# Human Experience Filter — Roadmap The installation is built as **five independent sub-projects**, each producing working, testable software on its own. Each gets its own spec → plan → implement cycle. This file is the index and dependency map; it is the source of truth for "what's left." Design reference: [`specs/2026-06-04-human-experience-filter-design.md`](./superpowers/specs/2026-06-04-human-experience-filter-design.md). --- ## Status at a glance | # | Sub-project | Status | Unblocks | |---|---------------------------------|---------------|----------| | 1 | Catalog & Selection Core | ✅ Done | everything | | 2 | Ingest & Tagging / Review tools | ⏳ Next | a real library | | 3 | Player Runtime (Pi) | ◻ Not started | the room runs | | 4 | Arduino Firmware (control panel)| ◻ Not started | real knobs | | 5 | Procedural Side Walls | ◻ Not started | full immersion | **Dependency order:** 1 → 2, and 1 → 3. Sub-projects 3 and 4 share a serial protocol contract and can then proceed in parallel. 5 depends on 3. ``` ┌─────────────────────────┐ │ 1. Catalog & Selection │ ✅ └───────────┬─────────────┘ │ ┌───────────┴───────────┐ ▼ ▼ ┌───────────────┐ ┌─────────────────┐ │ 2. Ingest / │ │ 3. Player │ │ Review │─────▶│ Runtime (Pi) │ └───────────────┘ feeds└───┬─────────┬────┘ (fills catalog) │ │ serial ▼ ▼ mood+color ┌────────────────┐ ┌──────────────────┐ │ 4. Firmware │ │ 5. Side Walls │ └────────────────┘ └──────────────────┘ ``` --- ## 1. Catalog & Selection Core ✅ **Done — merged to `main`, 37 tests.** The dependency root every other sub-project imports. - `hef/catalog.py` — `Record` model, validation, JSONL load/save/append. - `hef/selection.py` — weighted-Euclidean distance, mode filtering with A+V fallback, nearest-match `select()`. Plan: [`2026-06-04-catalog-and-selection-core.md`](./superpowers/plans/2026-06-04-catalog-and-selection-core.md). --- ## 2. Ingest & Tagging / Review tools ⏳ (next) **Goal:** turn the manual catalog into the assisted *draft-then-review* flow from the spec, and actually populate the library from public-domain sources. This is where the content hunt lives. **Delivers (`tools/`):** - **Ingest** — per-archive fetchers (Internet Archive / Prelinger, Musopen, LibriVox, NASA, Free Music Archive, Freesound) that download a candidate and write a catalog record. - **Mechanical tagging** — auto-fill `mode` (probe streams with `ffprobe`), `license` / `attribution` / `source_*` (from origin), `duration_s`, `resolution`, and `dominant_color` (computed from the video). - **Coordinate drafting** — propose `left/right/dark/light` with a one-line `rationale`, written as `review_status: proposed`. - **Review CLI** — walk unreviewed records one at a time (show proposed coordinates + rationale + a preview frame), accept or correct, flip to `approved` and stamp `reviewed_at`. **Depends on:** sub-project 1 (`hef.catalog`). **Done when:** you can run ingest against a source, get `proposed` records, review them to `approved`, and `load_catalog` validates the result — covered by tests on the mechanical-tagging and review state transitions. **External deps:** `ffmpeg`/`ffprobe`, an image lib for dominant color, per-archive download access. **Open decisions:** which archives ship first; download/caching layout for media files on the drive. --- ## 3. Player Runtime (Pi) ◻ **Goal:** the thing that makes the room run — read the controls, pick media, play it on the primary wall. **Delivers (`player/`):** - Read the five control values from the Arduino over USB serial. - Call `hef.selection.select()` on each change; loop the chosen 5–15 min segment until the knobs move; **crossfade** on change. - `None` mode → fade to black + silence. - Drive the **primary** projector; emit current `dominant_color` + dark/light to the side-wall renderer (sub-project 5). **Depends on:** sub-project 1 (`select`); a populated catalog from sub-project 2 to be meaningful, but can be developed against a hand-authored catalog and a **keyboard/serial stand-in** before firmware exists. **Done when:** given a catalog and a stream of control values, it plays the correct segment, loops, crossfades, and goes dark on `None` — testable with the serial input mocked. **Hardware:** Raspberry Pi 5 (holds the drive + catalog). **Open decisions:** player stack (mpv via IPC vs. ffmpeg vs. custom); whether the player hard-restricts to `approved` records. --- ## 4. Arduino Firmware (control panel) ◻ **Goal:** the physical panel — turn knob/selector positions into serial messages. **Delivers (`firmware/`):** - Read four knobs (`left`, `right`, `dark`, `light`) and the 4-way content-mode selector. - Quantize/debounce analog inputs to the `0..4` integer scale. - Send the five values to the Pi over USB serial in a defined framing. **Depends on:** only the **serial protocol contract** shared with sub-project 3 — agree that first, then 3 and 4 proceed in parallel. **Done when:** turning a knob produces the expected serial message (verifiable on a serial monitor) and the Pi player reacts. **Hardware:** Arduino + pots/encoders + a 4-position selector. **Open decisions:** pots vs. detented encoders; exact serial framing. --- ## 5. Procedural Side Walls ◻ **Goal:** make the mood axis physically felt in peripheral vision. **Delivers (`sidewalls/`):** - Render a slow color wash on the three non-primary walls: **hue** from the playing piece's `dominant_color`, **brightness** from the dark/light knobs. - Fade to black in `None` mode. **Depends on:** sub-project 3 emitting current `dominant_color` + mood state. **Done when:** given a color + mood input stream, the wash renders and tracks changes — testable headless by snapshotting rendered frames. **Open decisions:** runs on the primary Pi's extra outputs vs. a second Pi. --- ## Cross-cutting decisions to settle as we go Carried from the design spec's open-questions list — none block sub-project 2: - **Serial protocol framing** between Arduino and Pi (needed before 3 ⇄ 4). - **Player stack** on the Pi (mpv / ffmpeg / custom). - **Side walls** on the primary Pi vs. a second Pi. - **`approved`-only enforcement** in the player. - **Media storage layout** on the drive (how `file_path` values are rooted).