Ben Stull eda259e5b8 docs(spec): reconcile 0007/0008 sim-alteration designs (session 0009)
Bring the unmerged session-0007 simulator-alteration-preview design onto a
single thread and add the reconciliation design that resolves the load-bearing
Left-HUD conflict between it and the merged session-0008 scales-library /
right-axis design.

Decision (operator-approved): Left is a RUNTIME overlay (authored annotation
track + per-language string tables, shaped live — browser in the sim, Pango/
HarfBuzz on the Pi), not baked pixels. Consequently the pre-baked variant set is
1-D over Right strength, not 0007's 2-D 5x5 Left x Right grid; 0007's baked-HUD
position (its sec 4/5/8) is superseded. Engine change is surgical — the merged
slice-1 engine already keeps a runtime AnalyticalOverlay.

Scopes the first simulator-runnable slice: deterministic Dark/Light/Left +
discrete pre-baked flow-stabilized Right variants over ONE neutral clip, wired
into the simulator, with a parameterized Calibration tuned by eye.

Spec: docs/superpowers/specs/2026-06-07-reconciled-simulator-alteration-slice-design.md

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 22:47:56 -07:00
S
Description
No description provided
2.9 GiB
Languages
Python 54.9%
JavaScript 22%
HTML 10%
TypeScript 8.3%
CSS 2.6%
Other 2.1%