feat(a11y): aria-live narration of scale/clip; hide decorative SVGs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -78,3 +78,22 @@ test.describe("Task 6 — Keyboard + ARIA dial", () => {
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await expect(dial).toHaveAttribute("aria-valuenow", "0");
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});
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});
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test.describe("Task 7 — Screen-reader narration", () => {
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test("an aria-live region narrates the current scale", async ({ page }) => {
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await page.goto("/");
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const live = page.locator("#sr-status");
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await expect(live).toHaveAttribute("aria-live", "polite");
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await page.locator("#dial").focus();
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await page.locator("#dial").press("Home");
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await expect
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.poll(async () => (await live.textContent())?.toLowerCase())
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.toContain("cosmos");
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});
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test("decorative overlay SVGs are hidden from assistive tech", async ({ page }) => {
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await page.goto("/");
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await expect(page.locator("#overlay")).toHaveAttribute("aria-hidden", "true");
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await expect(page.locator("#affect")).toHaveAttribute("aria-hidden", "true");
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});
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});
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@@ -593,9 +593,28 @@ function renderScaleReadout() {
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const scaleName = HEFi18n.pickUiString("scale." + s.id, activeLang);
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$("scale-name").textContent = `${scaleName} · ${member} (${ringIndex + 1}/${ring.scales.length}${poolTag})`;
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renderDial();
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announceState(); // narrate the new altitude (scale + clip) for screen readers
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refreshDevClip(); // keep the Dev Mode pool picker + clip data in sync with the landing
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}
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// Turn the visual alteration into words for assistive tech: the current scale plus
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// the clip you've landed on. Deduped so a settle on the same state stays quiet.
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let lastAnnounced = "";
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function announce(text) {
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const el = $("sr-status");
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if (!el || !text || text === lastAnnounced) return;
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lastAnnounced = text;
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el.textContent = text;
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}
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function announceState() {
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if (!ring) return;
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const s = ring.scales[ringIndex];
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const scaleName = s ? HEFi18n.pickUiString("scale." + s.id, activeLang) : "";
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const clip = activeClip();
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const title = clip && clip.title ? clip.title : "";
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announce(title ? `${scaleName}. ${title}` : scaleName);
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}
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function controls() {
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// Video (on/off) and Audio (on/off) are orthogonal toggles (audio spec §2).
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// Audio on = the per-altitude soundtrack (white-noise is deferred). One bipolar
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@@ -24,10 +24,10 @@
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<video id="vid-loop" loop muted playsinline crossorigin="anonymous"></video>
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<audio id="aud" loop preload="auto" crossorigin="anonymous"></audio>
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<audio id="aud-b" loop preload="auto" crossorigin="anonymous"></audio>
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<canvas id="paint"></canvas>
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<div id="tint"></div>
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<svg id="overlay" viewBox="0 0 100 100" preserveAspectRatio="none"></svg>
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<svg id="affect" viewBox="0 0 100 100" preserveAspectRatio="none"></svg>
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<canvas id="paint" aria-hidden="true"></canvas>
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<div id="tint" aria-hidden="true"></div>
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<svg id="overlay" viewBox="0 0 100 100" preserveAspectRatio="none" aria-hidden="true"></svg>
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<svg id="affect" viewBox="0 0 100 100" preserveAspectRatio="none" aria-hidden="true"></svg>
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<div id="black" class="black hidden"></div>
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<button type="button" id="run-sim" class="run-sim hidden" data-i18n="run.button">Run simulation</button>
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<div id="motion-warning" class="motion-warning hidden" role="dialog" aria-modal="true" aria-labelledby="mw-title">
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@@ -41,6 +41,7 @@
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</section>
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<section class="panel">
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<div id="sr-status" class="visually-hidden" role="status" aria-live="polite"></div>
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<fieldset>
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<legend data-i18n="output.legend">Output</legend>
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<label class="dev-switch" for="visual">
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