Files
human-experience-filter-art/player/ring.py
BenStullsBets 7855718f74 feat(ring,api): pick destination clip then resolve matching chained morph
Tasks 3-6. Transition is now a directed clip-pair morph; ScaleRing.morph_for
looks up (from,to)->file. advance_ring returns structural steps (no file);
resolve_move picks each crossed altitude's clip THEN its morph, chained, and
reports the locked target. Fast spin keeps the whole chain (blended) instead
of collapsing. /api/ring/advance takes from_clip_id, draws picks, returns the
resolved chain. Dropped ring_move_to_dict + _rev_file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 07:12:25 -07:00

291 lines
11 KiB
Python

"""Scale-ring navigation: the endless-encoder closed loop of nature scales (§3).
Design: docs/superpowers/specs/2026-06-07-scales-library-and-right-axis-pipeline-
design.md §3 (scale navigation & zoom transitions).
The scales-of-nature library is navigated as a CLOSED RING, not a line. A
dedicated endless rotary encoder — relative, vs the absolute 0..4 experience
knobs — walks the ring one step per detent; diving past the smallest scale wraps
around to the largest (the infinite-zoom payoff). Between each adjacent pair of
scales a short pre-baked AI zoom/warp transition plays.
This is the canonical navigation engine (Python-canonical, shared with the Pi
player/firmware); the simulator browser only renders what `advance_ring` returns.
Ordering convention:
- index 0 = the LARGEST scale (cosmos); increasing index zooms INWARD toward
the smallest.
- +1 detent zooms in, -1 zooms out; BOTH wrap (past the smallest wraps to the
largest, and vice versa).
- edge i connects scales[i] -> scales[(i+1) % N]; the last edge is the
small->large wrap seam. One transition clip per edge plays FORWARD when
zooming inward and REVERSED when zooming outward, so N scales need only N
transition clips.
Fast spin (§3, "transitions chain, or past a speed threshold a faster blended
pass is used"): a quick encoder spin batches many detents into one advance, so
`abs(delta)` is the input adapter's proxy for spin speed. Past an opt-in
`fast_spin_threshold` the move collapses to a SINGLE blended pass (the
arrival-edge clip, played fast) rather than chaining N full transitions, so a
fast spin stays responsive instead of grinding through every morph. The policy
is opt-in (default off) because this pure function cannot observe wall-clock
spin speed — the input layer (simulator/firmware), which can, enables it.
"""
from __future__ import annotations
from dataclasses import dataclass
# Default spin-speed cutoff for the input layer (simulator/firmware) to enable
# the fast-spin blended pass: 3+ detents batched into one advance() is a fast
# spin crossing several scales; 1-2 are deliberate single steps that chain. Tune
# by eye — it is a UX policy, not canonical ring structure.
DEFAULT_FAST_SPIN_THRESHOLD = 3
class RingError(ValueError):
"""Raised when a ScaleRing is structurally invalid."""
@dataclass(frozen=True)
class Scale:
"""A node on the ring: a scale of nature and the clip(s) it can play.
A scale carries a rotating POOL of vetted clips (content-pipeline design
§11.1): when the viewer lands on the scale, the player picks one member at
random (`pick_clip_id`). `clip_id` is the PRIMARY member (the deterministic
default / pool[0]); `pool` is the full set. A scale written with only
`clip_id` and no `pool` is a pool of one — exactly the Increment-1 behavior,
so old manifests are unchanged.
"""
id: str
clip_id: str
pool: tuple[str, ...] = ()
audio: str = "" # per-scale soundtrack, relative to /media/audio/ (audio spec §5.1)
@property
def members(self) -> tuple[str, ...]:
"""The clip ids this scale can play — the pool, or just `clip_id` when
no pool was authored (a pool of one)."""
return self.pool if self.pool else (self.clip_id,)
@dataclass(frozen=True)
class Transition:
"""A pre-baked zoom/warp morph between TWO specific clips in adjacent
altitudes.
`file` plays as-is: the manifest holds both directions as separate, directed
entries — a forward zoom-in (`<src>__<dst>.mp4`, descending) and its `.rev`
zoom-out companion (ascending). So a directed `(from_clip, to_clip)` pair maps
to exactly one file and the renderer needs no reverse logic at play time.
"""
from_clip: str
to_clip: str
file: str
model: str = ""
@dataclass(frozen=True)
class ScaleRing:
"""A closed ring of scales joined by per-clip-pair morphs.
Each `Transition` is a directed morph between two clips in adjacent altitudes
(both directions stored explicitly). A single-scale (or empty-pool) ring has
no morphs. An empty ring is rejected. The directed `(from_clip, to_clip) ->
file` lookup is built once for `morph_for`.
"""
scales: tuple[Scale, ...]
transitions: tuple[Transition, ...]
def __post_init__(self) -> None:
if len(self.scales) == 0:
raise RingError("a ScaleRing needs at least one scale")
lookup = {(t.from_clip, t.to_clip): t.file for t in self.transitions}
object.__setattr__(self, "_morphs", lookup)
def __len__(self) -> int:
return len(self.scales)
def morph_for(self, from_clip: str, to_clip: str) -> str | None:
"""The morph file for the directed clip pair, or None if none was baked."""
return self._morphs.get((from_clip, to_clip))
@dataclass(frozen=True)
class TransitionStep:
"""One STRUCTURAL step of a move: which edge is crossed, in which direction,
and the scale index it lands on. The actual morph FILE is resolved later by
`resolve_move` (it depends on the clip picked for the destination), so this
step carries no file.
