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Add scale-ring navigation to the simulator per the scales-library design §3: an endless rotary-encoder control (relative, vs the absolute 0-4 experience knobs) walks a closed ring of neutral "scales of nature" clips, with placeholder AI zoom/warp transitions between adjacent scales and a small->large wrap (the infinite-zoom payoff). - player/ring.py (new, canonical pure logic): ScaleRing + advance_ring; one transition clip per edge, played forward zooming inward / reversed outward; modulo wrap both ways; chained steps for a multi-detent spin. Mirrors player/content.py conventions (frozen dataclasses, pure functions). - simulator: load_ring + ring_to_dict/ring_move_to_dict; GET /api/ring and POST /api/ring/advance (Python owns step/wrap/transition math; the browser only plays the returned transition(s) then settles on the target scale). - frontend: endless-encoder control (zoom in/out buttons + stage scroll), current-scale readout, multi-clip active-scale selection, transition playback. - media: two cheap true-PD scales so the ring is demonstrable -- cosmos (NASA/Hubble) + abyss (NOAA Ocean Exploration), provenance recorded in the manifest, bytes generated as labelled placeholders by setup_scales_media.py. The expensive multi-strength flow-stabilized Right re-bake is DEFERRED (new scales carry a raw base only) until the ring is liked; Pi renderer + serial/firmware remain deferred (simulator-first). - docs: ROADMAP slice-3 done; USER_GUIDE scale-ring gesture; plan doc. Verified: pytest 215 passed / 2 skipped (+22 new); sim boots, /api/ring + /api/ring/advance correct incl. wrap, media served, and a headless-Chrome CDP drive walked cosmos -> forest -> abyss -> (wrap) -> cosmos with the active clip reloading correctly. Spec: docs/superpowers/specs/2026-06-07-scales-library-and-right-axis-pipeline-design.md (§3) Plan: docs/superpowers/plans/2026-06-07-scale-ring-navigation.md Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>