6adb93407b
Left-brain HUD look-and-feel pass (judged by eye in the sim):
- corner-bracket targeting reticles (capped arms) replace plain boxes
- translucent label chips, legible over any frame
- two sensor channels: cyan detections (with deterministic confidence
scores) vs amber measurements (center crosshair)
- bbox-sized "ANALYSIS . L{n} . {k} OBJ" status tag, escalating with Left
Affect channel (emotions in the HUD), per
docs/superpowers/specs/2026-06-22-affect-channel-hud-design.md:
- surfaces only when BOTH knobs up; strength = min(left, right)
- stable per-scene palette, more words appear with combined strength
- soft glowing violet words on their own opacity layer (the dream
leaking into the machine's read); math in player/alteration.py
- forest/cosmos/abyss palettes in the manifest; 5 new unit tests
Simulator no-cache middleware so by-eye iteration never serves a stale
app.js / api response (fixes the latent "plan has affect but clip.affect
empty" stale-/api/clips bug).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
132 lines
4.5 KiB
Python
132 lines
4.5 KiB
Python
"""The base-clip + variant + annotation manifest the simulator renders.
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Replaces simulator/fixtures.py (the selection-era synthetic catalog). Each base
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clip carries: the raw base file, a map of pre-baked Right-strength variant files
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(strength 0 is always the raw base), an authored Left annotation track (box +
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label key + the minimum Left level at which it appears), and per-language string
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tables. See the reconciled-simulator-alteration-slice design §3.2.
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"""
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from __future__ import annotations
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import json
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from dataclasses import dataclass
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from pathlib import Path
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from typing import Any
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from player.ring import RingMove, Scale, ScaleRing, Transition, scale_at
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@dataclass(frozen=True)
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class Clip:
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id: str
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title: str
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base_file: str
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license: str
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source: str
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right_variants: dict # {"1": {"file": ...}, "4": {...}} (no "0")
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annotations: list # [{"key", "box":[x,y,w,h], "min_level"}, ...]
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affect: list # [{"key", "at":[x,y], "min_level"}, ...] (Left x Right)
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strings: dict # {"en": {key: text}}
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def variant_file(self, strength: int) -> str:
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"""The video file for a Right strength; 0 and any unauthored strength
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fall back to the raw base file."""
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entry = self.right_variants.get(str(strength))
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return entry["file"] if entry else self.base_file
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def to_dict(self) -> dict:
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variants = {"0": {"file": self.base_file, "raw": True}}
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for k, v in self.right_variants.items():
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variants[k] = v
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return {
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"id": self.id,
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"title": self.title,
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"base_file": self.base_file,
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"license": self.license,
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"source": self.source,
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"right_variants": variants,
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"annotations": self.annotations,
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"affect": self.affect,
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"strings": self.strings,
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}
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def _clip_from_dict(d: dict[str, Any]) -> Clip:
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return Clip(
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id=d["id"],
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title=d["title"],
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base_file=d["base_file"],
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license=d.get("license", ""),
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source=d.get("source", ""),
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right_variants=d.get("right_variants", {}),
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annotations=d.get("annotations", []),
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affect=d.get("affect", []),
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strings=d.get("strings", {}),
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)
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def load_manifest(path: str | Path) -> list[Clip]:
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"""Load the base-clip manifest. Raises FileNotFoundError if missing."""
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path = Path(path)
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data = json.loads(path.read_text())
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return [_clip_from_dict(c) for c in data["clips"]]
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def load_ring(path: str | Path) -> ScaleRing | None:
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"""Load the optional `ring` section as a `ScaleRing`, or None if absent.
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The ring closes the scales-of-nature library into the navigable loop the
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endless encoder walks (scales design §3); the navigation math itself lives
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in player.ring.
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"""
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path = Path(path)
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data = json.loads(path.read_text())
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ring = data.get("ring")
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if not ring:
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return None
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scales = tuple(
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Scale(id=s["id"], clip_id=s["clip_id"]) for s in ring.get("scales", [])
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)
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transitions = tuple(
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Transition(file=t["file"], model=t.get("model", ""))
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for t in ring.get("transitions", [])
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)
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return ScaleRing(scales=scales, transitions=transitions)
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def ring_to_dict(ring: ScaleRing, clips: list[Clip]) -> dict:
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"""JSON form of the ring for the API: ordered scales (with their clip title)
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and the per-edge transitions."""
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titles = {c.id: c.title for c in clips}
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return {
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"scales": [
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{"id": s.id, "clip_id": s.clip_id, "title": titles.get(s.clip_id, s.id)}
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for s in ring.scales
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],
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"transitions": [{"file": t.file, "model": t.model} for t in ring.transitions],
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}
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def ring_move_to_dict(move: RingMove, ring: ScaleRing) -> dict:
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"""JSON form of an encoder move: the landing scale's clip and the ordered
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transition clips to play (with direction). `fast` flags a collapsed fast-spin
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pass; the single step then carries `blended` so the renderer plays it quick."""
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return {
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"from_index": move.from_index,
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"to_index": move.to_index,
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"wrapped": move.wrapped,
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"fast": move.fast,
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"target_clip_id": scale_at(ring, move.to_index).clip_id,
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"steps": [
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{
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"edge": st.edge,
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"reversed": st.reversed,
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"file": st.file,
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"to_index": st.to_index,
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"blended": st.blended,
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}
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for st in move.steps
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],
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}
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