F2 SLICE-3: ThreadController on the Comments API + thread mutations (#4)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
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/**
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* ThreadController — the thin editor-facing layer (spec §6.4). Wires
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* CoauthorStore + Anchorer + threadModel to vscode.comments: create-on-
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* selection, reply, resolve, render, live-range tracking, reload, and
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* FileSystemWatcher-driven external re-anchoring (SLICE-4). Threads are NEVER
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* silently moved — an unresolvable anchor renders as an orphaned thread (INV-1).
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*/
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import * as vscode from "vscode";
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import { CoauthorStore } from "./store";
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import { emptyArtifact, type Artifact, type Provenance } from "./model";
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import { buildFingerprint, resolve, shift, type OffsetRange } from "./anchorer";
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import { addThread, appendMessage, setStatus } from "./threadModel";
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/** Test-facing snapshot of what is currently rendered for a document. */
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export interface RenderedThread {
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id: string;
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status: "open" | "resolved";
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orphaned: boolean;
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range: { startLine: number; endLine: number };
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}
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interface DocState {
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docPath: string;
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uri: vscode.Uri;
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artifact: Artifact;
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/** thread id -> vscode thread. */
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vsThreads: Map<string, vscode.CommentThread>;
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/** thread id -> live offset range (within-session optimization, INV-3). */
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live: Map<string, OffsetRange>;
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/** thread id -> orphaned flag for the current render. */
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orphaned: Map<string, boolean>;
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}
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export class ThreadController implements vscode.Disposable {
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private readonly controller: vscode.CommentController;
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private readonly disposables: vscode.Disposable[] = [];
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private readonly docs = new Map<string, DocState>(); // keyed by docPath
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/** sidecar paths we just wrote, to ignore our own watcher events. */
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private readonly selfWrites = new Set<string>();
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constructor(private readonly store: CoauthorStore, private readonly rootDir: string) {
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this.controller = vscode.comments.createCommentController("cowriting.threads", "Coauthoring Threads");
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this.controller.commentingRangeProvider = {
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provideCommentingRanges: (document) => {
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if (!this.isInRoot(document.uri)) return [];
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return [new vscode.Range(0, 0, Math.max(0, document.lineCount - 1), 0)];
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},
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};
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this.disposables.push(this.controller);
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this.disposables.push(
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vscode.commands.registerCommand("cowriting.createThread", () => this.createThreadOnSelection()),
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vscode.commands.registerCommand("cowriting.reply", (r: vscode.CommentReply) => this.reply(r)),
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vscode.commands.registerCommand("cowriting.resolveThread", (t: vscode.CommentThread) =>
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this.setThreadStatus(t, "resolved"),
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),
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vscode.commands.registerCommand("cowriting.reopenThread", (t: vscode.CommentThread) =>
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this.setThreadStatus(t, "open"),
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),
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vscode.workspace.onDidChangeTextDocument((e) => this.onDidChange(e)),
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vscode.workspace.onDidSaveTextDocument((d) => this.onDidSave(d)),
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);
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// Re-anchor on external change to any sidecar (a git pull, a manual edit).
