feat(i18n): live language switching for chrome + annotations
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
+41
-3
@@ -53,6 +53,8 @@ let currentClipId = null; // base media currently loaded (reset to force a relo
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let busy = false; // true while a ring transition is playing
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let morphByPair = {}; // "fromClip→toClip" -> directed morph file (built from the ring)
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let lastOverlay = null; // {level, intensity} from the most-recent renderOverlay call; drives per-frame track animation
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let activeLang = "en"; // session-only; no persistence (resets to en each load)
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let lastAffect = null; // {strength, intensity, right} from the last renderAffect, for re-render on language switch
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async function loadData() {
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const clips = (await (await fetch("/api/clips")).json()).clips || [];
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@@ -502,7 +504,7 @@ function renderOverlay(level, intensity) {
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overlay.innerHTML = "";
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if (!clip || level <= 0) { overlay.style.opacity = "0"; return; }
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overlay.style.opacity = String(intensity);
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const strings = (clip.strings && clip.strings.en) || {};
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const strings = HEFi18n.resolveStrings(clip.strings, activeLang);
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const t = loopT();
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let shown = 0;
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for (const a of clip.annotations) {
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@@ -548,12 +550,13 @@ function renderOverlay(level, intensity) {
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// scene points (no boxes — feelings are scene-level) and read softer than the
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// clinical reticles — feeling, not measurement.
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function renderAffect(strength, intensity, right) {
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lastAffect = { strength, intensity, right };
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const clip = activeClip();
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if (!affectLayer) return; // tolerate a stale page missing the affect layer
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affectLayer.innerHTML = "";
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if (!clip || !clip.affect || strength <= 0) { affectLayer.style.opacity = "0"; return; }
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affectLayer.style.opacity = String(intensity);
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const strings = (clip.strings && clip.strings.en) || {};
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const strings = HEFi18n.resolveStrings(clip.strings, activeLang);
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for (const f of clip.affect) {
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if (f.min_level > strength) continue;
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const [x, y] = f.at.map((n) => n * 100);
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@@ -572,7 +575,8 @@ function renderScaleReadout() {
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const member = (activeClip() && activeClip().title) || s.title;
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// scale id · the chosen pool member · position on the ring (pool size if >1)
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const poolTag = poolN > 1 ? ` · pool ${poolN}` : "";
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$("scale-name").textContent = `${s.id} · ${member} (${ringIndex + 1}/${ring.scales.length}${poolTag})`;
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const scaleName = HEFi18n.pickUiString("scale." + s.id, activeLang);
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$("scale-name").textContent = `${scaleName} · ${member} (${ringIndex + 1}/${ring.scales.length}${poolTag})`;
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renderDial();
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refreshDevClip(); // keep the Dev Mode pool picker + clip data in sync with the landing
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}
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@@ -1218,6 +1222,7 @@ async function main() {
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await landScale(); // pick the initial scale's pool member before first render
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buildDial(); // draw the altitude knob from the ring's scales
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initDev(); // wire the Dev Mode toggle + pool picker (reads persisted state)
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initLanguage(); // populate the language dropdown + wire live switching
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renderScaleReadout();
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// Sliders stream on "input"; the toggles fire on "change".
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for (const id of ["left", "right", "mood"]) $(id).addEventListener("input", debounced);
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@@ -1248,6 +1253,39 @@ async function main() {
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autoStart(); // once loaded: video on + gentle audio (3/10), no gesture needed
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}
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// Populate the language dropdown from the registry and wire live switching.
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// English default, session-only (no persistence). Switching swaps UI chrome
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// and re-renders the current annotations/affect in place — no reload, no fetch.
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function initLanguage() {
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const sel = $("lang-select");
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if (!sel) return;
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for (const { code, nativeName } of HEFi18n.LANGUAGES) {
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const o = document.createElement("option");
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o.value = code;
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o.textContent = nativeName;
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sel.appendChild(o);
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}
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sel.value = activeLang;
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applyUiStrings(activeLang);
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sel.addEventListener("change", () => setLanguage(sel.value));
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}
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// Fill every [data-i18n] node with its catalog string for `lang`.
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function applyUiStrings(lang) {
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document.documentElement.lang = lang;
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for (const el of document.querySelectorAll("[data-i18n]")) {
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el.textContent = HEFi18n.pickUiString(el.getAttribute("data-i18n"), lang);
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}
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}
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function setLanguage(lang) {
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activeLang = lang;
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applyUiStrings(lang);
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renderScaleReadout();
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if (lastOverlay) renderOverlay(lastOverlay.level, lastOverlay.intensity);
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if (lastAffect) renderAffect(lastAffect.strength, lastAffect.intensity, lastAffect.right);
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}
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// Auto-start the experience the moment media is ready: bring Video on and the audio
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// level to 3/10 (the same gentle default the first manual Video-on couples in). The
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// audio <audio> elements ideally unlock inside a user gesture (Safari); this fires
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