feat(player): discrete Right variant + Left level + Calibration (slice design §2)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -2,11 +2,14 @@ import pytest
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from hef.selection import Coordinate
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from player.alteration import (
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DEFAULT_CALIBRATION,
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AnalyticalOverlay,
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Calibration,
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ColorGrade,
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RenderPlan,
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Restyle,
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plan_alteration,
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render_plan_to_dict,
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)
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@@ -17,30 +20,32 @@ def _coord(left=0, right=0, dark=0, light=0):
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def test_all_zero_knobs_is_the_unaltered_base():
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plan = plan_alteration(_coord())
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assert plan.is_identity
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assert plan.overlay.level == 0
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assert plan.overlay.intensity == 0.0
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assert plan.restyle.blend == 0.0
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assert plan.restyle.variant == 0
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assert plan.grade.tone == 0.0
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assert plan.grade.is_identity
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def test_left_drives_the_analytical_overlay_only():
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plan = plan_alteration(_coord(left=4))
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assert plan.overlay.level == 4
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assert plan.overlay.intensity == 1.0
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assert plan.restyle.blend == 0.0 # Left does not touch the substrate
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assert plan.restyle.variant == 0 # Left does not touch the substrate
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assert plan.grade.tone == 0.0
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def test_right_drives_the_restyle_substrate_only():
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def test_right_selects_a_discrete_restyle_variant_only():
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plan = plan_alteration(_coord(right=2))
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assert plan.restyle.blend == 0.5
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assert plan.overlay.intensity == 0.0 # Right does not add overlay
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assert plan.restyle.variant == 2
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assert plan.overlay.level == 0 # Right does not add overlay
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def test_left_and_right_stack_not_cancel():
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# design §4.2: whole-brain corner = dreamlike substrate WITH labels on top
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plan = plan_alteration(_coord(left=4, right=4))
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assert plan.overlay.intensity == 1.0
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assert plan.restyle.blend == 1.0
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assert plan.overlay.level == 4
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assert plan.restyle.variant == 4
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def test_light_pole_grades_warm_positive_tone():
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@@ -50,8 +55,7 @@ def test_light_pole_grades_warm_positive_tone():
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def test_dark_pole_grades_cool_negative_tone():
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plan = plan_alteration(_coord(dark=4))
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assert plan.grade.tone == -1.0
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assert plan_alteration(_coord(dark=4)).grade.tone == -1.0
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def test_equal_dark_and_light_is_identity_grade():
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@@ -66,14 +70,48 @@ def test_dark_minus_light_sets_intermediate_tone():
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def test_whole_brain_dark_corner_stacks_grade_substrate_and_overlay():
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# design §4.2 "Dark + analytical": cold measurement over a melancholy scene
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plan = plan_alteration(_coord(left=4, right=2, dark=4, light=0))
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assert plan.overlay.intensity == 1.0
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assert plan.restyle.blend == 0.5
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assert plan.overlay.level == 4
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assert plan.restyle.variant == 2
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assert plan.grade.tone == -1.0
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assert not plan.is_identity
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def test_default_calibration_is_behavior_preserving():
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# DEFAULT_CALIBRATION must reproduce the original three helpers exactly.
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for left in range(5):
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assert plan_alteration(_coord(left=left)).overlay.intensity == pytest.approx(left / 4)
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for right in range(5):
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assert plan_alteration(_coord(right=right)).restyle.variant == right
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for dark in range(5):
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for light in range(5):
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expected = (light - dark) / 4
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assert plan_alteration(_coord(dark=dark, light=light)).grade.tone == pytest.approx(expected)
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def test_custom_calibration_scales_mood_and_overlay():
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cal = Calibration(mood_gain=0.5, overlay_gain=0.5, right_variant_map=(0, 0, 1, 1, 2))
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assert plan_alteration(_coord(light=4), cal).grade.tone == pytest.approx(0.5)
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assert plan_alteration(_coord(left=4), cal).overlay.intensity == pytest.approx(0.5)
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assert plan_alteration(_coord(right=3), cal).restyle.variant == 1
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def test_calibration_gain_is_clamped_to_unit_range():
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cal = Calibration(mood_gain=10.0, overlay_gain=10.0)
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assert plan_alteration(_coord(light=4), cal).grade.tone == 1.0 # clamped, not 10
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assert plan_alteration(_coord(left=4), cal).overlay.intensity == 1.0
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def test_render_plan_to_dict_round_trips_the_numbers():
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d = render_plan_to_dict(plan_alteration(_coord(left=4, right=2, dark=4, light=0)))
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assert d == {
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"grade": {"tone": -1.0},
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"overlay": {"level": 4, "intensity": 1.0},
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"restyle": {"variant": 2},
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"is_identity": False,
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}
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def test_render_plan_is_frozen():
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plan = plan_alteration(_coord())
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with pytest.raises(Exception):
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