The Human Experience Filter is built to be accessible to — and
+ representative of — the full range of human experience. That is why it works
+ with a keyboard, with a screen reader, with reduced motion, and away from any
+ single screen or kiosk: an experience about being human should be open to as
+ many humans as possible.
+
+
+
+
Places technology let us see
+
The scales you move through — the deep sea, the coast, the sky, the orbit
+ of the Earth, the wider cosmos — are vantage points no unaided human could
+ ever witness. We can share them only because our tools evolved to reach them:
+ from underwater exploration, to drones and aerial
+ imaging, to space exploration. Each scale is a place
+ a machine went first, so that a person could feel what it is like to be there.
+
+
+
+
Built with LLMs
+
This piece was itself built using large language models — an extension of
+ that same long arc of tools that widen what a single human can reach. The
+ software, the words, and much of the craft were shaped in collaboration with
+ a machine.
+
+
+
+
Honest about its limits
+
This implementation is imperfect. It is also more than I could have made
+ alone: better with these tools assisting than by my hand as a single human.
+ That tension is part of the point — technology does not replace the person
+ behind the work; it extends their reach, flaws and all.
+
+
+
+
+
diff --git a/simulator/static/i18n.js b/simulator/static/i18n.js
index 77f433f..497e276 100644
--- a/simulator/static/i18n.js
+++ b/simulator/static/i18n.js
@@ -35,6 +35,7 @@
"warn.title": { en: "Heads up — motion & flashing" },
"warn.body": { en: "This experience contains continuous motion, flashing, and shifting imagery. If you are sensitive to motion or flashing light, turn on “Reduce motion” in the panel before you begin." },
"warn.continue": { en: "Continue" },
+ "about.link": { en: "About", es: "Acerca de", fr: "À propos", ja: "概要" },
"scale.cosmos": { en: "cosmos", es: "cosmos", fr: "cosmos", ja: "宇宙" },
"scale.orbit": { en: "orbit", es: "órbita", fr: "orbite", ja: "軌道" },
"scale.sky": { en: "sky", es: "cielo", fr: "ciel", ja: "空" },
diff --git a/simulator/static/index.html b/simulator/static/index.html
index 803e989..1fc144a 100644
--- a/simulator/static/index.html
+++ b/simulator/static/index.html
@@ -15,6 +15,7 @@