
||||
packages = ["hef", "tools"]
|
||||
packages = ["hef", "tools", "simulator", "player"]
|
||||
|
||||
[project.scripts]
|
||||
hef-ingest = "tools.ingest_cli:main"
|
||||
hef-review = "tools.review_cli:main"
|
||||
|
||||
[project.optional-dependencies]
|
||||
sim = [
|
||||
"fastapi>=0.110",
|
||||
"uvicorn[standard]>=0.29",
|
||||
"httpx>=0.27",
|
||||
]
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
# Session 0004.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Type: coding
|
||||
> Start: 2026-06-05T03-32 (PST) · End: 2026-06-05T03-56 (PST)
|
||||
> Goal: Execute the experience-simulator (curator's X-ray) implementation plan.
|
||||
> Outcome: **Shipped.** All 7 plan tasks built TDD-first and merged to `main`
|
||||
> via PR #3. Suite: 133 passed, 2 skipped. Docker image builds + serves.
|
||||
|
||||
## Plan
|
||||
|
||||
Execute `docs/superpowers/plans/2026-06-04-experience-simulator.md` via
|
||||
`superpowers:executing-plans`: build the `simulator/` package — a FastAPI service
|
||||
wiring the five dials to the **real** `hef.selection` code and serving a
|
||||
vanilla-JS "X-ray" (picked piece + ranked candidate pool with distances +
|
||||
brain/mood 5×5 maps), fed by a deterministic synthetic fixture catalog since
|
||||
`catalog/library.jsonl` is empty. The only `hef/` change is additive:
|
||||
`hef.selection.ranked_candidates()` with `select()` refactored onto it. 7 tasks,
|
||||
TDD throughout; Docker + compose + `make` targets package it for localhost.
|
||||
|
||||
## Pre-session state
|
||||
|
||||
- Clean `main`, synced with `origin/main` at `ddec45d`; 111 tests green, 2 skipped.
|
||||
- Memory pointer: simulator spec + BDDs + plan produced in discovery 0003
|
||||
(2026-06-04); next coding session runs `/executing-plans` on the simulator plan.
|
||||
- Discovery session **0003** still `--INPROGRESS` (committed its artifacts to main
|
||||
but never finalized) — dormant, not actively editing the tree.
|
||||
- `fastapi` not yet installed; `python` not on PATH (use `.venv/bin/python`).
|
||||
|
||||
## Turn-by-turn arc
|
||||
|
||||
1. **Session gate → coding init.** Classified the `/executing-plans` launch as a
|
||||
coding session; ran `wgl-session-coding-init`. Dry-run peek surfaced the
|
||||
in-flight 0003 placeholder; autonomous default → noted it and proceeded.
|
||||
Claimed session **0004**. Reconciled an initially-stale "ahead 2" read:
|
||||
local `main` == `origin/main` == `ddec45d` (the 0003 spec/BDD/plan commits are
|
||||
on origin). Verified clean baseline: **111 passed, 2 skipped**.
|
||||
2. **Plan review.** Read the plan + `hef/selection.py`, `hef/catalog.py`,
|
||||
`pyproject.toml`. Critical review: all assumed symbols exist
|
||||
(`Coordinate`/`Weights`/`distance`/`candidates_for_mode`/`select`,
|
||||
`CONTENT_MODES`/`SELECTOR_MODES`; `Record` carries every fixture field). No
|
||||
blockers. Confirmed Docker present, `docs/USER_GUIDE.md` + `features/` exist.
|
||||
3. **Workspace.** `using-git-worktrees` → native `EnterWorktree`
|
||||
(`worktree-experience-simulator`, branched from `origin/main`). Fresh `.venv`
|
||||
in the worktree; base package + pytest installed; baseline re-confirmed
|
||||
**111 passed, 2 skipped**.
|
||||
4. **Tasks 1–7, TDD (red → green → commit each):**
|
||||
- **T1** `hef.selection.ranked_candidates()` + `select()` refactored onto it
|
||||
(single source of truth; behavior-preserving) — 24 passed (new + existing
|
||||
selection suite unchanged).
|
||||
- **T2** declare `simulator` package + `[project.optional-dependencies] sim`
|
||||
(fastapi/uvicorn/httpx); installed `-e ".[sim]"`; imports resolve.
|
||||
- **T3** `simulator/fixtures.py` — deterministic 625-cell synthetic catalog
|
||||
(all modes, mixed review status, no media) — 6 passed.
|
||||
- **T4** `simulator/app.py` — FastAPI `create_app`, `POST /api/select`
|
||||
(pick + ranked pool with distance/rank + coverage), `GET /api/catalog/meta`,
|
||||
real-catalog-or-fixtures loader, guarded static mount — 6 passed.
|
||||
- **T5** `simulator/static/` X-ray UI (dials, model knobs, ranked pool,
|
||||
brain/mood maps) + static smoke test — 7 passed. Manual browser eyeball
|
||||
substituted with live `curl` verification (no interactive browser): `/` 200,
|
||||
`/api/catalog/meta` 625 records all-modes/mixed-status, `/api/select` ranked
|
||||
pool ascending distances (1.0 → 1.41…), `none` → void, static assets 200.
|
||||
- **T6** Dockerfile + compose + `Makefile` (literal-tab recipes). First build
|
||||
**failed**: `package directory 'tools' does not exist` — `tools` is a
|
||||
declared setuptools package but wasn't copied into the image. Root-caused
|
||||
from the build log; fixed by adding `COPY tools ./tools`. Rebuilt → container
|
||||
serves (`/` 200, 625-record fixture catalog). Torn down.
|
||||
- **T7** USER_GUIDE "Playing with the simulator" section; **full suite: 133
|
||||
passed, 2 skipped** (baseline 111 + 22 new).
|
||||
5. **Finish branch.** `finishing-a-development-branch` (autonomous): pushed branch
|
||||
as `experience-simulator`; created **PR #3** via the Gitea API
|
||||
(`wgl-gitea-admin` token mechanism, `git.benstull.org`); merged it (merge
|
||||
commit `618b691`); deleted the merged remote branch; FF'd local `main`;
|
||||
re-verified the merged result **133 passed, 2 skipped**; removed the worktree
|
||||
(all 7 commits confirmed ancestors of `main` first).
|
||||
6. **Finalize.** Added `*.egg-info/` to `.gitignore` (editable-install artifact)
|
||||
and pushed to `main` (`40dfbfd`); updated memory; published this transcript.
|
||||
|
||||
## Cut state (final)
|
||||
|
||||
- `main` @ `40dfbfd`, clean, synced with `origin/main`. No open PRs, no dangling
|
||||
branches, worktree removed.
|
||||
- **133 passed, 2 skipped.** Docker `make sim` builds and serves; `make sim-local`
|
||||
runs uvicorn. Simulator is operator-runnable on localhost.
|
||||
- The simulator is a **curator's discovery tool**, not a roadmap sub-project — the
|
||||
roadmap frontier is unchanged.
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
Autonomous-mode calls made without operator input:
|
||||
|
||||
1. **Dockerfile `COPY tools ./tools` (plan deviation).** The plan's Dockerfile
|
||||
copied only `hef`/`simulator`/`catalog`, but `pyproject.toml` declares
|
||||
`packages = ["hef", "tools", "simulator"]`, so the in-image editable install
|
||||
failed. Added the missing COPY. *Alternative:* trim `tools` from the package
|
||||
list — rejected (it's a real, used package). High confidence; the image now
|
||||
matches the declared packages.
|
||||
2. **Manual browser eyeball → programmatic curl (T5 Step 7).** No interactive
|
||||
browser available, so verified the running server with `curl` (HTML, meta,
|
||||
`/api/select`, void, static assets) instead of visually. Behavior fully
|
||||
exercised, but no human visual confirmation of the rendered UI.
|
||||
3. **Autonomous PR-merge instead of the interactive finish menu.** Per §6.5
|
||||
autonomous default + §5.4 (branch→PR→merge), pushed + opened + merged PR #3
|
||||
without surfacing the 4-option finish prompt. The preferred path was
|
||||
unambiguous and the merge is revertible.
|
||||
4. **`*.egg-info/` gitignore committed straight to `main`.** Trivial one-line
|
||||
hygiene; landed directly rather than via PR.
|
||||
|
||||
## Next-session prompt
|
||||
|
||||
The simulator is shipped. The roadmap's next milestone is **sub-project 3
|
||||
(Player Runtime / Pi)** — no spec/plan yet, so it starts with discovery.
|
||||
|
||||
```
|
||||
/goal Develop sub-project 3 (Player Runtime / Pi): read the controls, call hef.selection.select(), play the chosen segment across the single panoramic projector, crossfade on change, dark on None — start with a discovery session to produce BDDs + spec, per docs/ROADMAP.md §3
|
||||
```
|
||||
|
||||
Read first: memory `experience-simulator-ready-to-build.md` (what shipped + the
|
||||
Dockerfile-copies-every-package gotcha), `pano-projector-nature-video.md` (single
|
||||
pano projector, sub-project 5 dropped), and `docs/ROADMAP.md §3`. Open decisions
|
||||
to settle: player stack (mpv/ffmpeg/custom), `approved`-only enforcement, and the
|
||||
serial protocol framing shared with sub-project 4.
|
||||
|
||||
> Housekeeping: discovery session **0003** is still `--INPROGRESS` in
|
||||
> `sessions/0003/` (artifacts long since merged) — finalize or close it out.
|
||||
@@ -1,20 +0,0 @@
|
||||
# Session 0004.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Start: 2026-06-05T03-32 (PST)
|
||||
> Type: coding
|
||||
> Status: **PLACEHOLDER — claimed at session start; finalized at session end.**
|
||||
>
|
||||
> This file reserves session ID 0004 for human-experience-filter-art. The driver replaces this
|
||||
> body with the full transcript and renames the file to its final
|
||||
> SESSION-0004.0-TRANSCRIPT-2026-06-05T03-32--<end>.md form at session end.
|
||||
|
||||
## Launch prompt
|
||||
|
||||
_(launch prompt not captured at claim time)_
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
_Autonomous-mode low-confidence calls the driver made and would have
|
||||
liked operator input on. Appended as the session runs; surfaced at
|
||||
finalize. Empty if none._
|
||||
@@ -0,0 +1,126 @@
|
||||
# Session 0005.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Type: discovery
|
||||
> Start: 2026-06-05T08-30 (PST) · End: 2026-06-05T17-48 (PST)
|
||||
> Goal: Explore whether AI-generated/altered video is a viable content path for the
|
||||
> pano projector — economics + fit with the design — and capture the outcome.
|
||||
> Outcome: **Artistic thesis pivoted** and a full design-spec revision written,
|
||||
> reviewed, and **merged to `main` via PR #4** (merge commit `77746e4`).
|
||||
> Implementation deferred to a sub-project-3 coding session.
|
||||
|
||||
## Plan
|
||||
|
||||
Discovery session opened from the operator's question: "can we write/generate
|
||||
scene descriptions and generate the video with AI — would the economics work?"
|
||||
The session ran as a brainstorming exploration that converged on a new thesis and
|
||||
produced a design spec as its artifact.
|
||||
|
||||
## Launch prompt
|
||||
|
||||
```
|
||||
I'm not sure if hte economics would work out (can you do a best effort calculation?) but maybe we could write up/generate scene descriptions and generate the video with AI. What do you think?
|
||||
```
|
||||
|
||||
## Pre-session state
|
||||
|
||||
- `main` @ `3510236`. Sub-projects 1 & 2 done/merged; roadmap frontier = sub-project
|
||||
3 (Pi player). A stale, already-merged worktree (`feature/BuildSimulator11`,
|
||||
same commit as main) was the session's launch cwd.
|
||||
- Design of record: `2026-06-04-human-experience-filter-design.md` — single pano
|
||||
projector + **found** nature video; §1 constraint "real found media, **not
|
||||
algorithmically generated filler. Curation is the artwork.**"
|
||||
|
||||
## Turn-by-turn arc
|
||||
|
||||
1. **Gate / classify.** Operator's prompt was ambiguous between discovery and a
|
||||
quick chat; asked → operator chose **Discovery (tracked)**. Ran
|
||||
`wgl-session-discovery-init`.
|
||||
2. **Claim snag (kept in the record).** `resolve-app.py` reported **ambiguous** —
|
||||
the nested worktree's `app.json` (`.worktrees/feature-BuildSimulator11/app.json`)
|
||||
was discovered alongside the canonical main-repo `app.json`, both listing the
|
||||
repo. Worked around with `WGL_APP_SCAN_DEPTH=3` (excludes the depth-5 worktree
|
||||
copy). Claimed session **0005**, type discovery, at `850f67a`.