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const watcher = vscode.workspace.createFileSystemWatcher("**/.threads/**/*.json");
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const onSidecar = (uri: vscode.Uri) => this.onExternalSidecarChange(uri);
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watcher.onDidChange(onSidecar);
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watcher.onDidCreate(onSidecar);
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this.disposables.push(watcher);
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}
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private isInRoot(uri: vscode.Uri): boolean {
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return uri.scheme === "file" && uri.fsPath.startsWith(this.rootDir);
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}
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private docPathOf(uri: vscode.Uri): string {
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return vscode.workspace.asRelativePath(uri, false);
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}
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private currentAuthor(): Provenance {
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const id = vscode.workspace.getConfiguration("git").get<string>("user.name") || process.env.USER || "human";
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return { kind: "human", id };
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}
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private persist(state: DocState): void {
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this.selfWrites.add(this.store.sidecarPath(state.docPath));
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this.store.save(state.docPath, state.artifact);
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}
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private ensureState(document: vscode.TextDocument): DocState {
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const docPath = this.docPathOf(document.uri);
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let state = this.docs.get(docPath);
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if (!state) {
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state = {
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docPath,
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uri: document.uri,
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artifact: this.store.load(docPath) ?? emptyArtifact(docPath),
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vsThreads: new Map(),
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live: new Map(),
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orphaned: new Map(),
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};
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this.docs.set(docPath, state);
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}
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return state;
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}
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// ---- PUC-1: create on selection -------------------------------------------------
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async createThreadOnSelection(firstBody = "New thread"): Promise<string | undefined> {
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const editor = vscode.window.activeTextEditor;
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if (!editor || editor.selection.isEmpty || !this.isInRoot(editor.document.uri)) return undefined;
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const document = editor.document;
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const state = this.ensureState(document);
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const offsets: OffsetRange = {
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start: document.offsetAt(editor.selection.start),
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end: document.offsetAt(editor.selection.end),
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};
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const fp = buildFingerprint(document.getText(), offsets);
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const { threadId } = addThread(state.artifact, fp, { author: this.currentAuthor(), body: firstBody });
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this.persist(state);
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this.renderThread(document, state, threadId, offsets, false);
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return threadId;
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}
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// ---- PUC-2: reply / resolve -----------------------------------------------------
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reply(r: vscode.CommentReply): void {
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const threadId = this.threadIdOf(r.thread);
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const state = this.stateOfThread(r.thread);
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if (!threadId || !state) return;
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appendMessage(state.artifact, threadId, { author: this.currentAuthor(), body: r.text });
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this.persist(state);
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this.refreshComments(r.thread, state, threadId);
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}
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private setThreadStatus(vsThread: vscode.CommentThread, status: "open" | "resolved"): void {
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const threadId = this.threadIdOf(vsThread);
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const state = this.stateOfThread(vsThread);
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if (!threadId || !state) return;
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setStatus(state.artifact, threadId, status);
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this.persist(state);
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vsThread.state = status === "resolved" ? vscode.CommentThreadState.Resolved : vscode.CommentThreadState.Unresolved;
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vsThread.contextValue = status;
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}
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// ---- PUC-3/4: render, reload, re-anchor -----------------------------------------
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/** Load + (re)render every thread for a document at its resolved anchor (or orphaned). */
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renderAll(document: vscode.TextDocument): void {
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const docPath = this.docPathOf(document.uri);
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const state = this.ensureState(document);
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// fresh artifact from disk (reload / external change)
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state.artifact = this.store.load(docPath) ?? emptyArtifact(docPath);
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for (const vsThread of state.vsThreads.values()) vsThread.dispose();
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state.vsThreads.clear();
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state.live.clear();
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state.orphaned.clear();
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const text = document.getText();
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for (const thread of state.artifact.threads) {
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const fp = state.artifact.anchors[thread.anchorId]?.fingerprint;
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const resolved = fp ? resolve(text, fp) : "orphaned";
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if (resolved === "orphaned") {
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const line = fp ? Math.min(fp.lineHint, Math.max(0, document.lineCount - 1)) : 0;
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const off = document.offsetAt(new vscode.Position(line, 0));
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this.renderThread(document, state, thread.id, { start: off, end: off }, true);
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} else {
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this.renderThread(document, state, thread.id, resolved, false);
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}
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}
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}
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private onExternalSidecarChange(uri: vscode.Uri): void {
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const p = uri.fsPath;
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if (this.selfWrites.has(p)) {
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this.selfWrites.delete(p);
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return; // our own write
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}
