docs: content-sourcing procedure + roadmap update + setup docstring (content pipeline Increment 1)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -170,21 +170,34 @@ every transition, so fast navigation stays responsive on placeholder media.
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contract** with the firmware (the keyboard/serial stand-in already works via a
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`Controls` stream).
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- **White-noise generation** — runtime white/pink noise for that content position.
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- **Offline v2v variant pipeline** — author the pre-baked Right restyle variants
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via the local flow-stabilized SD pipeline (now ~free, not a paid API — see the
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scales-library/right-axis design §1/§4); a real multi-strength flow-stabilized
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re-bake per base clip + the multilingual label/string tables + TTS. The
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**scale-ring transitions** (forward/reverse per-edge morphs) are part of this
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offline pipeline too.
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- **Vertical slice done (session 0012):** the Right-variant half is
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productionized and run for the **forest** scale — `simulator/bake_right_variants.py`
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(the POC flow-restyle algorithm, repo-resident) bakes real strengths 1–4 on a
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by-eye keyframe-strength ramp; forest now carries real Right variants in the
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sim, so the dreamlike-axis look is judgeable on real footage. **Still
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deferred:** real Right variants for cosmos/abyss (need their real strict-PD
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bases sourced first) and the **real i2v ring transitions** (need a 2nd real
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base + a generative-video model not in the POC). Plan:
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[`2026-06-08-v2v-vertical-slice-forest-right-variants.md`](./superpowers/plans/2026-06-08-v2v-vertical-slice-forest-right-variants.md).
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- **Content pipeline + label track** — source strict-PD neutral bases, run them
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through the offline pipeline, and author the annotation tracks that drive the
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Left-HUD overlay. The Right dream is now **real-time** (Kuwahara WebGL shader,
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session 0013 — no per-clip ML bake), so the pipeline is
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**source → crossfade-loop → master+proxy transcode → hand-authored /
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motion-tracked labels → manifest**, not ML baking. Historical note: the
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flow-stabilized SD-turbo v2v bake (session 0012, `simulator/bake_right_variants.py`)
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was superseded when the operator found the baked-SD Right "too fluid" and the
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design pivoted to the deterministic real-time dream; `bake_right_variants.py`
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is now parked. Spec:
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[`2026-06-24-content-pipeline-design.md`](./superpowers/specs/2026-06-24-content-pipeline-design.md).
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- **Increment 1 — deterministic tooling + 5-scale ring (session 0014) ✅ Done.**
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`tools/pipeline/` (frame/loop/transcode/manifest, pure + unit-tested + an
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opt-in integration test on real footage); the backward-compatible keyframed
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annotation-track schema with client interpolation; and the **full 5-scale ring**
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(cosmos → orbit → forest → reef → abyss) with orbit + reef as placeholder
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scales alongside the existing cosmos/abyss/forest. Plan:
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[`2026-06-24-content-pipeline-increment-1.md`](./superpowers/plans/2026-06-24-content-pipeline-increment-1.md).
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- **Increment 2 — hybrid motion-track pass + author mode (pending).** The
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`tools/pipeline/track.py` classical OpenCV tracker + optional ML detect+track,
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plus a simulator **author mode** for reviewing/editing annotation tracks in the
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browser. Real strict-PD bases for all five scales sourced per
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[`docs/content-sourcing.md`](./content-sourcing.md).
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- **Still deferred:** real **i2v ring transitions** (need a generative-video
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model + adjacent real bases); Pi renderer + serial/firmware.
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- **Catalog model changes** — audio *source* + "neutral base" vs "altered
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variant" flag (sub-project 2 territory, design §13).
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