|
||||
3. **Economics, v1 (the original question).** Researched 2026 AI-video API rates
|
||||
(Sora 2 ~$0.10/s, Kling 3.0 ~$0.10/s, Veo 3.1 Lite/Runway Turbo ~$0.05/s, Veo 3
|
||||
+audio ~$0.75/s). At the spec's scale (120–800 pieces × ~10-min segments) →
|
||||
**~$15k–45k+** with retries; **not viable**, and it doesn't reduce the real
|
||||
constraint (curation labor). Also flagged the §1 thesis conflict ("not generated
|
||||
filler").
|
||||
4. **Thesis pivot.** Operator: willing to change the thesis — the piece is "about
|
||||
**how humans interact with machines and how it impacts their nervous systems**."
|
||||
Under that thesis AI alteration *is* the subject. Invoked `brainstorming`.
|
||||
Scope = **re-skin the meaning** (keep apparatus); content = **AI-altered
|
||||
primary**.
|
||||
5. **Economics, v2 (the flip).** New thesis unlocks two cost levers: small
|
||||
**generate-to-order** library + short **seamless loops** → **~$300–3k**. Feasible.
|
||||
6. **The strong concept crystallizes.** Operator: start from **neutral** real
|
||||
nature footage and let the machine **alter it toward the knob state** — "a great
|
||||
expression of how machines alter our experience, good and bad." Established the
|
||||
per-axis mapping (Left = analytical overlay; Right = generative v2v dissolve;
|
||||
Dark/Light = color grade), the **substrate-vs-overlay composition rule**, and the
|
||||
"whole-brain" corner (feeling, *labeled*).
|
||||
7. **Control panel + i18n.** Operator added a 7-way content dial (Off/White
|
||||
Noise/Music/Audio Track/Video/Music+Video/Audio Track+Video), volume + brightness
|
||||
knobs, and a tactile **wooden** panel (engraved symbols, braille, color LEDs,
|
||||
read-aloud button). Designed touch-distinct/engravable symbols. Key finding on
|
||||
the **translation cost**: because the Left **labels are a runtime overlay**, the
|
||||
v2v renders once (language-agnostic) and supporting *every* language is ~free on
|
||||
the video — only cheap text translation + TTS. (Baking labels in would multiply
|
||||
video cost × #languages — the avoided landmine.)
|
||||
8. **Mood color grade.** Operator: Light = yellow / white negative space; center =
|
||||
raw ungraded video; Dark = blue / black negative space. (First draft mis-set
|
||||
Dark=red and center=grey; operator corrected → Dark = melancholy **blue** not
|
||||
alarm red; center = **raw video**, no grade.)
|
||||
9. **Wrote the spec.** Branched `feature/machine-altered-perception-spec` off main,
|
||||
wrote `docs/superpowers/specs/2026-06-05-machine-altered-perception-design.md`
|
||||
(15 sections), committed, self-reviewed; operator reviewed and gave 4
|
||||
corrections (center=raw, add Music+Video → 7-way, audio-alteration deferred,
|
||||
red gone) → applied, commit amended to `c5952c6`.
|
||||
10. **Wrap.** Operator chose to wrap the discovery session here (spec is the
|
||||
artifact; build later). Pushed branch; first PR-creation attempt was **blocked
|
||||
by the auto-mode classifier** (treated as routing around PR authorization) —
|
||||
surfaced it rather than working around. Operator then explicitly authorized
|
||||
opening + merging the PR → **PR #4 opened and merged to `main`** (merge commit
|
||||
`77746e4`, branch deleted), local `main` fast-forwarded.
|
||||
|
||||
## Cut state (end of session)
|
||||
|
||||
| Item | State |
|
||||
|---|---|
|
||||
| Design spec | **Merged to `main`** — `docs/superpowers/specs/2026-06-05-machine-altered-perception-design.md` |
|
||||
| Branch commit | `c5952c6` (spec, amended with review fixes) |
|
||||
| Merge commit | `77746e4` (PR #4), feature branch deleted |
|
||||
| `main` | fast-forwarded to `77746e4` (local + origin) |
|
||||
| Roadmap | unchanged on disk; spec §13 describes how sub-projects 2/3/4 + a new offline v2v pipeline are reshaped (a roadmap-edit pass is future work) |
|
||||
| Memory | `ai-generated-content-thesis-pivot.md` (full design rationale + status) + `MEMORY.md` index updated |
|
||||
|
||||
## What lands on the operator's plate
|
||||
|
||||
- Nothing blocking. The spec is canonical and merged.
|
||||
- Optional future passes the spec itself lists (§14): pano resolution strategy,
|
||||
negative-space luma key, transform composition order, neutral-base count,
|
||||
language tier, runtime-grading perf on the Pi.
|
||||
- A roadmap-edit pass to reflect the reshaped sub-projects 2/3/4 (the design spec
|
||||
carries it for now).
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
No substantive low-confidence design calls — every design decision (thesis,
|
||||
per-axis mapping, composition rule, color grade, the 7-way dial, the panel) was
|
||||
operator-confirmed in-session. Two mechanical judgment calls worth flagging:
|
||||
|
||||
- **`WGL_APP_SCAN_DEPTH=3` workaround** for the nested-worktree `app.json`
|
||||
ambiguity in `resolve-app.py`. This is a genuine plugin friction (a worktree
|
||||
nested under the main repo makes the resolver ambiguous) — a candidate for
|
||||
`wgl-dev-plugin-feedback` (resolver should skip `.worktrees/`).
|
||||
- **Repurposed the stale `feature/BuildSimulator11` worktree** to a fresh
|
||||
`feature/machine-altered-perception-spec` branch off its HEAD (= main) rather
|
||||
than removing it (harness had cwd anchored there; removal risked breaking the
|
||||
shell).
|
||||
|
||||
## Prompt the operator can paste into the next session
|
||||
|
||||
```
|
||||
/goal Implement sub-project 3 (the player / alteration engine) per docs/ROADMAP.md and the new docs/superpowers/specs/2026-06-05-machine-altered-perception-design.md. Read memory ai-generated-content-thesis-pivot.md first. Build the alteration engine: runtime luma-keyed mood grade (Light=yellow/white → raw → Dark=blue/black), runtime analytical-overlay compositor (multilingual, from string tables), generated white noise, and selection/blending of pre-baked v2v variants over a small neutral base library; resolve the spec §14 open questions (pano resolution, composition order) as you go.
|
||||
```
|
||||
@@ -0,0 +1,134 @@
|
||||
# Session 0006.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Type: coding
|
||||
> Start: 2026-06-05T17-52 (PST) · End: 2026-06-05T18-15 (PST)
|
||||
> Goal: `/goal next` — drive the roadmap to its next frontier item (sub-project 3,
|
||||
> the player / machine-alteration engine), and build it.
|
||||
> Outcome: **Sub-project 3 slice 1 — the pure-logic alteration-engine + player
|
||||
> core — built and MERGED to `main` via PR #5** (merge commit `aeeed66`).
|
||||
> New `player/` package; 56 new tests (189 passed / 2 skipped total).
|
||||
> Sub-project 3 advanced from "next" to "in progress."
|
||||
|
||||
## Plan
|
||||
|
||||
Begin sub-project 3 (Player Runtime + alteration engine) per `docs/ROADMAP.md` §3
|
||||
and the approved machine-altered-perception design (§4 alteration engine, §5 mood
|
||||
grade, §6 7-way content dial, §7 intensity). Sub-project 3 is large (runtime
|
||||
grading + overlay compositing + v2v variant selection + serial input + mpv/GPU +
|
||||
white-noise DSP); this session ships **slice 1 — the pure-logic core** as a new
|
||||
`player/` package, fully unit-tested with all I/O behind injected interfaces,
|
||||
mirroring how sub-project 1 was the pure-logic dependency root. Process:
|
||||
writing-plans → TDD → branch → PR → merge.
|
||||
|
||||
## Launch prompt
|
||||
|
||||
```
|
||||
/goal next — drive the roadmap to its next frontier item.
|
||||
|
||||
Per project memory (session 0005, machine-altered-perception design SPEC merged
|
||||
to main via PR #4), the roadmap frontier is sub-project 3: the player /
|
||||
machine-alteration engine. This coding session builds that.
|
||||
```
|
||||
|
||||
## Pre-session state
|
||||
|
||||
- `main` @ `77746e4` locally (behind `origin/main` by 2 — session 0005's finalized
|
||||
transcript + this session's claim placeholder); fast-forwarded to `origin/main`
|
||||
during init.
|
||||
- Sub-projects 1 & 2 done/merged; design of record = the machine-altered-perception
|
||||
revision (PR #4). No `player/` package and no sub-project-3 plan existed yet.
|
||||
- Launch cwd was the stale, already-merged worktree
|
||||
`.worktrees/feature-BuildSimulator11/` (branch `feature/machine-altered-perception-spec`,
|
||||
remote gone) — same situation as session 0005.
|
||||
|
||||
## Turn-by-turn arc
|
||||
|
||||
1. **Gate / classify.** `/goal next` → unambiguously a coding session (roadmap
|
||||
frontier = sub-project 3 build). Ran `wgl-session-coding-init`.
|
||||
2. **Claim snag (same as 0005, kept in the record).** `resolve-app.py` reported
|
||||
**ambiguous** — the nested worktree's `app.json` discovered alongside the main
|
||||
clone's. Read the resolver to confirm root cause (`find_app_jsons` prunes
|
||||
`.git/node_modules/…` but not `.worktrees/`). Worked around with
|
||||
`WGL_APP_SCAN_DEPTH=4` (prunes the depth-5 worktree copy, keeps the depth-3 main
|
||||
one). Claimed session **0006**, type coding, at `e694489`. Filed a plugin-feedback
|
||||
note for the recurring gap (`feedback/2026-06-05T18-13-resolver-nested-worktree-ambiguous.md`).
|
||||
3. **Baseline + branch.** Fast-forwarded the main clone; confirmed PR #4 merged;
|
||||
created `feature/player-alteration-core` off `origin/main` in the worktree.
|
||||
4. **Read the design.** Read ROADMAP §3 + the machine-altered-perception spec
|
||||
(§4 alteration engine, §5 mood grade, §6 7-way dial, §7 intensity), and the
|
||||
existing `hef/` conventions (frozen dataclasses, pure modules, heavy unit tests).
|
||||
5. **Scoped the session → slice 1.** Sub-project 3 is too large for one session;
|
||||
chose the pure-logic core (controls model, content-dial resolver, alteration
|
||||
render-plan, player state machine) with all I/O behind injected interfaces, and
|
||||
deferred the renderer/serial/white-noise/v2v/catalog slices (named in the plan).
|
||||
6. **Surfaced a spec ambiguity (Deferred decision).** §3 "(2,2,2,2) neutral" vs
|
||||
§4.2 (Left/Right stack as independent layers) vs §5 (mood center = identity)
|
||||
cannot all be literally true for four independent knobs. Resolved with a
|
||||
swappable calibration: brain `value/4`, mood `(light−dark)/4`; flagged for
|
||||
operator confirm.
|
||||
7. **writing-plans.** Wrote `docs/superpowers/plans/2026-06-05-player-alteration-core.md`
|
||||
(6 TDD tasks, full code + tests, self-review against the spec).
|
||||
8. **TDD implementation.** Red→green→commit per module: `player/controls.py`
|
||||
(Controls, validation, parse), `player/content.py` (§6 7-way table),
|
||||
`player/alteration.py` (RenderPlan: ColorGrade/AnalyticalOverlay/Restyle +
|
||||
calibration helpers), `player/state.py` (Player state machine + Transition
|
||||
kinds). Registered the package in `pyproject.toml`; updated ROADMAP §3.
|
||||
9. **Verify.** Full suite green: **189 passed, 2 skipped** (the opt-in ffprobe
|
||||
tests), 56 of them new player tests. No regressions.
|
||||
10. **Ship.** Pushed the branch; created **PR #5** and merged it via the Gitea API
|
||||
helper (merge commit `aeeed66`); synced the main clone; deleted the remote
|
||||
feature branch.
|
||||
11. **Wrap.** Filed plugin feedback, updated memory, finalized.
|
||||
|
||||
## Cut state
|
||||
|
||||
- `main` @ `aeeed66` (PR #5 merged). `player/` package present: `controls.py`,
|
||||
`content.py`, `alteration.py`, `state.py` + 4 test files. Full suite 189 passed /
|
||||
2 skipped.
|
||||
- Sub-project 3 = **⏳ in progress**. Slice 1 done; remaining slices listed in
|
||||
ROADMAP §3 and `[[sub-project-3-player-progress]]`.
