add sessions/0011/SESSION-0011.0-TRANSCRIPT-2026-06-07T23-26--2026-06-07T23-42.md + replace placeholder/variant SESSION-0011.0-TRANSCRIPT-2026-06-07T23-26--INPROGRESS.md
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# Session 0011.0 — Transcript
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> App: human-experience-filter-art
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> Type: coding
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> Start: 2026-06-07T23-26 (PST) · End: 2026-06-07T23-42 (PST)
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> Goal: `/goal` — Build **scale-ring navigation** in the simulator: an endless
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> rotary-encoder control (relative, vs the absolute 0–4 experience knobs)
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> walking a closed ring of neutral "scales of nature" clips with placeholder
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> AI zoom/warp transitions; add 1–2 cheap true-PD base clips (NASA cosmos +
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> NOAA deep sea) so the ring is demonstrable; defer the expensive
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> multi-strength flow-stabilized Right re-bake + the Pi renderer + firmware.
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> Outcome: **Sub-project 3 slice 3 — scale-ring navigation — built and MERGED to
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> `main` via PR #9** (merge commit `435f201`). New canonical
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> `player/ring.py`; `/api/ring` + `/api/ring/advance`; endless-encoder UI;
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> cosmos (NASA/Hubble) + abyss (NOAA Ocean Exploration) true-PD scales with
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> placeholder media. 215 passed / 2 skipped (+22 new). Deferral honored.
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## Plan
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Implement the scales-library design §3 (scale navigation & zoom transitions) in
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the simulator. The "what" was already approved in session 0008's design, so no
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fresh brainstorm: keep the navigation math **Python-canonical** in a new pure
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`player/ring.py` (mirrors `player/content.py`/`alteration.py`), expose it via the
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simulator API, and have the browser only *render* (play returned transition(s),
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settle on the target scale, keep the live knob alteration on top). Add two cheap
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**true-PD** scales (cosmos, abyss) so the ring has ≥2 demonstrable scales;
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**defer** the expensive multi-strength flow-stabilized Right re-bake (new scales
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carry a raw base only) and keep deferring the Pi renderer + serial/firmware per
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[[simulator-first-before-hardware]]. Process: short plan doc → TDD pure logic →
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API → media → UI → verify (boot + headless drive) → branch → PR → merge.
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## Launch prompt
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```
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/goal Build scale-ring navigation in the simulator — add an endless rotary-encoder
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control (relative, vs the absolute 0-4 experience knobs) that walks a closed ring
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of neutral "scales of nature" clips with placeholder AI zoom/warp transitions
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between scales. Add 1–2 cheap, true-PD neutral base clips so the ring is
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demonstrable (NASA/Hubble cosmos + NOAA Ocean Exploration deep sea). Defer the
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expensive real multi-strength flow-stabilized Right re-bake until the ring is
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liked; keep deferring the Pi renderer + serial/firmware.
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```
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## Pre-session state
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- `main` @ `7cf550a` locally, clean; behind `origin/main` by 1 after the claim
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(sessions live in this same repo under `sessions/`); fast-forwarded during init.
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- Slice 1 (player core, PR #5) + slice 2 (sim alteration, PR #7) + calibration
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lock & dark-grade fix (PR #8) all merged. `DEFAULT_CALIBRATION` locked unity/linear.
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- Simulator had ONE neutral clip (forest) wired with the real flow-stabilized
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Right variant; no ring, no second scale.
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- Ran from the **main clone** (not a nested worktree) — the 0010 resolver gotcha
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did **not** recur.
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## Turn-by-turn arc
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1. **Gate / classify + claim.** `/goal …` → unambiguously a coding session. Ran
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`wgl-session-coding-init`; dry-run peek showed no in-flight sessions; claimed
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session **0011** (type coding) at `6cf1ae0`. Verified clean pushed `main`
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baseline + the `@~/.claude/wiggleverse.md` stub.
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2. **Read context.** `[[sub-project-3-player-progress]]` memory + the scales
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design (`2026-06-07-scales-library-and-right-axis-pipeline-design.md` §3 ring /
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§2 scales / §2.1 strict-PD map). Surveyed `simulator/` (`clips.py`, `app.py`,
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`setup_sample_media.py`, static), `player/` (content/controls/alteration/state),
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and the `test_clips.py` / `test_simulator_api.py` contracts.
