feat(audio): Visual×Audio Python contract — resolver, controls, state, API
- player/audio.py: pure resolve_visual / resolve_audio_url / resolve_audio (§4/§6) - retire player/content.py (7-way table) + its test - player/controls.py: serial contract content -> visual + audio - player/state.py: Playback carries video:bool + audio_source:str - simulator/app.py: /api/alteration validates visual+audio, returns render.video + server-resolved render.audio.url from altitude_index; NOISE_URL constant - tests reframed; full suite 285 passed, 2 skipped Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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"""Resolve the orthogonal Visual × Audio controls into render outputs (audio spec
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§4/§6). The single source of truth for: whether the projector shows video, and
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which audio url plays for a given (audio source, current altitude).
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Replaces player/content.py's 7-way bundled table. White-noise is a global,
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altitude-independent bed; soundtrack follows the single Altitude dial; off is
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silence. `music` is a reserved, deferred source — not in v1."""
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from __future__ import annotations
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from dataclasses import dataclass
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VISUAL_POSITIONS = frozenset({"on", "off"})
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# v1 audio sources. "music" is reserved/deferred (no assets) and intentionally absent.
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AUDIO_SOURCES = frozenset({"off", "soundtrack", "white_noise"})
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@dataclass(frozen=True)
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class AudioResolution:
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source: str
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url: str | None
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altitude_coupled: bool
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def resolve_visual(position: str) -> bool:
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"""Visual on/off → whether the renderer shows video (vs fade-to-black)."""
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if position not in VISUAL_POSITIONS:
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raise ValueError(
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f"unknown visual position {position!r}; expected one of {sorted(VISUAL_POSITIONS)}"
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)
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return position == "on"
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def resolve_audio_url(source: str, *, scale_audio: str, noise_url: str) -> str | None:
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"""The audio url for (source, current altitude): soundtrack → the current
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scale's asset (or None if none authored); white_noise → the global bed; off →
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None. `scale_audio` is the ring scale's `audio` path (relative to /media/audio/)."""
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if source not in AUDIO_SOURCES:
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raise ValueError(
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f"unknown audio source {source!r}; expected one of {sorted(AUDIO_SOURCES)}"
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)
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if source == "off":
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return None
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if source == "white_noise":
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return noise_url
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# soundtrack — couple to the current altitude's asset
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return f"/media/audio/{scale_audio}" if scale_audio else None
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def resolve_audio(source: str, *, scale_audio: str, noise_url: str) -> AudioResolution:
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"""The full render.audio view: source, resolved url, and whether it follows the
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Altitude dial (true only for soundtrack)."""
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url = resolve_audio_url(source, scale_audio=scale_audio, noise_url=noise_url)
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return AudioResolution(source=source, url=url, altitude_coupled=(source == "soundtrack"))
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@@ -1,42 +0,0 @@
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"""Resolve the 7-way content dial into an audio source + video on/off (§6).
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The single source of truth for design §6's table: which audio source plays and
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whether the projector shows video, for each dial position.
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"""
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from __future__ import annotations
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from dataclasses import dataclass
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# The four distinct audio sources. "white_noise" is generated at runtime;
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# "music" is the public-domain classical pool; "audio_track" is the clip's own
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# field audio; "none" is silence.
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AUDIO_SOURCES = frozenset({"none", "white_noise", "music", "audio_track"})
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@dataclass(frozen=True)
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class ContentResolution:
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audio_source: str
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video: bool
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# Design §6, one row per dial position.
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_TABLE = {
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"off": ContentResolution("none", False),
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"white_noise": ContentResolution("white_noise", False),
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"music": ContentResolution("music", False),
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"audio_track": ContentResolution("audio_track", False),
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"video": ContentResolution("none", True),
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"music_video": ContentResolution("music", True),
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"audio_video": ContentResolution("audio_track", True),
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}
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def resolve_content(position: str) -> ContentResolution:
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"""Map a content-dial position to its audio source and video flag (§6)."""
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try:
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return _TABLE[position]
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except KeyError:
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raise ValueError(
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f"unknown content position {position!r}; expected one of {sorted(_TABLE)}"
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) from None
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+15
-12
@@ -1,20 +1,17 @@
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"""Control-panel state: the data shape read from the Arduino over serial.