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for (const state of this.docs.values()) {
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if (this.store.sidecarPath(state.docPath) === p) {
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const doc = vscode.workspace.textDocuments.find((d) => this.docPathOf(d.uri) === state.docPath);
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if (doc) this.renderAll(doc);
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}
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}
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}
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private onDidChange(e: vscode.TextDocumentChangeEvent): void {
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const state = this.docs.get(this.docPathOf(e.document.uri));
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if (!state || state.live.size === 0) return;
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for (const change of e.contentChanges) {
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const edit = { start: change.rangeOffset, end: change.rangeOffset + change.rangeLength, newLength: change.text.length };
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for (const [id, range] of state.live) {
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const next = shift(range, edit);
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state.live.set(id, next);
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const vsThread = state.vsThreads.get(id);
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if (vsThread && !state.orphaned.get(id)) {
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vsThread.range = new vscode.Range(e.document.positionAt(next.start), e.document.positionAt(next.end));
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}
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}
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}
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}
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private onDidSave(document: vscode.TextDocument): void {
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const state = this.docs.get(this.docPathOf(document.uri));
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if (!state || state.live.size === 0) return;
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const text = document.getText();
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let changed = false;
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for (const thread of state.artifact.threads) {
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if (state.orphaned.get(thread.id)) continue;
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const range = state.live.get(thread.id);
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if (!range) continue;
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state.artifact.anchors[thread.anchorId] = { fingerprint: buildFingerprint(text, range) };
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changed = true;
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}
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if (changed) this.persist(state);
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}
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// ---- rendering helpers ----------------------------------------------------------
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private renderThread(
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document: vscode.TextDocument,
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state: DocState,
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threadId: string,
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offsets: OffsetRange,
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orphaned: boolean,
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): void {
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const thread = state.artifact.threads.find((t) => t.id === threadId)!;
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const range = new vscode.Range(document.positionAt(offsets.start), document.positionAt(offsets.end));
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const vsThread = this.controller.createCommentThread(
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document.uri,
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range,
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thread.messages.map((m) => this.toComment(m.body, m.author.id)),
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);
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vsThread.label = orphaned ? "⚠ Orphaned thread (anchor not found)" : undefined;
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vsThread.contextValue = orphaned ? "orphaned" : thread.status;
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vsThread.state = thread.status === "resolved" ? vscode.CommentThreadState.Resolved : vscode.CommentThreadState.Unresolved;
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vsThread.collapsibleState = vscode.CommentThreadCollapsibleState.Collapsed;
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state.vsThreads.set(threadId, vsThread);
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state.live.set(threadId, offsets);
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state.orphaned.set(threadId, orphaned);
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}
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private refreshComments(vsThread: vscode.CommentThread, state: DocState, threadId: string): void {
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const thread = state.artifact.threads.find((t) => t.id === threadId)!;
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vsThread.comments = thread.messages.map((m) => this.toComment(m.body, m.author.id));
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}
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private toComment(body: string, authorName: string): vscode.Comment {
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return {
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body: new vscode.MarkdownString(body),
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mode: vscode.CommentMode.Preview,
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author: { name: authorName },
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};
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}
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private threadIdOf(vsThread: vscode.CommentThread): string | undefined {
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for (const state of this.docs.values()) {
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for (const [id, t] of state.vsThreads) if (t === vsThread) return id;
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}
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return undefined;
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}
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private stateOfThread(vsThread: vscode.CommentThread): DocState | undefined {
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for (const state of this.docs.values()) {
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for (const t of state.vsThreads.values()) if (t === vsThread) return state;
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}
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return undefined;
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}
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// ---- test-facing surface --------------------------------------------------------
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getRendered(docPath: string): RenderedThread[] {
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const state = this.docs.get(docPath);
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if (!state) return [];
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const out: RenderedThread[] = [];
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for (const [id, vsThread] of state.vsThreads) {
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const t = state.artifact.threads.find((x) => x.id === id)!;
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const r = vsThread.range;
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out.push({
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id,
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status: t.status,
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orphaned: !!state.orphaned.get(id),
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range: { startLine: r ? r.start.line : 0, endLine: r ? r.end.line : 0 },
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});
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}
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return out;
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}
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dispose(): void {
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for (const d of this.disposables) d.dispose();
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}
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}
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