Files
human-experience-filter-art/docs/ROADMAP.md
T
Ben Stull dd02c2c36a docs: revise design + roadmap for single pano projector
Operator decision (2026-06-04): single panoramic projector spanning the
three walls showing the real selected video (nature-video focus), replacing
four projectors + a procedural side-wall renderer.

- Design spec: revision banner; updated §1, §6 (one pano projector), §7
  (procedural side walls REMOVED), §10 layout, §12 open questions.
- ROADMAP: sub-project 5 marked Dropped; diagram + dependency order updated;
  §3 player drives one pano output; cross-cutting decisions reconciled.
- Sub-project-2 spec: follow-up note updated to past tense (design spec done).

dominant_color's only consumer was the side walls, so it stays optional/opt-in
in the sub-project-2 tooling (already specced).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 06:12:09 -07:00

7.5 KiB
Raw Blame History

Human Experience Filter — Roadmap

The installation is built as five independent sub-projects, each producing working, testable software on its own. Each gets its own spec → plan → implement cycle. This file is the index and dependency map; it is the source of truth for "what's left."

Design reference: specs/2026-06-04-human-experience-filter-design.md.


Status at a glance

# Sub-project Status Unblocks
1 Catalog & Selection Core Done everything
2 Ingest & Tagging / Review tools Next a real library
3 Player Runtime (Pi) ◻ Not started the room runs
4 Arduino Firmware (control panel) ◻ Not started real knobs
5 Procedural Side Walls Dropped — (superseded)

Dependency order: 1 → 2, and 1 → 3. Sub-projects 3 and 4 share a serial protocol contract and can then proceed in parallel. Sub-project 5 was dropped (2026-06-04): the move to a single panoramic projector showing real video across the three walls removes the procedural side walls — see the design spec §6/§7.

        ┌─────────────────────────┐
        │ 1. Catalog & Selection  │ ✅
        └───────────┬─────────────┘
                    │
        ┌───────────┴───────────┐
        ▼                       ▼
┌───────────────┐      ┌─────────────────────┐
│ 2. Ingest /   │      │ 3. Player Runtime   │
│    Review     │─────▶│    (Pi) → 1 pano     │
└───────────────┘ feeds│    projector         │
   (fills catalog)      └──────────┬──────────┘
                          serial   ▼
                       ┌────────────────┐
                       │ 4. Firmware    │
                       └────────────────┘

(5. Procedural Side Walls — dropped 2026-06-04, single pano projector)

1. Catalog & Selection Core

Done — merged to main, 37 tests. The dependency root every other sub-project imports.

  • hef/catalog.pyRecord model, validation, JSONL load/save/append.
  • hef/selection.py — weighted-Euclidean distance, mode filtering with A+V fallback, nearest-match select().

Plan: 2026-06-04-catalog-and-selection-core.md.


2. Ingest & Tagging / Review tools (next)

Goal: turn the manual catalog into the assisted draft-then-review flow from the spec, and actually populate the library from public-domain sources. This is where the content hunt lives.

Delivers (tools/):

  • Ingest — per-archive fetchers (Internet Archive / Prelinger, Musopen, LibriVox, NASA, Free Music Archive, Freesound) that download a candidate and write a catalog record.
  • Mechanical tagging — auto-fill mode (probe streams with ffprobe), license / attribution / source_* (from origin), duration_s, resolution, and dominant_color (computed from the video).
  • Coordinate drafting — propose left/right/dark/light with a one-line rationale, written as review_status: proposed.
  • Review CLI — walk unreviewed records one at a time (show proposed coordinates + rationale + a preview frame), accept or correct, flip to approved and stamp reviewed_at.

Spec: 2026-06-04-ingest-tagging-review-tools.md.

Depends on: sub-project 1 (hef.catalog). Done when: you can run ingest against a source, get proposed records, review them to approved, and load_catalog validates the result — covered by tests on the mechanical-tagging and review state transitions. External deps: ffmpeg/ffprobe, an image lib for dominant color, per-archive download access. Open decisions: which archives ship first; download/caching layout for media files on the drive.


3. Player Runtime (Pi) ◻

Goal: the thing that makes the room run — read the controls, pick media, play it across the single panoramic projector.

Delivers (player/):

  • Read the five control values from the Arduino over USB serial.
  • Call hef.selection.select() on each change; loop the chosen 515 min segment until the knobs move; crossfade on change.
  • None mode → fade to black + silence.
  • Drive the single panoramic projector spanning the three walls with the real selected video (no primary/side split; no side-wall feed — sub-project 5 dropped).

Depends on: sub-project 1 (select); a populated catalog from sub-project 2 to be meaningful, but can be developed against a hand-authored catalog and a keyboard/serial stand-in before firmware exists. Done when: given a catalog and a stream of control values, it plays the correct segment, loops, crossfades, and goes dark on None — testable with the serial input mocked. Hardware: Raspberry Pi 5 (holds the drive + catalog). Open decisions: player stack (mpv via IPC vs. ffmpeg vs. custom); whether the player hard-restricts to approved records.


4. Arduino Firmware (control panel) ◻

Goal: the physical panel — turn knob/selector positions into serial messages.

Delivers (firmware/):

  • Read four knobs (left, right, dark, light) and the 4-way content-mode selector.
  • Quantize/debounce analog inputs to the 0..4 integer scale.
  • Send the five values to the Pi over USB serial in a defined framing.

Depends on: only the serial protocol contract shared with sub-project 3 — agree that first, then 3 and 4 proceed in parallel. Done when: turning a knob produces the expected serial message (verifiable on a serial monitor) and the Pi player reacts. Hardware: Arduino + pots/encoders + a 4-position selector. Open decisions: pots vs. detented encoders; exact serial framing.


5. Procedural Side Walls Dropped (2026-06-04)

Superseded. The move to a single panoramic projector showing the real selected video across the three walls (design spec §6/§7) removes the procedural ambient renderer entirely — the mood axis is felt through the chosen content itself. With it goes the only consumer of dominant_color, which becomes optional/opt-in in the ingest tooling (sub-project 2 spec §5.2).

Original goal (for the record): render a slow color wash on the three non-primary walls — hue from the playing piece's dominant_color, brightness from the dark/light knobs — to make the mood axis felt in peripheral vision.


Cross-cutting decisions to settle as we go

Carried from the design spec's open-questions list — none block sub-project 2:

  • Serial protocol framing between Arduino and Pi (needed before 3 ⇄ 4).
  • Player stack on the Pi (mpv / ffmpeg / custom) and how the single panoramic output is driven.
  • approved-only enforcement in the player.
  • Side walls on the primary Pi vs. a second Pi — resolved: side walls dropped.
  • Media storage layout on the drive — settled by the sub-project-2 spec §6.3: media under a media-root, file_path stored relative to it; the player joins it with its drive mount.