|
||||
- Working tree clean. Remote feature branch deleted; the local worktree remains on
|
||||
the now-merged `feature/player-alteration-core` branch (harmless).
|
||||
|
||||
## Deferred decisions (operator plate)
|
||||
|
||||
Two low-confidence calls made autonomously this session — both flagged for operator
|
||||
confirmation:
|
||||
|
||||
1. **Knob→strength calibration (§3 vs §4.2/§5 conflict).** §3 says "(2,2,2,2) is
|
||||
neutral," but §4.2 (Left/Right stack as independent layers: overlay vs substrate)
|
||||
and §5 (mood center = identity) conflict with that for four independent physical
|
||||
knobs. Implemented: brain knobs `strength = value/4` (0 = off, 4 = max — full
|
||||
range, honors §4.2 stacking), mood `tone = (light − dark)/4` (equal dark/light →
|
||||
identity, honors §5). Under this the un-altered base is `(0,0,·,·)` with
|
||||
`dark==light`, **not** `(2,2,2,2)` — read as a vestige of the old coordinate-grid
|
||||
*center*. The calibration is three one-line helpers in `player/alteration.py`;
|
||||
flipping to a "centered at 2 = no push" convention is a localized change that
|
||||
leaves the RenderPlan shape and all downstream logic untouched. **Recommend
|
||||
operator confirm the intended panel UX.**
|
||||
2. **Volume/Brightness granularity.** Modeled as `0..4` ints for uniformity with the
|
||||
experience knobs and the Arduino's `0..4` quantization (roadmap §4). The spec
|
||||
calls them "levels" without fixing granularity; revisit if the panel warrants
|
||||
finer steps.
|
||||
|
||||
## Next-session prompt
|
||||
|
||||
The roadmap frontier is now the remaining sub-project-3 slices. Read
|
||||
`[[sub-project-3-player-progress]]` and the slice-1 plan first. Two strong
|
||||
candidates for the next slice — the **runtime renderer** (makes the core visible)
|
||||
or the **serial framing contract + input adapter** (unblocks sub-project 4 in
|
||||
parallel):
|
||||
|
||||
```
|
||||
/goal Sub-project 3 slice 2 — settle the 3⇄4 serial framing contract and build the
|
||||
USB-serial / keyboard input adapter that feeds the player a `Controls` stream
|
||||
(unblocks sub-project 4), per docs/ROADMAP.md §3 and docs/superpowers/plans/2026-06-05-player-alteration-core.md.
|
||||
Alternatively start the runtime renderer (mpv/ffmpeg + grade/overlay). First
|
||||
confirm the open knob→strength calibration decision (§3 vs §4.2/§5).
|
||||
```
|
||||
|
||||
Gotcha to carry forward: running from the nested `.worktrees/…` checkout breaks
|
||||
`resolve-app.py` (ambiguous app.json) — run from the main clone, or use
|
||||
`WGL_APP_SCAN_DEPTH=4` on claim and explicit `--sessions-*` flags on publish, until
|
||||
the plugin fix lands.
|
||||
@@ -0,0 +1,101 @@
|
||||
# Session 0007.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Date: 2026-06-06 (PST) · 14:12 → 17:57
|
||||
> Type: coding
|
||||
> Goal: continue the roadmap; reframed by the operator to **simulator-first** —
|
||||
> bring the slice-1 alteration engine into the simulator so the experience can be
|
||||
> tuned before any hardware.
|
||||
> Outcome: **design spec written, committed, and pushed** on branch
|
||||
> `feature/simulator-alteration-preview`. No code changes. Implementation deferred
|
||||
> to the next session (design + implementation to ship as one PR).
|
||||
|
||||
## Plan
|
||||
|
||||
Bring the alteration engine into the simulator (scope: tune the look), per
|
||||
`docs/superpowers/specs/2026-06-06-simulator-alteration-preview-design.md`:
|
||||
- Python-canonical engine, thin browser renderer.
|
||||
- Dark/Light = live runtime color grade; Left/Right = 5×5 grid of pre-baked
|
||||
authored variant clips selected by coordinate (24 videos/base clip).
|
||||
- Revises design §4.3/§10: HUD baked into variant videos (authorial precision)
|
||||
rather than runtime overlay — trades away near-free i18n.
|
||||
- Engine reconciliation: parameterize `Calibration`, add `VariantRef`, slim
|
||||
`RenderPlan` (drop runtime `AnalyticalOverlay`/`Restyle`); `state.py` crossfade
|
||||
on variant change.
|
||||
- Simulator: retire selection X-ray + `/api/select`; add `/api/alteration` +
|
||||
`/api/clips` + variant manifest; placeholder-variant generator.
|
||||
|
||||
## Pre-session state
|
||||
|
||||
- `main` at `5290785`, clean and pushed. Sub-projects 1 & 2 done; sub-project 3
|
||||
(Player Runtime) in progress — slice 1 (pure-logic `player/` core) merged via
|
||||
PR #5 (session 0006).
|
||||
- A **stale nested worktree** (`.worktrees/feature-BuildSimulator11`, branch
|
||||
`feature/player-alteration-core`, already merged) was present and breaking the
|
||||
session resolver ("ambiguous app.json"), exactly as the session-0006 memory
|
||||
gotcha predicted.
|
||||
|
||||
## Turn-by-turn arc
|
||||
|
||||
1. **Session gate.** Opened with "What's next?" → classified as a coding session;
|
||||
ran `wgl-session-coding-init`.
|
||||
2. **Baseline cleanup.** Claim dry-run failed on the resolver ambiguity. Verified
|
||||
the stale worktree's branch was fully merged + clean, removed the worktree and
|
||||
branch, and deleted the empty `.worktrees/` dir. Tree back to clean `main`.
|
||||
3. **Claimed session 0007** (no other sessions in flight).
|
||||
4. **Operator steer:** "only design things that will run in the simulator; get
|
||||
everything working the way we like in the simulator before hardware." Saved as
|
||||
a `feedback` memory ([[simulator-first-before-hardware]]).
|
||||
5. **Discovered** the simulator (`simulator/`, built session 0004) is fully
|
||||
decoupled from `player/` — it exercises the OLD *selection* model and has no
|
||||
alteration surface. That gap became the work.
|
||||
6. **Brainstorming** (with the visual companion). Decisions, one at a time:
|
||||
scope = tune the alteration look; medium = short looping video; Right restyle =
|
||||
labeled stand-in shader (swappable for real variants); calibration =
|
||||
live-adjustable curves; architecture = **A, Python-canonical**; integration =
|
||||
new view, **retire the selection X-ray**.
|
||||
7. **Interactive look mockup** (browser): a real nature image with the 4 knobs as
|
||||
live sliders. Operator confirmed Dark/Light read well, but said for Left/Right
|
||||
they'll **author videos with the overlay baked in** for precise HUD control.
|
||||
8. **Surfaced the tradeoff:** baking the HUD reverses design §4.3/§10's near-free
|
||||
i18n. Operator chose **precision wins**. Confirmed the variant grid as **full
|
||||
5×5 = 24 authored clips per base** (shown as a grid mockup).
|
||||
9. **Revised model** presented and approved: base clip + variant manifest;
|
||||
`RenderPlan = {grade, variant}`; runtime overlay/restyle layers retired;
|
||||
placeholder-variant bootstrapping via ffmpeg.
|
||||
10. **Wrote the spec**, self-reviewed, committed on a feature branch.
|
||||
11. Operator: "do [implementation] next session. finalize this one." →
|
||||
`wgl-session-finalize`.
|
||||
|
||||
## Cut state (end of session)
|
||||
|
||||
| Repo | Branch | Commit | State |
|
||||
|---|---|---|---|
|
||||
| human-experience-filter-art | `feature/simulator-alteration-preview` | `3ef21fb` | pushed to origin, **not merged** |
|
||||
|
||||
- `docs/superpowers/specs/2026-06-06-simulator-alteration-preview-design.md` —
|
||||
new, committed.
|
||||
- `main` unchanged at `5290785`.
|
||||
- Working tree clean. Visual-companion server stopped; `.superpowers/` gitignored.
|
||||
- No tests run (no code changed).
|
||||
|
||||
## What lands on the operator's plate
|
||||
|
||||
- **Author the 24 variant videos** per base clip (the Left×Right grid), with HUD
|
||||
baked in. The simulator will consume them via the manifest; placeholder variants
|
||||
cover the gap until then.
|
||||
- **Deferred decisions** (also surfaced in chat):
|
||||
- *knob→strength calibration* — unresolved since session 0006; will be settled
|
||||
by eye in the simulator's calibration panel next session, then baked into
|
||||
`DEFAULT_CALIBRATION`.
|
||||
- *grade tints baked HUD* — accepted under "precision wins"; revisit only if it
|
||||
reads badly once real authored clips exist.
|
||||
|
||||
## Prompt the operator can paste into the next session
|
||||
|
||||
```
|
||||
/goal Implement the simulator alteration preview on branch feature/simulator-alteration-preview, per docs/superpowers/specs/2026-06-06-simulator-alteration-preview-design.md — begin with the writing-plans skill, then build: parameterize Calibration + add VariantRef and slim RenderPlan in player/, add /api/alteration + /api/clips + simulator/clips.py variant manifest, rewrite the simulator UI as the player preview, retire the selection X-ray + /api/select, add the placeholder-variant generator, and update tests + USER_GUIDE + ROADMAP §3 + the parent design §4.3/§10 pointer.
|
||||
```
|
||||
|
||||
(Or resume with `/goal next` — the `Next /goal:` field is stored in memory
|
||||
`sub-project-3-player-progress.md`.)
|
||||
@@ -0,0 +1,102 @@
|
||||
# Session 0008.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Start: 2026-06-07T19-42 (PST)
|
||||
> End: 2026-06-07T22-37 (PST)
|
||||
> Type: spec
|
||||
> Status: **FINALIZED**
|
||||
|
||||
## Launch prompt
|
||||
|
||||
Session opened as `wgl-session-none` (research errand: "Let's find a great public
|
||||
domain nature video for this project"), then upgraded mid-session to a **spec**
|
||||
session once the work became tracked. Operator chose "Spec session, comprehensive":
|
||||
fold the session's POC findings into the design AND resolve the open cosmic-zoom
|
||||
structure fork.
|
||||
|
||||
## Plan
|
||||
|
||||
Develop a design revision to the machine-altered-perception design, grounded in a
|
||||
local POC run this session: (1) Right-axis alteration pipeline; (2) content
|
||||
structure (cosmic-zoom fork); (3) strictly-PD sourcing.
|
||||
|
||||
## Pre-state
|
||||
|
||||
- On `feature/simulator-alteration-preview` (session 0007's unmerged design), clean
|
||||
tree; `main` at `5290785`.
|
||||
- Catalog empty; `tools/ingest/internet_archive.py` is the only wired fetcher.
|
||||
- No ML stack, no ffmpeg in the venv (pure-stdlib project).
|
||||
|
||||
## Session arc (uncurated)
|
||||
|
||||
1. **PD nature-video research.** Surveyed pools and verified licenses against the
|
||||
actual metadata, not marketing. Key finding: **Pexels / Pixabay / Mitch Martinez
|
||||
"free 4K" are royalty-free but NOT public domain** (restrict redistribution,
|
||||
retain copyright) — exactly the trap the ingest tool's "no explicit license →
|
||||
assume PD, verify" flag exists for. Genuinely-PD: NASA/Hubble (cosmos), **NOAA
|
||||
Ocean Exploration** (deep sea, global), **NPS/USGS** (US land). Wikimedia nature
|
||||
4K timelapses are mostly CC-BY, not PD.
|
||||
|
||||
2. **Operator pivot → "cosmic zoom".** Operator proposed a Powers-of-Ten journey
|
||||
(space → continents → birds → ocean → abyss → microscopic → cosmos). Brainstormed
|
||||
the thesis tension (a scale-journey carries built-in awe vs. the "neutral base"
|
||||
thesis) and the cost (per-base pre-bake × altitudes). Surfaced that the *ends* of
|
||||
the zoom are strict-PD-rich; the terrestrial *middle* (birds, non-US land) is the
|
||||
CC-BY soft spot.
|
||||
|
||||
3. **"Can this run locally?" → POC.** Operator's machine: **Mac mini M4 Pro, 64 GB,
|
||||
16-core GPU.** Built a throwaway POC in `~/hef-poc/` (outside the repo).
