chore(audio): tuck audio diagnostics (status + native player) under Dev Mode
The 'no sound' debugging is resolved (stale-server resilience). Move the audio status readout + native test player into the Dev Mode panel — kept for future 'can't hear' debugging, out of the installation UI. 7 E2E pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -40,15 +40,6 @@
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<span class="dev-switch-track"><span class="dev-switch-thumb"></span></span>
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<span class="dev-switch-label">Audio</span>
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</label>
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<div id="audio-status" class="audio-status">audio: off</div>
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</fieldset>
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<fieldset>
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<legend>Audio check (diagnostic)</legend>
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<p class="hint">Press play below to test the soundtrack file directly in the
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browser's own player — this bypasses all app code. If you hear it here but
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not from the Audio toggle, the file is fine and it's a code/autoplay issue.</p>
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<audio id="aud-test" controls preload="auto" src="/media/audio/cosmos/pillars.loop.mp3" style="width:100%"></audio>
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</fieldset>
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<fieldset>
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@@ -75,6 +66,15 @@
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</label>
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<div id="dev-panel" class="dev-panel hidden">
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<fieldset>
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<legend>Audio diagnostics</legend>
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<div id="audio-status" class="audio-status">audio: off</div>
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<p class="hint">Native player — tests the soundtrack file directly (bypasses
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all app code). If it plays here but the Audio toggle is silent, it's a
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code/autoplay issue, not the file.</p>
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<audio id="aud-test" controls preload="auto" src="/media/audio/cosmos/pillars.loop.mp3" style="width:100%"></audio>
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</fieldset>
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<fieldset>
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<legend>Pool — pick a clip</legend>
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<select id="pool-select" aria-label="Choose a clip from this altitude's pool"></select>
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