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3. **Plan.** Wrote `docs/superpowers/plans/2026-06-07-scale-ring-navigation.md`
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(6 tasks). Key design choices: ordering index 0 = largest (cosmos), +1 zooms
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inward, both wrap; **one transition clip per edge**, forward inward / reversed
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outward (N transitions for N scales); ring math is canonical Python, the browser
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only renders; new scales carry a raw base only (Right re-bake deferred).
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4. **TDD Task 1 — `player/ring.py`.** Red `tests/test_player_ring.py` (12 cases:
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construction/validation, `scale_at` mod, single-step in/out, wrap both ways,
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multi-detent chaining, full-loop, no-op, degenerate N≤1) → implemented
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`Scale`/`Transition`/`ScaleRing`/`TransitionStep`/`RingMove`/`scale_at`/
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`advance_ring` → green.
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5. **TDD Task 2 — data layer.** Extended `tests/test_clips.py` → added
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`load_ring` + `ring_to_dict` (scales carry their clip title) +
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`ring_move_to_dict` (`target_clip_id`) to `simulator/clips.py` → green.
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6. **TDD Task 3 — API.** Extended `tests/test_simulator_api.py` → added
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`GET /api/ring` (404 if no ring) + `POST /api/ring/advance` to `simulator/app.py`
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(loads the ring into `app.state.ring`) → green.
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7. **Task 4 — media + manifest.** Rewrote the committed
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`simulator/sample_media/manifest.json`: added `cosmos` (NASA/Hubble) + `abyss`
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(NOAA Ocean Exploration) clips with true-PD provenance (17 U.S.C. §105 / NOAA),
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empty `right_variants` (deferral), illustrative annotations, and the `ring`
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section. Broadened `.gitignore` to `simulator/sample_media/**/*.mp4`. Wrote
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`simulator/setup_scales_media.py` — synthetic labelled placeholder bases +
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per-edge `xfade=zoomin` transitions. First run failed (xfade `-22`: forest base
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is 1920×1080@29.97 vs synthetic 1280×720@25) → fixed by normalizing both inputs
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(scale/fps/sar/format/trim) before xfade. Re-ran clean: 3 bases + 3 transitions.
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8. **Task 5 — frontend.** Rewrote `app.js` for multi-clip active-scale selection
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by ring index, an endless-encoder control (⊖ out / in ⊕ buttons + stage
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mouse-wheel), current-scale readout, and sequential transition playback that
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restores the live alteration on settle; added the control to `index.html` + CSS.
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9. **Verify.** Full suite **215 passed / 2 skipped** (+22 new). Booted the sim on
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:8011; `/api/ring`, `/api/ring/advance` (incl. the abyss→cosmos wrap), and
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`/media` all correct; headless-Chrome initial screenshot showed the cosmos
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placeholder + the ring control. Then a **CDP drive** (websockets) called
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`advance(1)` ×3, walking cosmos → forest → abyss → (wrap) → cosmos with the
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active video reloading `cosmos/base.mp4`; post-nav screenshot confirmed.
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10. **Docs.** ROADMAP slice-3 = done (+ folded the ring-transitions into the
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offline-pipeline bullet); USER_GUIDE gained the two-step media setup + the
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scale-ring gesture.
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11. **Ship.** Committed; pushed `feature/scale-ring-navigation`; created **PR #9**
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and merged it via the Gitea API helper (`gitea-api.sh git.benstull.org`, merge
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commit `435f201`, branch auto-deleted); synced `main`; deleted the local
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branch. Post-merge suite green. Updated memory + finalized.
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## Cut state
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- `main` @ `435f201` (PR #9 merged). New `player/ring.py` + `tests/test_player_ring.py`;
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`simulator/clips.py`/`app.py`/`static/*` extended; `simulator/setup_scales_media.py`
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+ manifest cosmos/abyss/ring; ROADMAP + USER_GUIDE updated. Full suite 215 passed /
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2 skipped. Working tree clean; local + remote feature branch deleted.
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- Sub-project 3 = **⏳ in progress**. Slices 1–3 done; remaining slices (runtime
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renderer, serial framing, white-noise, **offline v2v pipeline now incl. real ring
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transitions**, catalog model) in ROADMAP §3 + [[sub-project-3-player-progress]].