|
||||
- *Wrong turns:* `brew install ffmpeg` and `pip install` were **denied by the
|
||||
harness** (it blocks package installs) — switched to venv-local `imageio-ffmpeg`
|
||||
run by the operator via `!`. zsh **doesn't word-split** unquoted `$EARGS` →
|
||||
mangled encoder flags; inlined them. sd-turbo img2img **crashed** ("reshape
|
||||
tensor of 0 elements") because `int(steps×strength)=int(2×0.45)=0` denoise steps
|
||||
→ guarded to ≥1.
|
||||
- *Results on an 8s/1080p clip:* deterministic **Dark/Light/Left** grades/overlay
|
||||
~2.4s each (~3× faster than realtime, runtime-capable). **Right** painterly
|
||||
restyle (SD img2img on MPS) ~3.4 min/clip and **flickers badly**.
|
||||
|
||||
4. **Flicker is disqualifying.** Operator: "crazy and disorienting … this project is
|
||||
meant to be peaceful." Prototyped two fixes: (a) a **deterministic** soft-dreamy
|
||||
filter (smartblur + RGB bloom — first attempt had a magenta cast from blending on
|
||||
YUV chroma planes; fixed by blending in RGB), ~5s, zero flicker by construction;
|
||||
(b) **optical-flow keyframe propagation** (EbSynth principle; genuine ebsynth is
|
||||
NVIDIA/Windows so implemented with OpenCV Farneback + the diffusers pipeline),
|
||||
~2.7 min/clip, **calm**. Operator chose **AI + flow**.
|
||||
|
||||
5. **Spec session (comprehensive).** Upgraded the session via
|
||||
`wgl-session-spec-init` → claimed 0008. Resolved the cosmic-zoom fork: operator
|
||||
chose a **small NEUTRAL "scales of nature" library** (not a single stitched film).
|
||||
Then operator added the **infinite-zoom ring** (AI zoom transitions between
|
||||
scales, micro→cosmos wraparound) and the **infinitely-turnable endless encoder**.
|
||||
Probed i18n feasibility → **§1.2**: Left HUD is a Pi-rendered **runtime overlay**
|
||||
(Pango/HarfBuzz + Noto, annotation-track + per-language string tables), NOT a baked
|
||||
per-language video.
|
||||
- Wrote `docs/superpowers/specs/2026-06-07-scales-library-and-right-axis-pipeline-design.md`,
|
||||
committed on `feature/scales-library-right-axis`.
|
||||
|
||||
## Cut state (what landed)
|
||||
|
||||
- **PR #6 merged to `main`** (merge `42a72fe`): the design revision doc.
|
||||
- No spec-RFC submission: this app keeps specs in-repo (`app.json` `contains:["specs"]`),
|
||||
so `submit-spec.sh` is N/A — surfaced, not dropped.
|
||||
- POC artifacts left in `~/hef-poc/` (throwaway, outside repo): `restyle.py`,
|
||||
`flow_restyle.py`, and the comparison clips/contact sheets.
|
||||
- Memory updated: `sub-project-3-player-progress.md` (+ `MEMORY.md` index).
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
- **Left-HUD treatment conflict (low confidence — flag).** 0008 §1.2 specifies the
|
||||
Left HUD as a runtime Pango/HarfBuzz overlay (to keep i18n near-free, per parent
|
||||
§10). This **reverses session 0007's decision** to bake the HUD into the 5×5
|
||||
variant grid for authorial precision. I recommended the runtime-overlay path
|
||||
following the operator's i18n question without flagging the 0007 reversal at the
|
||||
time. `main` now carries the runtime-overlay position; the unmerged
|
||||
`feature/simulator-alteration-preview` carries baked-HUD. **Reconciliation deferred
|
||||
to next session** (pick one, or hybrid: authored positions + runtime-shaped text).
|
||||
|
||||
## Next /goal
|
||||
|
||||
```
|
||||
/goal Reconcile the 0007 simulator-alteration-preview design (feature/simulator-alteration-preview, UNMERGED) with the merged 0008 scales-library + flow-stabilized Right-axis design — resolve the Left-HUD conflict (baked-into-5×5-grid vs runtime Pango/HarfBuzz overlay) FIRST — then writing-plans → build the simulator-first slice: deterministic Dark/Light/Left + a flow-stabilized Right restyle over ONE neutral scale clip wired into the simulator. Defer Pi renderer, endless-encoder/serial, and AI zoom-transitions per simulator-first.
|
||||
```
|
||||
@@ -0,0 +1,130 @@
|
||||
# Session 0009.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Start: 2026-06-07T22-41 (PST)
|
||||
> End: 2026-06-07T23-03 (PST)
|
||||
> Type: coding
|
||||
> Status: **FINALIZED**
|
||||
|
||||
## Launch prompt
|
||||
|
||||
Opened with `/goal next` — resume the goal recorded at the 0008 finalize. The
|
||||
session gate resolved the stored `Next /goal:` from memory:
|
||||
|
||||
> Reconcile the 0007 simulator-alteration-preview design (UNMERGED) with the
|
||||
> merged 0008 scales-library + flow-stabilized Right-axis design — resolve the
|
||||
> Left-HUD conflict (baked-into-5×5-grid vs runtime Pango/HarfBuzz overlay) FIRST
|
||||
> — then writing-plans → build the simulator-first slice: deterministic
|
||||
> Dark/Light/Left + a flow-stabilized Right restyle over ONE neutral scale clip
|
||||
> wired into the simulator. Defer Pi renderer, endless-encoder/serial, AI
|
||||
> zoom-transitions.
|
||||
|
||||
## Plan
|
||||
|
||||
Brainstorm the reconciliation (resolve Left-HUD first) → write a unified design
|
||||
doc → writing-plans → build & merge the simulator-first alteration slice.
|
||||
|
||||
## Pre-state
|
||||
|
||||
- On `main` at `c99a669`, clean tree; ran from the **main clone** (not a nested
|
||||
worktree — avoiding the session-resolver ambiguity gotcha flagged in 0008).
|
||||
- Two unmerged design threads: session-0007's
|
||||
`feature/simulator-alteration-preview` (baked-HUD 5×5 grid, design doc only, no
|
||||
code) vs. session-0008's merged scales-library/right-axis design (runtime-overlay
|
||||
HUD). The Left-HUD conflict between them was the thing to resolve.
|
||||
- Slice-1 engine (`player/`) on `main`: `RenderPlan {grade, overlay, restyle}` with
|
||||
a continuous `Restyle.blend` and a runtime `AnalyticalOverlay`. Simulator still on
|
||||
the old *selection* surface (`/api/select`, X-ray, `fixtures.py`).
|
||||
- 0008 POC artifacts present in `~/hef-poc/out/` (outside repo): real `neutral.mp4`
|
||||
base + `right_flow.mp4` flow-stabilized restyle.
|
||||
|
||||
## Session arc (uncurated)
|
||||
|
||||
1. **Claimed 0009** (coding) from the main clone; resolver worked cleanly. Read
|
||||
both specs + memory in full.
|
||||
|
||||
2. **Surfaced the conflict precisely — it was 2-D, not 1-D.** Beyond the Left-HUD
|
||||
rendering question, the two designs disagreed on the *shape of the pre-baked set*:
|
||||
0007 made BOTH Left and Right a 5×5 grid of 24 authored clips; 0008 made only
|
||||
Right pre-baked and Left a runtime overlay. Key realization: **0008 §1.2 already
|
||||
IS the hybrid the operator floated** ("authored box positions + runtime-shaped
|
||||
text") — authored annotation track for layout, runtime shaping for cheap i18n.
|
||||
|
||||
3. **Brainstorming → one operator question.** Asked the single load-bearing fork
|
||||
(Left HUD: runtime-overlay+authored-track vs fully-baked vs defer). Operator chose
|
||||
**runtime overlay + authored track** (the 0008 / hybrid position). Everything else
|
||||
followed from approved material, so I proceeded autonomously.
|
||||
|
||||
4. **Found the engine was already most of the way there.** The merged slice-1 engine
|
||||
already keeps a runtime `AnalyticalOverlay` — only 0007's *unmerged doc* proposed
|
||||
removing it. So the reconciliation was surgical: continuous `Restyle.blend` →
|
||||
discrete `Restyle.variant`; add `AnalyticalOverlay.level`; add a frozen
|
||||
`Calibration`. Wrote the reconciled design doc (brought the 0007 doc onto the
|
||||
branch so its superseded position is preserved + links resolve), committed.
|
||||
|
||||
5. **writing-plans → a full TDD plan** (`docs/superpowers/plans/...`), then executed
|
||||
it task-by-task with executing-plans:
|
||||
- **Task 1–2 (engine):** `Calibration`+`DEFAULT_CALIBRATION` (behavior-preserving),
|
||||
`Restyle.variant`, `AnalyticalOverlay.level`, `render_plan_to_dict`. `state.py`
|
||||
needed no logic change (compares whole `Restyle`). Tests rewritten/green.
|
||||
- **Task 3 (clips):** `simulator/clips.py` manifest model; retired `fixtures.py` +
|
||||
`test_fixtures.py`.
|
||||
- **Task 4 (API):** `/api/alteration` + `/api/clips`; removed `/api/select` +
|
||||
`/api/catalog/meta`. *Wrong turn:* asserted retired POST returns 404, but the
|
||||
static catch-all yields **405** for an unrouted POST — relaxed the assertion to
|
||||
"404 or 405 = gone."
|
||||
- **Task 5 (media):** `sample_media/manifest.json` + `setup_sample_media.py` that
|
||||
copies the real POC `neutral.mp4`→base and `right_flow.mp4`→Right-strength-4 and
|
||||
ffmpeg-blends placeholder strengths 1–3. mp4s gitignored. Ran it — 5 files
|
||||
produced.
|
||||
- **Task 6 (UI):** rewrote `simulator/static/` as the alteration preview (live
|
||||
grade via CSS filters, Right-variant `<video>` crossfade, live SVG Left overlay
|
||||
from the annotation track + string table, calibration panel, RenderPlan readout).
|
||||
- **Task 7 (docs):** parent design §4.3/§10 pointers; ROADMAP slice 2 done +
|
||||
deferred slices; USER_GUIDE simulator section rewritten.
|
||||
- *Environment:* `python` not on PATH; used `.venv/bin/python` throughout.
|
||||
|
||||
6. **Verified end-to-end.** `pytest -q` → **192 passed, 2 skipped**. Booted the sim
|
||||
on a scratch port: `/api/clips` returns the manifest (variant 0→base), the engine
|
||||
plan is correct by eye (left=3→level 3/intensity 0.75, right=4→variant 4,
|
||||
dark=4→tone −1.0), and the **real** `right4.mp4` + base served as `video/mp4`.
|
||||
|
||||
7. **Shipped.** Pushed the branch, created **Gitea PR #7** via the keychain-token API
|
||||
helper, **merged** it (autonomous posture), synced `main`, re-verified tests green
|
||||
on the merged result, deleted my merged feature branch (local + remote).
|
||||
|
||||
## Cut state (what landed)
|
||||
|
||||
- **PR #7 merged to `main`** (merge `554eb50`): the reconciliation design + the built
|
||||
simulator-first alteration slice (engine + simulator + media tooling + docs). 9
|
||||
commits.
|
||||
- `main` green: 192 passed / 2 skipped. Sim verified booting + serving real media.
|
||||
- Memory updated: `sub-project-3-player-progress.md` (+ `MEMORY.md` index) — conflict
|
||||
resolved, slice 2 shipped, new Next /goal.
|
||||
- POC artifacts untouched in `~/hef-poc/` (still the source for `setup_sample_media.py`).