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This is the serial-contract payload shared with sub-project 4 (firmware). It
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models the full panel from design §6/§7: the 7-way content dial, the four
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experience knobs (0..4), and the two intensity levels (volume, brightness).
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The wire framing itself is the separate 3<->4 serial contract; this module is
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the *decoded* form.
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models the full panel from the audio spec §3: a Visual toggle (on/off) + an
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Audio source selector (off/soundtrack/white_noise), the four experience knobs
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(0..4), and the two intensity levels (volume, brightness). The wire framing
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itself is the separate 3<->4 serial contract; this module is the *decoded* form.
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"""
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from __future__ import annotations
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from dataclasses import dataclass, fields
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# The seven positions of the content dial (design §6).
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CONTENT_POSITIONS = frozenset(
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{"off", "white_noise", "music", "audio_track", "video", "music_video", "audio_video"}
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)
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from player.audio import AUDIO_SOURCES, VISUAL_POSITIONS
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KNOB_FIELDS = ("left", "right", "dark", "light", "volume", "brightness")
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KNOB_MIN = 0
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@@ -27,7 +24,8 @@ class ControlsError(ValueError):
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@dataclass(frozen=True)
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class Controls:
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content: str
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visual: str
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audio: str
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left: int
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right: int
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dark: int
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@@ -38,10 +36,15 @@ class Controls:
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def validate_controls(c: Controls) -> None:
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"""Raise ControlsError if the payload is structurally invalid."""
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if c.content not in CONTENT_POSITIONS:
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if c.visual not in VISUAL_POSITIONS:
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raise ControlsError(
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f"invalid content position {c.content!r}; "
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f"expected one of {sorted(CONTENT_POSITIONS)}"
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f"invalid visual position {c.visual!r}; "
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f"expected one of {sorted(VISUAL_POSITIONS)}"
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)
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if c.audio not in AUDIO_SOURCES:
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raise ControlsError(
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f"invalid audio source {c.audio!r}; "
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f"expected one of {sorted(AUDIO_SOURCES)}"
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)
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for name in KNOB_FIELDS:
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value = getattr(c, name)
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+14
-8
@@ -20,7 +20,7 @@ from typing import Callable, Optional
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from hef.selection import Coordinate
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from player.alteration import RenderPlan, plan_alteration
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from player.content import ContentResolution, resolve_content
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from player.audio import resolve_visual
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from player.controls import Controls
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@@ -34,11 +34,14 @@ class TransitionKind:
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@dataclass(frozen=True)
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class Playback:
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"""What should currently be playing."""
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"""What should currently be playing. Visual and audio are orthogonal (audio
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spec §2): `video` is whether the projector shows footage, `audio_source` is
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the independent audio dial (off / soundtrack / white_noise)."""
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clip_id: Optional[str] # None = black walls
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plan: Optional[RenderPlan] # None when black
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content: ContentResolution
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video: bool # whether footage is shown (Visual on/off)
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audio_source: str # the Audio dial source (off/soundtrack/white_noise)
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volume: int
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brightness: int
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@@ -58,7 +61,8 @@ def _first(library):
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_BLACK = Playback(
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clip_id=None,
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plan=None,
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content=ContentResolution("none", False),
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video=False,
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audio_source="off",
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volume=0,
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brightness=0,
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)
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@@ -78,12 +82,13 @@ class Player:
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self._current = _BLACK
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def _resolve(self, controls: Controls) -> Playback:
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content = resolve_content(controls.content)
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if not content.video:
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video = resolve_visual(controls.visual)
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if not video:
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return Playback(
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clip_id=None,
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plan=None,
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content=content,
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video=False,
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audio_source=controls.audio,
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volume=controls.volume,
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brightness=controls.brightness,
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)
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@@ -92,7 +97,8 @@ class Player:
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return Playback(
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clip_id=clip.id,
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plan=plan_alteration(coord),
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content=content,
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video=True,
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audio_source=controls.audio,
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volume=controls.volume,
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brightness=controls.brightness,
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)
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