`blended` marks a fast-spin step (see `advance_ring`'s `fast_spin_threshold`):
the renderer plays it as one quick accelerated morph rather than at 1x.
"""
edge: int
reversed: bool
to_index: int
blended: bool = False
@dataclass(frozen=True)
class RingMove:
"""The result of advancing the encoder: where you end up and the ordered
transitions to play getting there (chained for a multi-detent spin).
`fast` is True when the move was collapsed to a single blended pass because
the spin crossed the speed threshold (see `advance_ring`).
"""
from_index: int
to_index: int
steps: tuple[TransitionStep, ...]
wrapped: bool
fast: bool = False
def scale_at(ring: ScaleRing, index: int) -> Scale:
"""The scale at `index`, taken modulo the ring length (wraps both ways)."""
return ring.scales[index % len(ring)]
def pick_clip_id(scale: Scale, r: float) -> str:
"""Pick one clip id from a scale's rotating pool, given an injected uniform
`r` in [0, 1) (content-pipeline design §11.1).
Randomness is INJECTED so this stays a pure function — testable and shared
with the Pi player; the impure draw (`random.random()`) happens once at the
API/runtime boundary. `r` is clamped into [0, 1) so an off-by-epsilon caller
never indexes out of range; a pool of one always returns its single member.
"""
members = scale.members
r = min(max(r, 0.0), 0.999999)
return members[int(r * len(members))]
def advance_ring(
ring: ScaleRing,
from_index: int,
delta: int,
*,
fast_spin_threshold: int = 0,
) -> RingMove:
"""Walk the endless encoder `delta` detents from `from_index` (signed).
Returns a `RingMove` with the landing index and the ordered `TransitionStep`s
to play. Inward steps (+) play edge i forward; outward steps (-) play the
crossed edge reversed. `wrapped` is True if any step crossed the small<->large
seam. A degenerate single-scale ring (or delta 0) is a no-op.
`fast_spin_threshold` (opt-in, default off): when >= 2 and `abs(delta)` meets
it, the spin is treated as fast and the move collapses to a single blended
pass — one `TransitionStep` (the arrival edge, marked `blended`) landing
straight on the destination, with `RingMove.fast=True` — instead of chaining
every transition. See the module docstring (§3).
"""
n = len(ring)
start = from_index % n
if n == 1 or delta == 0:
return RingMove(from_index=start, to_index=start, steps=(), wrapped=False)
direction = 1 if delta > 0 else -1
steps: list[TransitionStep] = []
wrapped = False
index = start
for _ in range(abs(delta)):
if direction > 0:
# zoom inward: edge `index` forward, land at index+1 (mod n)
edge = index
nxt = (index + 1) % n
reversed_ = False
else:
# zoom outward: cross edge `index-1` reversed, land at index-1 (mod n)
edge = (index - 1) % n
nxt = (index - 1) % n
reversed_ = True
if edge == n - 1:
wrapped = True
steps.append(
TransitionStep(edge=edge, reversed=reversed_, to_index=nxt)
)
index = nxt
# Fast spin: play the WHOLE chain quickly (every crossed altitude still
# morphs, so the chained member->member morphs all show) — each step is just
# marked `blended` so the renderer accelerates it, rather than collapsing the
# chain to a single arrival pass.
if fast_spin_threshold >= 2 and abs(delta) >= fast_spin_threshold:
fast_steps = tuple(
TransitionStep(edge=s.edge, reversed=s.reversed,
to_index=s.to_index, blended=True)
for s in steps
)
return RingMove(
from_index=start,
to_index=index,
steps=fast_steps,
wrapped=wrapped,
fast=True,
)
return RingMove(
from_index=start, to_index=index, steps=tuple(steps), wrapped=wrapped
)
@dataclass(frozen=True)
class MorphStep:
"""One resolved morph to play while advancing: from the clip currently shown
to the chosen clip of the next altitude, the morph file, the index it lands
on, and whether it plays fast (a fast-spin pass). `file` is None if no morph
was baked for the pair (the renderer falls back to a plain cut)."""
from_clip: str
to_clip: str
file: str | None
to_index: int
blended: bool
@dataclass(frozen=True)
class ResolvedMove:
"""A move with each step's destination clip chosen and its morph resolved.
`target_clip_id` is the final clip the viewer locks onto."""
steps: tuple[MorphStep, ...]
target_clip_id: str
def resolve_move(
ring: ScaleRing,
move: RingMove,
from_clip_id: str,
picks: tuple[float, ...],
) -> ResolvedMove:
"""Choose the destination clip for each crossed altitude (injected `picks`,
one per step) and resolve the morph from the previous clip to it. The
destination clip is chosen BEFORE the morph, so the footage matches what we
land on; the morph direction (zoom-in vs zoom-out) is encoded in the directed
`(src, dst)` pair, which `morph_for` maps to the right baked file. The final
`target_clip_id` is the clip the viewer locks onto."""
if len(picks) != len(move.steps):
raise ValueError(f"need one pick per step: {len(picks)} != {len(move.steps)}")
steps: list[MorphStep] = []
src = from_clip_id
for st, r in zip(move.steps, picks):
dst = pick_clip_id(scale_at(ring, st.to_index), r)
steps.append(MorphStep(
from_clip=src,
to_clip=dst,
file=ring.morph_for(src, dst),
to_index=st.to_index,
blended=st.blended,
))
src = dst
return ResolvedMove(steps=tuple(steps), target_clip_id=src)