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
- **Brought the 0007 design doc into `main` + intended to delete the superseded
|
||||
branch.** Decided autonomously to carry `2026-06-06-simulator-alteration-preview-design.md`
|
||||
forward (so the reconciliation's links resolve and the superseded position is
|
||||
preserved) and to delete the now-stale `feature/simulator-alteration-preview`.
|
||||
**The branch deletion (`git branch -D` / `push --delete`) was permission-denied by
|
||||
the harness** — left in place. Safe to delete later (its content is in `main`); or
|
||||
the operator may want to keep it. Flagging rather than forcing.
|
||||
- **Merged under autonomous posture without a separate `/code-review`.** TDD + the
|
||||
written plan were the quality gates; no independent review pass was run before
|
||||
merge. Low risk for a slice this size, but noting it.
|
||||
- **Used the POC's Yosemite clip as the sim's sample base.** It's a "forest"-scale
|
||||
neutral clip, good enough to tune the look; framed in the manifest/USER_GUIDE as
|
||||
**look-tuning only, not shipped content**. Strict-PD scale-library sourcing stays a
|
||||
later slice — unaffected.
|
||||
- **`Calibration` defaults are still behavior-preserving, not operator-tuned.** The
|
||||
knob→strength calibration (open since session 0006) is now tunable by eye in the
|
||||
sim but **not yet locked** — that's the next goal.
|
||||
|
||||
## Next /goal
|
||||
|
||||
```
|
||||
/goal Tune the alteration look by eye in the simulator (python simulator/setup_sample_media.py then make sim-local) and LOCK the knob→strength calibration into DEFAULT_CALIBRATION in player/alteration.py (+ a unit test) — settling the open session-0006 calibration decision. While there, judge whether more neutral "scales of nature" base clips + a real multi-strength flow-stabilized Right re-bake are worth doing next vs. moving to scale-ring navigation (endless encoder + AI zoom transitions). Keep deferring Pi renderer + serial/firmware. Read sub-project-3-player-progress memory + docs/superpowers/specs/2026-06-07-reconciled-simulator-alteration-slice-design.md (§8) first.
|
||||
```
|
||||
@@ -0,0 +1,23 @@
|
||||
# Session 0010.0 — Transcript
|
||||
|
||||
> App: human-experience-filter-art
|
||||
> Start: 2026-06-07T23-09 (PST)
|
||||
> Type: coding
|
||||
> Status: **PLACEHOLDER — claimed at session start; finalized at session end.**
|
||||
>
|
||||
> This file reserves session ID 0010 for human-experience-filter-art. The driver replaces this
|
||||
> body with the full transcript and renames the file to its final
|
||||
> SESSION-0010.0-TRANSCRIPT-2026-06-07T23-09--<end>.md form at session end.
|
||||
|
||||
## Launch prompt
|
||||
|
||||
```
|
||||
Tune the alteration look by eye in the simulator (python simulator/setup_sample_media.py then make sim-local) and LOCK the knob→strength calibration into DEFAULT_CALIBRATION in player/alteration.py (+ a unit test) — settling the open session-0006 calibration decision. While there, judge whether more neutral "scales of nature" base clips + a real multi-strength flow-stabilized Right re-bake are worth doing next vs. moving to scale-ring navigation (endless encoder + AI zoom transitions). Keep deferring Pi renderer + serial/firmware. Read sub-project-3-player-progress memory + docs/superpowers/specs/2026-06-07-reconciled-simulator-alteration-slice-design.md (§8) first.
|
||||
|
||||
```
|
||||
|
||||
## Deferred decisions
|
||||
|
||||
_Autonomous-mode low-confidence calls the driver made and would have
|
||||
liked operator input on. Appended as the session runs; surfaced at
|
||||
finalize. Empty if none._
|
||||
@@ -10,5 +10,23 @@
|
||||
},
|
||||
"0004": {
|
||||
"title": ""
|
||||
},
|
||||
"0005": {
|
||||
"title": ""
|
||||
},
|
||||
"0006": {
|
||||
"title": ""
|
||||
},
|
||||
"0007": {
|
||||
"title": ""
|
||||
},
|
||||
"0008": {
|
||||
"title": ""
|
||||
},
|
||||
"0009": {
|
||||
"title": ""
|
||||
},
|
||||
"0010": {
|
||||
"title": ""
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
FROM python:3.11-slim
|
||||
WORKDIR /app
|
||||
COPY pyproject.toml ./
|
||||
COPY hef ./hef
|
||||
COPY tools ./tools
|
||||
COPY simulator ./simulator
|
||||
COPY catalog ./catalog
|
||||
RUN pip install --no-cache-dir -e ".[sim]"
|
||||
EXPOSE 8000
|
||||
CMD ["uvicorn", "simulator.app:app", "--host", "0.0.0.0", "--port", "8000"]
|
||||
@@ -0,0 +1 @@
|
||||
"""Web-based curator's X-ray simulator for the experience filter."""
|
||||
@@ -0,0 +1,99 @@
|
||||
"""FastAPI service: controls -> the real alteration engine -> a RenderPlan.
|
||||
|
||||
The simulator's alteration surface (reconciled slice). It calls the canonical
|
||||
player.alteration.plan_alteration; the browser only renders. The selection-era
|
||||
endpoints (/api/select, /api/catalog/meta) and the X-ray are retired.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from pathlib import Path
|
||||
from typing import Optional
|
||||
|
||||
from fastapi import FastAPI, HTTPException
|
||||
from fastapi.staticfiles import StaticFiles
|
||||
from pydantic import BaseModel, Field
|
||||
|
||||
from hef.selection import Coordinate
|
||||
from player.alteration import (
|
||||
DEFAULT_CALIBRATION,
|
||||
Calibration,
|
||||
plan_alteration,
|
||||
render_plan_to_dict,
|
||||
)
|
||||
from player.content import resolve_content
|
||||
from player.controls import CONTENT_POSITIONS
|
||||
from simulator.clips import load_manifest
|
||||
|
||||
STATIC_DIR = Path(__file__).parent / "static"
|
||||
MEDIA_DIR = Path(__file__).parent / "sample_media"
|
||||
DEFAULT_MANIFEST = MEDIA_DIR / "manifest.json"
|
||||
|
||||
|
||||
class ControlsModel(BaseModel):
|
||||
content: str
|
||||
left: int = Field(ge=0, le=4)
|
||||
right: int = Field(ge=0, le=4)
|
||||
dark: int = Field(ge=0, le=4)
|
||||
light: int = Field(ge=0, le=4)
|
||||
volume: int = Field(ge=0, le=4)
|
||||
brightness: int = Field(ge=0, le=4)
|
||||
|
||||
|
||||
class CalibrationModel(BaseModel):
|
||||
mood_gain: float = 1.0
|
||||
overlay_gain: float = 1.0
|
||||
right_variant_map: list[int] = [0, 1, 2, 3, 4]
|
||||
|
||||
|
||||
class AlterationRequest(BaseModel):
|
||||
controls: ControlsModel
|
||||
calibration: Optional[CalibrationModel] = None
|
||||
|
||||
|
||||
def _load_clips(manifest_path: Optional[Path]):
|
||||
path = Path(manifest_path) if manifest_path else DEFAULT_MANIFEST
|
||||
if path.exists():
|
||||
return load_manifest(path)
|
||||
return []
|
||||
|
||||
|
||||
def create_app(manifest_path: Optional[Path] = None) -> FastAPI:
|
||||
app = FastAPI(title="HEF Alteration Simulator")
|
||||
app.state.clips = _load_clips(manifest_path)
|
||||
|
||||
@app.post("/api/alteration")
|
||||
def api_alteration(req: AlterationRequest):
|
||||
c = req.controls
|
||||
if c.content not in CONTENT_POSITIONS:
|
||||
raise HTTPException(status_code=422, detail=f"invalid content {c.content!r}")
|
||||
coord = Coordinate(c.left, c.right, c.dark, c.light)
|
||||
cal = (
|
||||
Calibration(
|
||||
mood_gain=req.calibration.mood_gain,
|
||||
overlay_gain=req.calibration.overlay_gain,
|
||||
right_variant_map=tuple(req.calibration.right_variant_map),
|
||||
)
|
||||
if req.calibration
|
||||
else DEFAULT_CALIBRATION
|
||||
)
|
||||
plan = plan_alteration(coord, cal)
|
||||
content = resolve_content(c.content)
|
||||
return {
|
||||
"plan": render_plan_to_dict(plan),
|
||||
"content": {"audio_source": content.audio_source, "video": content.video},
|
||||
}
|
||||
|
||||
@app.get("/api/clips")
|
||||
def api_clips():
|
||||
return {"clips": [c.to_dict() for c in app.state.clips]}
|
||||
|
||||
if MEDIA_DIR.exists():
|
||||
app.mount("/media", StaticFiles(directory=MEDIA_DIR), name="media")
|
||||
if STATIC_DIR.exists():
|
||||
app.mount("/", StaticFiles(directory=STATIC_DIR, html=True), name="static")
|
||||
|
||||
return app
|
||||
|
||||
|
||||
app = create_app()
|
||||
@@ -0,0 +1,68 @@
|
||||
"""The base-clip + variant + annotation manifest the simulator renders.
|
||||
|
||||
Replaces simulator/fixtures.py (the selection-era synthetic catalog). Each base
|
||||
clip carries: the raw base file, a map of pre-baked Right-strength variant files
|
||||
(strength 0 is always the raw base), an authored Left annotation track (box +
|
||||
label key + the minimum Left level at which it appears), and per-language string
|
||||
tables. See the reconciled-simulator-alteration-slice design §3.2.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
from dataclasses import dataclass
|
||||
from pathlib import Path
|
||||
from typing import Any
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Clip:
|
||||
id: str
|
||||
title: str
|
||||
base_file: str
|
||||
license: str
|
||||
source: str
|
||||
right_variants: dict # {"1": {"file": ...}, "4": {...}} (no "0")
|
||||
annotations: list # [{"key", "box":[x,y,w,h], "min_level"}, ...]
|
||||
strings: dict # {"en": {key: text}}
|
||||
|
||||
def variant_file(self, strength: int) -> str:
|
||||
"""The video file for a Right strength; 0 and any unauthored strength
|
||||
fall back to the raw base file."""
|
||||
entry = self.right_variants.get(str(strength))
|
||||
return entry["file"] if entry else self.base_file
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
variants = {"0": {"file": self.base_file, "raw": True}}
|
||||
for k, v in self.right_variants.items():
|
||||
variants[k] = v
|
||||
return {
|
||||
"id": self.id,
|
||||
"title": self.title,
|
||||
"base_file": self.base_file,
|
||||
"license": self.license,
|
||||
"source": self.source,
|
||||
"right_variants": variants,
|
||||
"annotations": self.annotations,
|
||||
"strings": self.strings,
|
||||
}
|
||||
|
||||
|
||||
def _clip_from_dict(d: dict[str, Any]) -> Clip:
|
||||
return Clip(
|
||||
id=d["id"],
|
||||
title=d["title"],
|
||||
base_file=d["base_file"],
|
||||
license=d.get("license", ""),
|
||||
source=d.get("source", ""),
|
||||
right_variants=d.get("right_variants", {}),
|
||||
annotations=d.get("annotations", []),
|
||||
strings=d.get("strings", {}),
|
||||
)
|
||||
|
||||
|
||||
def load_manifest(path: str | Path) -> list[Clip]:
|
||||
"""Load the base-clip manifest. Raises FileNotFoundError if missing."""
|
||||
path = Path(path)
|
||||
data = json.loads(path.read_text())
|
||||
return [_clip_from_dict(c) for c in data["clips"]]
|
||||
@@ -0,0 +1,7 @@
|
||||
services:
|
||||
simulator:
|
||||
build:
|
||||
context: ..
|
||||
dockerfile: simulator/Dockerfile
|
||||
ports:
|
||||
- "8000:8000"
|
||||
@@ -0,0 +1,12 @@
|
||||
# Simulator sample media
|
||||
|
||||
`manifest.json` is committed; the `.mp4` binaries are **not** (gitignored). They
|
||||
are look-tuning samples, not shipped installation content.
|
||||
|
||||
Populate them from the session-0008 POC artifacts:
|
||||
|
||||
python simulator/setup_sample_media.py
|
||||
|
||||
This copies `~/hef-poc/out/neutral.mp4` → `forest/base.mp4` and
|
||||
`~/hef-poc/out/right_flow.mp4` → `forest/right4.mp4` (the real flow-stabilized
|
||||
restyle), and generates placeholder strengths `forest/right1..3.mp4`.
|
||||
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"clips": [
|
||||
{
|
||||
"id": "forest",
|
||||
"title": "Yosemite Falls (neutral base, POC sample)",
|
||||
"base_file": "forest/base.mp4",
|
||||
"license": "poc-sample (look-tuning only; not shipped content)",
|
||||
"source": "hef-poc/out/neutral.mp4",
|
||||
"right_variants": {
|
||||
"1": {"file": "forest/right1.mp4", "model": "placeholder"},
|
||||
"2": {"file": "forest/right2.mp4", "model": "placeholder"},
|
||||
"3": {"file": "forest/right3.mp4", "model": "placeholder"},
|
||||
"4": {"file": "forest/right4.mp4", "model": "sd-turbo+farneback-flow"}
|
||||
},
|
||||
"annotations": [
|
||||
{"key": "detected.water", "box": [0.30, 0.10, 0.18, 0.70], "min_level": 1},
|
||||
{"key": "detected.rock_face", "box": [0.05, 0.30, 0.20, 0.55], "min_level": 2},
|
||||
{"key": "detected.conifer", "box": [0.70, 0.20, 0.22, 0.45], "min_level": 3},
|
||||
{"key": "measure.flow_rate", "box": [0.34, 0.55, 0.14, 0.08], "min_level": 4}
|
||||
],
|
||||
"strings": {
|
||||
"en": {
|
||||
"detected.water": "flowing water",
|
||||
"detected.rock_face": "granite face",
|
||||
"detected.conifer": "conifer stand",
|
||||
"measure.flow_rate": "~2.1 m³/s"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
"""Populate simulator/sample_media/forest/ from the session-0008 POC artifacts.