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- Scale-ring media is placeholder (gitignored); repopulate with
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`python simulator/setup_sample_media.py && python simulator/setup_scales_media.py`.
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## Deferred decisions (operator plate)
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Low-confidence / judgment calls made autonomously this session:
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1. **Ring shape = cosmos → forest → abyss (3 scales).** The goal asked for 1–2 new
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true-PD clips; added two (cosmos, abyss) to the existing forest for a 3-scale
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ring — the minimum that exercises both an interior edge and the wrap seam.
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Forest sits between them as a stand-in for the terrestrial/mid scales (the
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design's PD soft spot, §2.1); real ordering (orbit/forest/reef/abyss/micro/cosmos)
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is an artistic call for when real footage is ingested.
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2. **One transition clip per edge, reversed for the outward direction.** Halves the
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bake count (N not 2N) and matches the design's "one clip per ring edge." The
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browser plays the placeholder forward in both directions for now (true reverse
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playback is a renderer concern); the `reversed` flag is carried through the API
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so the real pipeline / Pi can honor it.
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3. **"True-PD" = provenance recorded, bytes are labelled placeholders.** Media is
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gitignored, look-tuning-only, and real ingest is sub-project-2 territory (an
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open question in the design). The manifest records the real NASA/NOAA PD
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sources + license; `setup_scales_media.py` generates cheap synthetic stand-ins
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so the ring is always demonstrable offline. A `--fetch` real-download path was
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noted as a future bonus but not built (network-fragile; deterministic offline
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verification preferred).
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4. **Right axis on the new scales is a no-op (deferral).** New scales have empty
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`right_variants`; the `Clip` model already falls back any unauthored strength to
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the raw base, so this is a clean structural expression of "defer the expensive
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re-bake until the ring is liked."
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## Next-session prompt
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Tune the ring by eye and decide whether the experience is "liked"; once it is, the
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big next build is the offline v2v pipeline (real Right re-bake **and** real ring
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transitions) + strict-PD ingest. Read [[sub-project-3-player-progress]] and the
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scales design §3/§4 first.
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```
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/goal Tune the scale-ring experience in the simulator by eye — transition feel/length,
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scale ordering, the wrap moment, fast-spin behavior — and decide whether it's "liked."
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If liked, begin the offline v2v variant pipeline: the real multi-strength
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flow-stabilized Right re-bake per base clip PLUS real first-last-frame-i2v /
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infinite-zoom ring transitions to replace the placeholders, and source/ingest the
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actual strict-PD scale clips (NASA/NOAA/NPS) via sub-project 2. Keep deferring the
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Pi renderer + serial/firmware. Per docs/ROADMAP.md §3 and the scales design §3/§4.
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```
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Note: PRs on this repo go through the **Gitea API** (`wgl-gitea-admin`
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`gitea-api.sh`, host `git.benstull.org`) — no `tea`/`gh` installed. Running from
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the main clone (not a nested worktree) avoided the 0010 resolver-ambiguity gotcha.
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@@ -1,22 +0,0 @@
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# Session 0011.0 — Transcript
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> App: human-experience-filter-art
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> Start: 2026-06-07T23-26 (PST)
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> Type: coding
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> Status: **PLACEHOLDER — claimed at session start; finalized at session end.**
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>
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> This file reserves session ID 0011 for human-experience-filter-art. The driver replaces this
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> body with the full transcript and renames the file to its final
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> SESSION-0011.0-TRANSCRIPT-2026-06-07T23-26--<end>.md form at session end.
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## Launch prompt
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```
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/goal Build scale-ring navigation in the simulator — add an endless rotary-encoder control (relative, vs the absolute 0-4 experience knobs) that walks a closed ring of neutral "scales of nature" clips with placeholder AI zoom/warp transitions between scales. Add 1–2 cheap, true-PD neutral base clips so the ring is demonstrable (NASA/Hubble cosmos + NOAA Ocean Exploration deep sea). Defer the expensive real multi-strength flow-stabilized Right re-bake until the ring is liked; keep deferring the Pi renderer + serial/firmware.
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```
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## Deferred decisions
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_Autonomous-mode low-confidence calls the driver made and would have
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liked operator input on. Appended as the session runs; surfaced at
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finalize. Empty if none._
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