Bring the slice-1 alteration engine into the simulator so the experience
look can be tuned before hardware (operator simulator-first directive).
Python-canonical engine, thin browser renderer; Dark/Light as a live
runtime grade, Left/Right as a 5x5 grid of pre-baked authored variant
clips selected by coordinate.
Revises the machine-altered-perception design SS4.3/SS10: the Left HUD is
now baked into authored variant videos (authorial precision over the HUD)
rather than a runtime overlay, trading away near-free multilingual support.
Retires the simulator's selection-era X-ray view + endpoints.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revise the Human Experience Filter design: the piece becomes about how
humans interact with machines and how that reshapes the nervous system.
Neutral public-domain nature footage in, machine-altered perception out —
soothing or disturbing, good and bad.
Supersedes the 2026-06-04 design's thesis (§1), selection model (§3 — now
"transform from neutral", not catalog lookup), tagging division (§5), and
sourcing (§8); expands the control panel and hardware (§2/§6). Coordinate
axes and the single-pano projector are preserved.
Captures: the per-axis alteration mapping (Left=analytical overlay,
Right=generative v2v dissolve, Dark/Light=color grade), the substrate-vs-
overlay composition rule, the Light=yellow/white → neutral grey →
Dark=blue/black mood ramp, the 6-way content dial + volume/brightness, the
tactile/braille/LED/read-aloud wooden panel, and the runtime-overlay
architecture that makes multilingual labels nearly free.
Per docs/ROADMAP.md (reshapes sub-projects 2/3/4 + adds an offline v2v
authoring pipeline). Discovery session 0005.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Discovery session 0003. Web-based, Docker-on-localhost simulator to feel the
selection model: real hef.selection wired to a synthetic fixture catalog, with
a full-transparency X-ray (ranked pool + distances + brain/mood grid maps) and
live model knobs (weights, pool size, approved-only).
- docs/superpowers/specs/2026-06-04-experience-simulator-design.md
- features/{selection_xray,model_knobs,fixture_catalog,simulator_service}.feature
- one additive hef.selection.ranked_candidates() change planned (single source of truth)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Sub-project 2 (ingest & tagging / review tools) shipped via PR #1 this session.
Updates the status table and §2 detail, reconciles resolved decisions (first-ship
archives, media-root layout, ffmpeg-only opt-in dominant_color), and marks §3
(Pi player) as next.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Operator decision (2026-06-04): single panoramic projector spanning the
three walls showing the real selected video (nature-video focus), replacing
four projectors + a procedural side-wall renderer.
- Design spec: revision banner; updated §1, §6 (one pano projector), §7
(procedural side walls REMOVED), §10 layout, §12 open questions.
- ROADMAP: sub-project 5 marked Dropped; diagram + dependency order updated;
§3 player drives one pano output; cross-cutting decisions reconciled.
- Sub-project-2 spec: follow-up note updated to past tense (design spec done).
dominant_color's only consumer was the side walls, so it stays optional/opt-in
in the sub-project-2 tooling (already specced).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Operator approved the spec and confirmed first-ship archives
(LibriVox + NASA + IA). Folds in the 2026-06-04 design change (single
panoramic projector across all three walls, nature-video content):
demotes dominant_color to optional/opt-in (its only consumer was the
procedural side walls), ffmpeg-only when computed, never an image lib.
Flags the design-spec/ROADMAP follow-up as out of scope here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>