|
||||
|
||||
Copies the real neutral base + the real flow-stabilized Right restyle out of
|
||||
~/hef-poc/out/, and generates placeholder intermediate Right strengths (1..3) by
|
||||
blending the base toward the real restyle with ffmpeg. The media binaries are
|
||||
gitignored; only the manifest is committed. Sample footage is for look-tuning
|
||||
only, not shipped content.
|
||||
|
||||
Usage: python simulator/setup_sample_media.py
|
||||
Requires: ffmpeg on PATH (or `pip install imageio-ffmpeg`), and ~/hef-poc/out/.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import shutil
|
||||
import subprocess
|
||||
from pathlib import Path
|
||||
|
||||
POC = Path.home() / "hef-poc" / "out"
|
||||
DEST = Path(__file__).parent / "sample_media" / "forest"
|
||||
|
||||
|
||||
def _ffmpeg() -> str:
|
||||
if shutil.which("ffmpeg"):
|
||||
return "ffmpeg"
|
||||
import imageio_ffmpeg
|
||||
return imageio_ffmpeg.get_ffmpeg_exe()
|
||||
|
||||
|
||||
def main() -> None:
|
||||
DEST.mkdir(parents=True, exist_ok=True)
|
||||
base = DEST / "base.mp4"
|
||||
right4 = DEST / "right4.mp4"
|
||||
shutil.copyfile(POC / "neutral.mp4", base)
|
||||
shutil.copyfile(POC / "right_flow.mp4", right4)
|
||||
ff = _ffmpeg()
|
||||
# Placeholder strengths 1..3: opacity-blend base toward the real restyle.
|
||||
for strength, alpha in ((1, 0.25), (2, 0.5), (3, 0.75)):
|
||||
out = DEST / f"right{strength}.mp4"
|
||||
subprocess.run(
|
||||
[ff, "-y", "-i", str(base), "-i", str(right4),
|
||||
"-filter_complex",
|
||||
f"[1:v]format=yuva444p,colorchannelmixer=aa={alpha}[top];"
|
||||
f"[0:v][top]overlay=shortest=1[v]",
|
||||
"-map", "[v]", "-an", str(out)],
|
||||
check=True,
|
||||
)
|
||||
print(f"generated {out.name} (alpha {alpha})")
|
||||
print(f"sample media ready in {DEST}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -0,0 +1,105 @@
|
||||
// Thin renderer: post controls+calibration -> RenderPlan; render grade, Right
|
||||
// variant crossfade, and the live Left overlay. All math stays in Python.
|
||||
const $ = (id) => document.getElementById(id);
|
||||
const vid = $("vid"), tint = $("tint"), overlay = $("overlay"), black = $("black"), readout = $("readout");
|
||||
|
||||
let clip = null; // active clip manifest entry
|
||||
let currentVariant = -1; // last loaded Right strength
|
||||
|
||||
async function loadClips() {
|
||||
const data = await (await fetch("/api/clips")).json();
|
||||
clip = data.clips[0] || null;
|
||||
}
|
||||
|
||||
function mediaUrl(file) { return "/media/" + file; }
|
||||
|
||||
function variantFile(strength) {
|
||||
const v = clip.right_variants[String(strength)];
|
||||
return v ? v.file : clip.base_file;
|
||||
}
|
||||
|
||||
function applyGrade(tone) {
|
||||
// Light: warm + brighten (sepia). Dark: cool + darken via a multiply-blended
|
||||
// blue wash (#tint) that lifts shadows toward blue while keeping natural
|
||||
// greens — the peaceful POC dark look, NOT a full-frame hue spin.
|
||||
const warm = tone > 0 ? tone : 0, cool = tone < 0 ? -tone : 0;
|
||||
const bright = 1 + 0.25 * warm - 0.35 * cool;
|
||||
const sat = 1 + 0.15 * warm - 0.30 * cool;
|
||||
vid.style.filter =
|
||||
`brightness(${bright.toFixed(3)}) saturate(${sat.toFixed(3)}) ` +
|
||||
`sepia(${(warm * 0.5).toFixed(3)})`;
|
||||
tint.style.opacity = (cool * 0.6).toFixed(3);
|
||||
}
|
||||
|
||||
function loadVariant(strength) {
|
||||
if (strength === currentVariant) return;
|
||||
currentVariant = strength;
|
||||
vid.style.opacity = "0";
|
||||
setTimeout(() => {
|
||||
vid.src = mediaUrl(variantFile(strength));
|
||||
vid.play().catch(() => {});
|
||||
vid.style.opacity = "1";
|
||||
}, 150);
|
||||
}
|
||||
|
||||
function renderOverlay(level, intensity) {
|
||||
overlay.innerHTML = "";
|
||||
if (!clip || level <= 0) { overlay.style.opacity = "0"; return; }
|
||||
overlay.style.opacity = String(intensity);
|
||||
const strings = (clip.strings && clip.strings.en) || {};
|
||||
for (const a of clip.annotations) {
|
||||
if (a.min_level > level) continue;
|
||||
const [x, y, w, h] = a.box.map((n) => n * 100);
|
||||
const rect = document.createElementNS("http://www.w3.org/2000/svg", "rect");
|
||||
rect.setAttribute("x", x); rect.setAttribute("y", y);
|
||||
rect.setAttribute("width", w); rect.setAttribute("height", h);
|
||||
rect.setAttribute("class", "anno-box");
|
||||
overlay.appendChild(rect);
|
||||
const text = document.createElementNS("http://www.w3.org/2000/svg", "text");
|
||||
text.setAttribute("x", x + 0.5); text.setAttribute("y", Math.max(y - 0.5, 2));
|
||||
text.setAttribute("class", "anno-label");
|
||||
text.textContent = strings[a.key] || a.key;
|
||||
overlay.appendChild(text);
|
||||
}
|
||||
}
|
||||
|
||||
function controls() {
|
||||
return {
|
||||
content: $("content").value,
|
||||
left: +$("left").value, right: +$("right").value,
|
||||
dark: +$("dark").value, light: +$("light").value,
|
||||
volume: 2, brightness: 2,
|
||||
};
|
||||
}
|
||||
|
||||
function calibration() {
|
||||
return { mood_gain: +$("mood_gain").value, overlay_gain: +$("overlay_gain").value,
|
||||
right_variant_map: [0, 1, 2, 3, 4] };
|
||||
}
|
||||
|
||||
let timer = null;
|
||||
async function update() {
|
||||
const resp = await fetch("/api/alteration", {
|
||||
method: "POST", headers: { "content-type": "application/json" },
|
||||
body: JSON.stringify({ controls: controls(), calibration: calibration() }),
|
||||
});
|
||||
if (!resp.ok) { readout.textContent = "invalid: " + resp.status; return; }
|
||||
const data = await resp.json();
|
||||
readout.textContent = JSON.stringify(data, null, 2);
|
||||
if (!data.content.video) { black.classList.remove("hidden"); return; }
|
||||
black.classList.add("hidden");
|
||||
applyGrade(data.plan.grade.tone);
|
||||
loadVariant(data.plan.restyle.variant);
|
||||
renderOverlay(data.plan.overlay.level, data.plan.overlay.intensity);
|
||||
}
|
||||
|
||||
function debounced() { clearTimeout(timer); timer = setTimeout(update, 80); }
|
||||
|
||||
async function main() {
|
||||
await loadClips();
|
||||
for (const id of ["content", "left", "right", "dark", "light", "mood_gain", "overlay_gain"]) {
|
||||
$(id).addEventListener("input", debounced);
|
||||
}
|
||||
update();
|
||||
}
|
||||
main();
|
||||
@@ -0,0 +1,57 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>HEF — Alteration Simulator</title>
|
||||
<link rel="stylesheet" href="/style.css" />
|
||||
</head>
|
||||
<body>
|
||||
<header><h1>Human Experience Filter — Alteration Preview</h1></header>
|
||||
<main>
|
||||
<section class="stage">
|
||||
<div class="screen">
|
||||
<video id="vid" loop muted playsinline></video>
|
||||
<div id="tint"></div>
|
||||
<svg id="overlay" viewBox="0 0 100 100" preserveAspectRatio="none"></svg>
|
||||
<div id="black" class="black hidden"></div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="panel">
|
||||
<fieldset>
|
||||
<legend>Content dial</legend>
|
||||
<select id="content">
|
||||
<option value="video">video</option>
|
||||
<option value="audio_video">audio + video</option>
|
||||
<option value="music_video">music + video</option>
|
||||
<option value="off">off (black)</option>
|
||||
<option value="white_noise">white noise (no video)</option>
|
||||
<option value="music">music (no video)</option>
|
||||
<option value="audio_track">audio track (no video)</option>
|
||||
</select>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>Experience knobs (0–4)</legend>
|
||||
<label>Left (analytical) <input type="range" id="left" min="0" max="4" value="0" /></label>
|
||||
<label>Right (dreamlike) <input type="range" id="right" min="0" max="4" value="0" /></label>
|
||||
<label>Dark <input type="range" id="dark" min="0" max="4" value="0" /></label>
|
||||
<label>Light <input type="range" id="light" min="0" max="4" value="0" /></label>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>Calibration</legend>
|
||||
<label>mood gain <input type="range" id="mood_gain" min="0" max="2" step="0.05" value="1" /></label>
|
||||
<label>overlay gain <input type="range" id="overlay_gain" min="0" max="2" step="0.05" value="1" /></label>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>RenderPlan readout</legend>
|
||||
<pre id="readout">—</pre>
|
||||
</fieldset>
|
||||
</section>
|
||||
</main>
|
||||
<script src="/app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,25 @@
|
||||
* { box-sizing: border-box; }
|
||||
body { margin: 0; font: 14px/1.4 system-ui, sans-serif; background: #111; color: #eee; }
|
||||
header { padding: 0.6rem 1rem; background: #000; }
|
||||
h1 { font-size: 1rem; margin: 0; font-weight: 600; }
|
||||
main { display: flex; gap: 1rem; padding: 1rem; flex-wrap: wrap; }
|
||||
.stage { flex: 1 1 640px; }
|
||||
.screen { position: relative; width: 100%; aspect-ratio: 16 / 9; background: #000;
|
||||
border-radius: 6px; overflow: hidden; }
|
||||
#vid { width: 100%; height: 100%; object-fit: cover; transition: opacity 0.15s ease; }
|
||||
#tint { position: absolute; inset: 0; pointer-events: none; opacity: 0;
|
||||
background: #28425f; mix-blend-mode: multiply;
|
||||
transition: opacity 0.2s ease; }
|
||||
#overlay { position: absolute; inset: 0; width: 100%; height: 100%;
|
||||
pointer-events: none; transition: opacity 0.2s ease; }
|
||||
.anno-box { fill: none; stroke: #6cf; stroke-width: 0.4; vector-effect: non-scaling-stroke; }
|
||||
.anno-label { fill: #6cf; font-size: 3px; font-family: monospace; }
|
||||
.black { position: absolute; inset: 0; background: #000; }
|
||||
.hidden { display: none; }
|
||||
.panel { flex: 0 0 280px; display: flex; flex-direction: column; gap: 0.8rem; }
|
||||
fieldset { border: 1px solid #333; border-radius: 6px; }
|
||||
legend { color: #9af; padding: 0 0.4rem; }
|
||||
label { display: block; margin: 0.4rem 0; }
|
||||
input[type=range], select { width: 100%; }
|
||||
#readout { background: #000; padding: 0.5rem; border-radius: 4px; font-size: 12px;
|
||||
white-space: pre-wrap; max-height: 240px; overflow: auto; }
|
||||
@@ -0,0 +1,69 @@
|
||||
import json
|
||||
|
||||
import pytest
|
||||
|
||||
from simulator.clips import Clip, load_manifest
|
||||
|
||||
|
||||
def _manifest_dict():
|
||||
return {
|
||||
"clips": [
|
||||
{
|
||||
"id": "forest",
|
||||
"title": "Yosemite Falls (neutral)",
|
||||
"base_file": "forest/base.mp4",
|
||||
"license": "poc-sample",
|
||||
"source": "hef-poc",
|
||||
"right_variants": {
|
||||
"4": {"file": "forest/right4.mp4", "model": "sd-turbo+flow"},
|
||||
"1": {"file": "forest/right1.mp4"},
|
||||
},
|
||||
"annotations": [
|
||||
{"key": "detected.water", "box": [0.1, 0.2, 0.3, 0.4], "min_level": 1},
|
||||
{"key": "detected.conifer", "box": [0.6, 0.1, 0.2, 0.2], "min_level": 3},
|
||||
],
|
||||
"strings": {"en": {"detected.water": "flowing water", "detected.conifer": "conifer"}},
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
def test_load_manifest_parses_clips(tmp_path):
|
||||
p = tmp_path / "manifest.json"
|
||||
p.write_text(json.dumps(_manifest_dict()))
|
||||
clips = load_manifest(p)
|
||||
assert len(clips) == 1
|
||||
c = clips[0]
|
||||
assert isinstance(c, Clip)
|
||||
assert c.id == "forest"
|
||||
assert c.base_file == "forest/base.mp4"
|
||||
|
||||
|
||||
def test_clip_lists_variant_files_by_strength(tmp_path):
|
||||
p = tmp_path / "manifest.json"
|
||||
p.write_text(json.dumps(_manifest_dict()))
|
||||
c = load_manifest(p)[0]
|
||||
# variant 0 is always the raw base; authored strengths come from the manifest
|
||||
assert c.variant_file(0) == "forest/base.mp4"
|
||||
assert c.variant_file(4) == "forest/right4.mp4"
|
||||
assert c.variant_file(1) == "forest/right1.mp4"
|
||||
# an unauthored strength falls back to the raw base
|
||||
assert c.variant_file(2) == "forest/base.mp4"
|
||||
|
||||
|
||||
def test_clip_serializes_to_dict_for_the_api(tmp_path):
|
||||
p = tmp_path / "manifest.json"
|
||||
p.write_text(json.dumps(_manifest_dict()))
|
||||
d = load_manifest(p)[0].to_dict()
|
||||
assert d["id"] == "forest"
|
||||
assert d["base_file"] == "forest/base.mp4"
|
||||
assert d["annotations"][0]["key"] == "detected.water"
|
||||
assert d["strings"]["en"]["detected.water"] == "flowing water"
|
||||
# variant map is exposed keyed by strength string, including 0 -> base
|
||||
assert d["right_variants"]["0"]["file"] == "forest/base.mp4"
|
||||
assert d["right_variants"]["4"]["file"] == "forest/right4.mp4"
|
||||
|
||||
|
||||
def test_missing_manifest_raises(tmp_path):
|
||||
with pytest.raises(FileNotFoundError):
|
||||
load_manifest(tmp_path / "nope.json")
|
||||
@@ -0,0 +1,128 @@
|
||||
import pytest
|
||||
|
||||
from hef.selection import Coordinate
|
||||
from player.alteration import (
|
||||
DEFAULT_CALIBRATION,
|
||||
AnalyticalOverlay,
|
||||
Calibration,
|
||||
ColorGrade,
|
||||
RenderPlan,
|
||||
Restyle,
|
||||
plan_alteration,
|
||||
render_plan_to_dict,
|
||||
)
|
||||
|
||||
|
||||
def _coord(left=0, right=0, dark=0, light=0):
|
||||
return Coordinate(left=left, right=right, dark=dark, light=light)
|
||||
|
||||
|
||||
def test_all_zero_knobs_is_the_unaltered_base():
|
||||
plan = plan_alteration(_coord())
|
||||
assert plan.is_identity
|
||||
assert plan.overlay.level == 0
|
||||
assert plan.overlay.intensity == 0.0
|
||||
assert plan.restyle.variant == 0
|
||||
assert plan.grade.tone == 0.0
|
||||
assert plan.grade.is_identity
|
||||
|
||||
|
||||
def test_left_drives_the_analytical_overlay_only():
|
||||
plan = plan_alteration(_coord(left=4))
|
||||
assert plan.overlay.level == 4
|
||||
assert plan.overlay.intensity == 1.0
|
||||
assert plan.restyle.variant == 0 # Left does not touch the substrate
|
||||
assert plan.grade.tone == 0.0
|
||||
|
||||
|
||||
def test_right_selects_a_discrete_restyle_variant_only():
|
||||
plan = plan_alteration(_coord(right=2))
|
||||
assert plan.restyle.variant == 2
|
||||
assert plan.overlay.level == 0 # Right does not add overlay
|
||||
|
||||
|
||||
def test_left_and_right_stack_not_cancel():
|
||||
# design §4.2: whole-brain corner = dreamlike substrate WITH labels on top
|
||||
plan = plan_alteration(_coord(left=4, right=4))
|
||||
assert plan.overlay.level == 4
|
||||
assert plan.restyle.variant == 4
|
||||
|
||||
|
||||
def test_light_pole_grades_warm_positive_tone():
|
||||
plan = plan_alteration(_coord(light=4))
|
||||
assert plan.grade.tone == 1.0
|
||||
assert not plan.grade.is_identity
|
||||
|
||||
|
||||
def test_dark_pole_grades_cool_negative_tone():
|
||||
assert plan_alteration(_coord(dark=4)).grade.tone == -1.0
|
||||
|
||||
|
||||
def test_equal_dark_and_light_is_identity_grade():
|
||||
# design §5: the mood center is the raw, ungraded footage
|
||||
assert plan_alteration(_coord(dark=3, light=3)).grade.is_identity
|
||||
assert plan_alteration(_coord(dark=2, light=2)).grade.is_identity
|
||||
|
||||
|
||||
def test_dark_minus_light_sets_intermediate_tone():
|
||||
assert plan_alteration(_coord(dark=4, light=2)).grade.tone == pytest.approx(-0.5)
|
||||
assert plan_alteration(_coord(dark=1, light=3)).grade.tone == pytest.approx(0.5)
|
||||
|
||||
|
||||
def test_whole_brain_dark_corner_stacks_grade_substrate_and_overlay():
|
||||
plan = plan_alteration(_coord(left=4, right=2, dark=4, light=0))
|
||||
assert plan.overlay.level == 4
|
||||
assert plan.restyle.variant == 2
|
||||
assert plan.grade.tone == -1.0
|
||||
assert not plan.is_identity
|
||||
|
||||
|
||||
def test_default_calibration_is_locked():
|
||||
# Session 0010: the knob->strength calibration is LOCKED to these values,
|
||||
# settled by eye in the simulator (closes the open session-0006 decision).
|
||||
# This pins the literal constants so they can't drift silently; changing the
|
||||
# locked feel is a deliberate edit here + in alteration.py.
|
||||
assert DEFAULT_CALIBRATION.mood_gain == 1.0
|
||||
assert DEFAULT_CALIBRATION.overlay_gain == 1.0
|
||||
assert DEFAULT_CALIBRATION.right_variant_map == (0, 1, 2, 3, 4)
|
||||
|
||||
|
||||
def test_default_calibration_is_behavior_preserving():
|
||||
# DEFAULT_CALIBRATION must reproduce the original three helpers exactly.
|
||||
for left in range(5):
|
||||
assert plan_alteration(_coord(left=left)).overlay.intensity == pytest.approx(left / 4)
|
||||
for right in range(5):
|
||||
assert plan_alteration(_coord(right=right)).restyle.variant == right
|
||||
for dark in range(5):
|
||||
for light in range(5):
|
||||
expected = (light - dark) / 4
|
||||
assert plan_alteration(_coord(dark=dark, light=light)).grade.tone == pytest.approx(expected)
|
||||
|
||||
|
||||
def test_custom_calibration_scales_mood_and_overlay():
|
||||
cal = Calibration(mood_gain=0.5, overlay_gain=0.5, right_variant_map=(0, 0, 1, 1, 2))
|
||||
assert plan_alteration(_coord(light=4), cal).grade.tone == pytest.approx(0.5)
|
||||
assert plan_alteration(_coord(left=4), cal).overlay.intensity == pytest.approx(0.5)
|
||||
assert plan_alteration(_coord(right=3), cal).restyle.variant == 1
|
||||
|
||||
|
||||
def test_calibration_gain_is_clamped_to_unit_range():
|
||||
cal = Calibration(mood_gain=10.0, overlay_gain=10.0)
|
||||
assert plan_alteration(_coord(light=4), cal).grade.tone == 1.0 # clamped, not 10
|
||||
assert plan_alteration(_coord(left=4), cal).overlay.intensity == 1.0
|
||||
|
||||
|
||||
def test_render_plan_to_dict_round_trips_the_numbers():
|
||||
d = render_plan_to_dict(plan_alteration(_coord(left=4, right=2, dark=4, light=0)))
|
||||
assert d == {
|
||||
"grade": {"tone": -1.0},
|
||||
"overlay": {"level": 4, "intensity": 1.0},
|
||||
"restyle": {"variant": 2},
|
||||
"is_identity": False,
|
||||
}
|
||||
|
||||
|
||||
def test_render_plan_is_frozen():
|
||||
plan = plan_alteration(_coord())
|
||||
with pytest.raises(Exception):
|
||||
plan.grade.tone = 0.5 # type: ignore[misc]
|
||||
@@ -0,0 +1,34 @@
|
||||
import pytest
|
||||
|
||||
from player.content import AUDIO_SOURCES, ContentResolution, resolve_content
|
||||
|
||||
|
||||
def test_audio_sources_are_the_four_distinct_sources():
|
||||
assert AUDIO_SOURCES == frozenset({"none", "white_noise", "music", "audio_track"})
|
||||
|
||||
|
||||
# The §6 table, row by row: position -> (audio_source, video).
|
||||
@pytest.mark.parametrize(
|
||||
"position,audio_source,video",
|
||||
[
|
||||
("off", "none", False),
|
||||
("white_noise", "white_noise", False),
|
||||
("music", "music", False),
|
||||
("audio_track", "audio_track", False),
|
||||
("video", "none", True),
|
||||
("music_video", "music", True),
|
||||
("audio_video", "audio_track", True),
|
||||
],
|
||||
)
|
||||
def test_resolve_content_matches_spec_table(position, audio_source, video):
|
||||
assert resolve_content(position) == ContentResolution(audio_source=audio_source, video=video)
|
||||
|
||||
|
||||
def test_off_is_void_state_black_and_silent():
|
||||
r = resolve_content("off")
|
||||
assert r.video is False and r.audio_source == "none"
|
||||
|
||||
|
||||
def test_resolve_content_rejects_unknown_position():
|
||||
with pytest.raises(ValueError):
|
||||
resolve_content("bogus")
|
||||
@@ -0,0 +1,53 @@
|
||||
import pytest
|
||||
|
||||
from player.controls import (
|
||||
Controls,
|
||||
CONTENT_POSITIONS,
|
||||
ControlsError,
|
||||
validate_controls,
|
||||
parse_controls,
|
||||
)
|
||||
|
||||
|
||||
def test_content_positions_are_the_seven_from_the_spec():
|
||||
assert CONTENT_POSITIONS == frozenset(
|
||||
{"off", "white_noise", "music", "audio_track", "video", "music_video", "audio_video"}
|
||||
)
|
||||
|
||||
|
||||
def test_valid_controls_pass_validation():
|
||||
c = Controls(content="video", left=0, right=4, dark=2, light=2, volume=3, brightness=4)
|
||||
validate_controls(c) # does not raise
|
||||
|
||||
|
||||
def test_invalid_content_position_rejected():
|
||||
c = Controls(content="bogus", left=0, right=0, dark=0, light=0, volume=0, brightness=0)
|
||||
with pytest.raises(ControlsError):
|
||||
validate_controls(c)
|
||||
|
||||
|
||||
@pytest.mark.parametrize("field", ["left", "right", "dark", "light", "volume", "brightness"])
|
||||
@pytest.mark.parametrize("bad", [-1, 5, True])
|
||||
def test_out_of_range_or_non_int_knob_rejected(field, bad):
|
||||
kwargs = dict(content="off", left=0, right=0, dark=0, light=0, volume=0, brightness=0)
|
||||
kwargs[field] = bad
|
||||
with pytest.raises(ControlsError):
|
||||
validate_controls(Controls(**kwargs))
|
||||
|
||||
|
||||
def test_parse_controls_from_mapping():
|
||||
c = parse_controls(
|
||||
{"content": "music_video", "left": 1, "right": 2, "dark": 3, "light": 0, "volume": 2, "brightness": 1}
|
||||
)
|
||||
assert c == Controls("music_video", 1, 2, 3, 0, 2, 1)
|
||||
|
||||
|
||||
def test_parse_controls_rejects_unknown_keys():
|
||||
with pytest.raises(ControlsError):
|
||||
parse_controls({"content": "off", "left": 0, "right": 0, "dark": 0,
|
||||
"light": 0, "volume": 0, "brightness": 0, "bogus": 1})
|
||||
|
||||
|
||||
def test_parse_controls_rejects_missing_keys():
|
||||
with pytest.raises(ControlsError):
|
||||
parse_controls({"content": "off", "left": 0})
|
||||
@@ -0,0 +1,112 @@
|
||||
from dataclasses import dataclass
|
||||
|
||||
import pytest
|
||||
|
||||
from player.controls import Controls
|
||||
from player.state import Player, Playback, Transition, TransitionKind
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class FakeClip:
|
||||
id: str
|
||||
|
||||
|
||||
LIB = [FakeClip("base-a"), FakeClip("base-b")]
|
||||
|
||||
|
||||
def _controls(content="video", left=0, right=0, dark=0, light=0, volume=2, brightness=2):
|
||||
return Controls(content, left, right, dark, light, volume, brightness)
|
||||
|
||||
|
||||
def test_first_update_to_video_fades_in_from_black():
|
||||
p = Player(LIB)
|
||||
t = p.update(_controls(content="video"))
|
||||
assert t.kind == TransitionKind.FADE_FROM_BLACK
|
||||
assert t.playback.clip_id == "base-a"
|
||||
assert t.playback.content.video is True
|
||||
|
||||
|
||||
def test_off_from_video_fades_to_black_and_silences():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video"))
|
||||
t = p.update(_controls(content="off"))
|
||||
assert t.kind == TransitionKind.FADE_TO_BLACK
|
||||
assert t.playback.clip_id is None
|
||||
assert t.playback.content.audio_source == "none"
|
||||
|
||||
|
||||
def test_no_change_yields_none_transition():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", left=1))
|
||||
t = p.update(_controls(content="video", left=1))
|
||||
assert t.kind == TransitionKind.NONE
|
||||
|
||||
|
||||
def test_grade_change_is_a_live_update_not_a_crossfade():
|
||||
# design §4.3: the Dark/Light grade is a continuous runtime op
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", dark=0, light=0))
|
||||
t = p.update(_controls(content="video", dark=4, light=0))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.plan.grade.tone == -1.0
|
||||
|
||||
|
||||
def test_overlay_change_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", left=0))
|
||||
t = p.update(_controls(content="video", left=4))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.plan.overlay.level == 4
|
||||
|
||||
|
||||
def test_restyle_change_crossfades_the_substrate():
|
||||
# design §4.3: the Right v2v substrate is a pre-baked variant swap
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", right=0))
|
||||
t = p.update(_controls(content="video", right=4))
|
||||
assert t.kind == TransitionKind.CROSSFADE
|
||||
assert t.playback.plan.restyle.variant == 4
|
||||
|
||||
|
||||
def test_volume_only_change_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="video", volume=1))
|
||||
t = p.update(_controls(content="video", volume=4))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.volume == 4
|
||||
|
||||
|
||||
def test_audio_source_change_while_black_is_a_live_update():
|
||||
p = Player(LIB)
|
||||
p.update(_controls(content="white_noise"))
|
||||
t = p.update(_controls(content="music"))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE
|
||||
assert t.playback.content.audio_source == "music"
|
||||
|
||||
|
||||
def test_injected_base_chooser_is_used():
|
||||
p = Player(LIB, choose_base=lambda lib: lib[1])
|
||||
t = p.update(_controls(content="video"))
|
||||
assert t.playback.clip_id == "base-b"
|
||||
|
||||
|
||||
def test_empty_library_with_video_raises():
|
||||
p = Player([])
|
||||
with pytest.raises(ValueError):
|
||||
p.update(_controls(content="video"))
|
||||
|
||||
|
||||
def test_off_with_empty_library_is_fine():
|
||||
p = Player([])
|
||||
# levels at 0 match the initial black state, so this is a no-op transition
|
||||
t = p.update(_controls(content="off", volume=0, brightness=0))
|
||||
assert t.kind == TransitionKind.NONE # already black at init
|
||||
assert t.playback.clip_id is None
|
||||
|
||||
|
||||
def test_off_with_levels_from_black_is_a_live_update():
|
||||
p = Player([])
|
||||
t = p.update(_controls(content="off", volume=3, brightness=2))
|
||||
assert t.kind == TransitionKind.LIVE_UPDATE # black->black, levels set
|
||||
assert t.playback.clip_id is None
|
||||
assert t.playback.volume == 3
|
||||
@@ -0,0 +1,87 @@
|
||||
import random
|
||||
|
||||
import pytest
|
||||
|
||||
from hef.catalog import Record
|
||||
from hef.selection import Coordinate, Weights, ranked_candidates, select
|
||||
|
||||
|
||||
def make_record(**overrides):
|
||||
base = dict(
|
||||
id="r",
|
||||
title="t",
|
||||
source_url="u",
|
||||
source_archive="internet_archive",
|
||||
license="public_domain",
|
||||
mode="video",
|
||||
left=0,
|
||||
right=0,
|
||||
dark=0,
|
||||
light=0,
|
||||
duration_s=600,
|
||||
file_path="",
|
||||
)
|
||||
base.update(overrides)
|
||||
return Record(**base)
|
||||
|
||||
|
||||
def test_ranked_candidates_sorts_nearest_first_with_distances():
|
||||
near = make_record(id="near", mode="video", left=1, right=1, dark=0, light=0)
|
||||
far = make_record(id="far", mode="video", left=4, right=4, dark=4, light=4)
|
||||
ranked = ranked_candidates([far, near], Coordinate(0, 0, 0, 0), "video")
|
||||
assert [r.id for r, _ in ranked] == ["near", "far"]
|
||||
assert ranked[0][1] < ranked[1][1]
|
||||
|
||||
|
||||
def test_ranked_candidates_caps_at_pool_size():
|
||||
recs = [make_record(id=f"r{i}", mode="video", left=i % 5) for i in range(10)]
|
||||
ranked = ranked_candidates(recs, Coordinate(0, 0, 0, 0), "video", pool_size=3)
|
||||
assert len(ranked) == 3
|
||||
|
||||
|
||||
def test_ranked_candidates_filters_by_mode():
|
||||
a = make_record(id="aud", mode="audio")
|
||||
v = make_record(id="vid", mode="video")
|
||||
ranked = ranked_candidates([a, v], Coordinate(0, 0, 0, 0), "audio")
|
||||
assert [r.id for r, _ in ranked] == ["aud"]
|
||||
|
||||
|
||||
def test_ranked_candidates_av_falls_back_to_audio_and_video():
|
||||
a = make_record(id="aud", mode="audio")
|
||||
v = make_record(id="vid", mode="video")
|
||||
ranked = ranked_candidates([a, v], Coordinate(0, 0, 0, 0), "av", pool_size=4)
|
||||
assert {r.id for r, _ in ranked} == {"aud", "vid"}
|
||||
|
||||
|
||||
def test_ranked_candidates_approved_only():
|
||||
p = make_record(id="prop", mode="video", review_status="proposed")
|
||||
ok = make_record(id="appr", mode="video", review_status="approved")
|
||||
ranked = ranked_candidates([p, ok], Coordinate(0, 0, 0, 0), "video", approved_only=True)
|
||||
assert [r.id for r, _ in ranked] == ["appr"]
|
||||
|
||||
|
||||
def test_ranked_candidates_rejects_none_mode():
|
||||
with pytest.raises(ValueError):
|
||||
ranked_candidates([], Coordinate(0, 0, 0, 0), "none")
|
||||
|
||||
|
||||
def test_select_returns_rank_one_of_ranked_candidates():
|
||||
recs = [
|
||||
make_record(id="near", mode="video", left=1),
|
||||
make_record(id="far", mode="video", left=4),
|
||||
]
|
||||
coord = Coordinate(0, 0, 0, 0)
|
||||
ranked = ranked_candidates(recs, coord, "video")
|
||||
assert select(recs, coord, "video", rng=None).id == ranked[0][0].id
|
||||
|
||||
|
||||
def test_select_none_mode_still_returns_none():
|
||||
recs = [make_record(id="v", mode="video")]
|
||||
assert select(recs, Coordinate(0, 0, 0, 0), "none") is None
|
||||
|
||||
|
||||
def test_select_shuffles_within_pool_when_rng_given():
|
||||
recs = [make_record(id=f"r{i}", mode="video", left=i) for i in range(5)]
|
||||
coord = Coordinate(0, 0, 0, 0)
|
||||
picks = {select(recs, coord, "video", pool_size=5, rng=random.Random(s)).id for s in range(20)}
|
||||
assert len(picks) > 1
|
||||
@@ -0,0 +1,90 @@
|
||||
import json
|
||||
|
||||
import pytest
|
||||
from fastapi.testclient import TestClient
|
||||
|
||||
from simulator.app import create_app
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def manifest_path(tmp_path):
|
||||
p = tmp_path / "manifest.json"
|
||||
p.write_text(json.dumps({
|
||||
"clips": [{
|
||||
"id": "forest",
|
||||
"title": "neutral forest",
|
||||
"base_file": "forest/base.mp4",
|
||||
"license": "poc", "source": "hef-poc",
|
||||
"right_variants": {"4": {"file": "forest/right4.mp4"}},
|
||||
"annotations": [{"key": "detected.water", "box": [0.1, 0.2, 0.3, 0.4], "min_level": 1}],
|
||||
"strings": {"en": {"detected.water": "flowing water"}},
|
||||
}]
|
||||
}))
|
||||
return p
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def client(manifest_path):
|
||||
return TestClient(create_app(manifest_path=manifest_path))
|
||||
|
||||
|
||||
def _controls(content="video", left=0, right=0, dark=0, light=0, volume=2, brightness=2):
|
||||
return dict(content=content, left=left, right=right, dark=dark,
|
||||
light=light, volume=volume, brightness=brightness)
|
||||
|
||||
|
||||
def test_alteration_returns_the_engine_plan(client):
|
||||
resp = client.post("/api/alteration", json={"controls": _controls(left=4, right=2, dark=4)})
|
||||
assert resp.status_code == 200
|
||||
data = resp.json()
|
||||
assert data["plan"]["overlay"]["level"] == 4
|
||||
assert data["plan"]["restyle"]["variant"] == 2
|
||||
assert data["plan"]["grade"]["tone"] == -1.0
|
||||
assert data["content"]["video"] is True
|
||||
|
||||
|
||||
def test_alteration_honors_off_as_black(client):
|
||||
resp = client.post("/api/alteration", json={"controls": _controls(content="off")})
|
||||
data = resp.json()
|
||||
assert data["content"]["video"] is False
|
||||
|
||||
|
||||
def test_alteration_accepts_calibration(client):
|
||||
body = {"controls": _controls(light=4),
|
||||
"calibration": {"mood_gain": 0.5, "overlay_gain": 1.0, "right_variant_map": [0, 1, 2, 3, 4]}}
|
||||
resp = client.post("/api/alteration", json=body)
|
||||
assert resp.json()["plan"]["grade"]["tone"] == 0.5
|
||||
|
||||
|
||||
def test_alteration_rejects_out_of_range_knob(client):
|
||||
resp = client.post("/api/alteration", json={"controls": _controls(left=7)})
|
||||
assert resp.status_code == 422
|
||||
|
||||
|
||||
def test_alteration_rejects_bad_content(client):
|
||||
resp = client.post("/api/alteration", json={"controls": _controls(content="banana")})
|
||||
assert resp.status_code == 422
|
||||
|
||||
|
||||
def test_clips_returns_the_manifest(client):
|
||||
resp = client.get("/api/clips")
|
||||
assert resp.status_code == 200
|
||||
data = resp.json()
|
||||
assert data["clips"][0]["id"] == "forest"
|
||||
assert data["clips"][0]["right_variants"]["0"]["file"] == "forest/base.mp4"
|
||||
assert data["clips"][0]["annotations"][0]["key"] == "detected.water"
|
||||
|
||||
|
||||
def test_retired_selection_endpoints_are_gone(client):
|
||||
# The route no longer exists; the static catch-all yields 404 on GET and
|
||||
# 405 on the (now-unrouted) POST. Either proves the endpoint is gone.
|
||||
assert client.post("/api/select", json={}).status_code in (404, 405)
|
||||
assert client.get("/api/catalog/meta").status_code == 404
|
||||
|
||||
|
||||
def test_index_is_served():
|
||||
client = TestClient(create_app())
|
||||
resp = client.get("/")
|
||||
assert resp.status_code == 200
|
||||
assert "text/html" in resp.headers["content-type"]
|
||||
assert "Alteration" in resp.text
|
||||
Reference in New Issue
Block a user